server/client windows

 //Server.cpp
   #include <iostream>
   #include <Windows.h>

#pragma comment(lib,"ws2_32.lib")
  
   using namespace std;
  
   #define  PORT 4000
   #define  IP_ADDRESS "10.3.37.91"

  
  DWORD WINAPI ClientThread(LPVOID lpParameter)
  {
      SOCKET CientSocket = (SOCKET)lpParameter;
      int Ret = 0;
      char RecvBuffer[MAX_PATH];
 
      while ( true )
      {
          memset(RecvBuffer, 0x00, sizeof(RecvBuffer));
          Ret = recv(CientSocket, RecvBuffer, MAX_PATH, 0);
          if ( Ret == 0 || Ret == SOCKET_ERROR )
          {
              cout<<"客戶端退出!"<<endl;
              break;
          }
          cout<<"接收到客戶信息爲:"<<RecvBuffer<<endl;
     }
 
      return 0;
  }
 
  int main(int argc, char* argv[])
  {
      WSADATA  Ws;
      SOCKET ServerSocket, CientSocket;
      struct sockaddr_in LocalAddr, ClientAddr;
      int Ret = 0;
      int AddrLen = 0;
      HANDLE hThread = NULL;
 
      //Init Windows Socket
      if ( WSAStartup(MAKEWORD(2,2), &Ws) != 0 )
      {
          cout<<"Init Windows Socket Failed::"<<GetLastError()<<endl;
          return -1;
      }
     
      //Create Socket
      ServerSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
      if ( ServerSocket == INVALID_SOCKET )
      {
          cout<<"Create Socket Failed::"<<GetLastError()<<endl;
          return -1;
      }
 
      LocalAddr.sin_family = AF_INET;
      LocalAddr.sin_addr.s_addr = inet_addr(IP_ADDRESS);
      LocalAddr.sin_port = htons(PORT);
      memset(LocalAddr.sin_zero, 0x00, 8);
 
      //Bind Socket
      Ret = bind(ServerSocket, (struct sockaddr*)&LocalAddr, sizeof(LocalAddr));
      if ( Ret != 0 )
      {
          cout<<"Bind Socket Failed::"<<GetLastError()<<endl;
          return -1;
      }
 
      Ret = listen(ServerSocket, 1);
      if ( Ret != 0 )
      {
          cout<<"listen Socket Failed::"<<GetLastError()<<endl;
          return -1;
      }
 
      cout<<"服務端已經啓動"<<endl;
 
      while ( true )
     {
          AddrLen = sizeof(ClientAddr);
         CientSocket = accept(ServerSocket, (struct sockaddr*)&ClientAddr, &AddrLen);
          if ( CientSocket == INVALID_SOCKET )
          {
              cout<<"Accept Failed::"<<GetLastError()<<endl;
              break;
          }
 
          cout<<"客戶端連接::"<<inet_ntoa(ClientAddr.sin_addr)<<":"<<ClientAddr.sin_port<<endl;
         
          hThread = CreateThread(NULL, 0, ClientThread, (LPVOID)CientSocket, 0, NULL);
          if ( hThread == NULL )
          {
              cout<<"Create Thread Failed!"<<endl;
              break;
          }
 
          CloseHandle(hThread);
      }
 
      closesocket(ServerSocket);
     closesocket(CientSocket);
     WSACleanup();
 
     return 0;
 }

 

 

 

 

 

 

 //Client.cpp
  #include <iostream>
  #include <Windows.h>
  #pragma comment(lib,"ws2_32.lib")

  using namespace std;
 
  #define  PORT 4000
  #define  IP_ADDRESS "10.3.37.91"

 
 
 
 int main(int argc, char* argv[])
 {
     WSADATA  Ws;
     SOCKET CientSocket;
     struct sockaddr_in ServerAddr;
     int Ret = 0;
     int AddrLen = 0;
     HANDLE hThread = NULL;
     char SendBuffer[MAX_PATH];
 
     //Init Windows Socket
     if ( WSAStartup(MAKEWORD(2,2), &Ws) != 0 )
     {
         cout<<"Init Windows Socket Failed::"<<GetLastError()<<endl;
         return -1;
    }
 
     //Create Socket
     CientSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
     if ( CientSocket == INVALID_SOCKET )
     {
         cout<<"Create Socket Failed::"<<GetLastError()<<endl;
         return -1;
     }
 
     ServerAddr.sin_family = AF_INET;
     ServerAddr.sin_addr.s_addr = inet_addr(IP_ADDRESS);
     ServerAddr.sin_port = htons(PORT);
     memset(ServerAddr.sin_zero, 0x00, 8);
 
     Ret = connect(CientSocket,(struct sockaddr*)&ServerAddr, sizeof(ServerAddr));
     if ( Ret == SOCKET_ERROR )
     {
         cout<<"Connect Error::"<<GetLastError()<<endl;
         return -1;
     }
     else
     {
         cout<<"連接成功!"<<endl;
     }
 
  while ( true )
    {
        cin.getline(SendBuffer, sizeof(SendBuffer));
         Ret = send(CientSocket, SendBuffer, (int)strlen(SendBuffer), 0);
         if ( Ret == SOCKET_ERROR )
         {
             cout<<"Send Info Error::"<<GetLastError()<<endl;
             break;
         }
     }
    
     closesocket(CientSocket);
     WSACleanup();
 
     return 0;
 }

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