2048小遊戲

以下特點

1.linux下完成

2.非堵塞鍵盤讀取

3.隨機生成2和4

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>

#define TTY_PATH "/dev/tty"
#define STTY_ON "stty raw -echo -F"
#define STTY_OFF "stty -raw echo -F"

int map[4][4];

typedef struct node
{
	int x;
	int y;
	int num;
}Node;
Node node;

void init_map()//初始化全部方格
{
	int i, j;
	for(i=0; i<4; i++)
		for(j=0; j<4; j++)
			map[i][j] = 0;
}

void new_node()//新增方格,避免重複。
{
	int x = 0, y = 0 ,num = 0;
	do{
	int fals = 1;
	int i,j;
	for(i=0; i<4; i++)
		for(j=0; j<4; j++)
			if(map[i][j] == 0)
				fals =0;
	if(fals)//新方格無法被填入,遊戲失敗
	{
		system("clear");
		printf("game over!!!!!!!!!!!\n");
		exit(0);
	}	
	x = rand() % 4;
	y = rand() % 4;
	num = rand() % 2;

	if(num == 0)
		num = 3;
	else if(num == 1)
		num = 5;	
	}while(map[x][y] > 0);
		node.x = x;
		node.y = y;
		node.num = num;
		map[x][y] = node.num;
}

void show()//彩色打印數字
{
	int i, j;
	for(i=0; i<4; i++)
	{
		for(j=0; j<4; j++)
		{
			if(map[i][j]%2 == 1)
			{
				map[i][j] -= 1;
				printf("\33[31m%d\33[0m\t",map[i][j]);
			}
			else if(map[i][j] == 0)
			{
				printf("%d\t",map[i][j]);
			}
			else if(map[i][j] == 2)
			{
				printf("\33[32m%d\33[0m\t",map[i][j]);
			}
			else if(map[i][j] == 4)
			{
				printf("\33[33m%d\33[0m\t",map[i][j]);
			}
			else if(map[i][j] == 8)
			{
				printf("\33[34m%d\33[0m\t",map[i][j]);
			}
			else if(map[i][j] == 16)
			{
				printf("\33[35m%d\33[0m\t",map[i][j]);
			}
			else if(map[i][j] == 32)
			{
				printf("\33[36m%d\33[0m\t",map[i][j]);
			}
			else
			{
				printf("\33[44m%d\33[0m\t",map[i][j]);
			}
		}
		printf("\n");
	}
}
void left()
{
	int i, j, z, tmp;
	for(i=0; i<4; i++)//全體方格左移
		for(j=0; j<4; j++)
			if(map[i][j] == 0 )
				for(z = j + 1; z<4; z++)
					if(map[i][z] > 0)
					{
						tmp = map[i][j];
						map[i][j] = map[i][z];
						map[i][z] = tmp;
						break;
					}
	for(i=0; i<4; i++)//如果方格數字相同則,相加,通過主函數多次調用,排列好
		for(j=0; j<4; j++)
			if(map[i][j] > 0 )
				for(z = j + 1; z<4; z++)
					if(map[i][z] > 0)
						if(map[i][z] == map[i][j])
						{
							map[i][j] *= 2;
							map[i][z] = 0;
						}else
							break;
					else
						break;
			else
				break;
}

void right()
{
	int i, j, z, tmp;
	for(i=0; i<4; i++)
		for(j=3; j>=0; j--)
			if(map[i][j] == 0 )
				for(z = j-1; z>=0; z--)
					if(map[i][z] > 0)
					{
						tmp = map[i][j];
						map[i][j] = map[i][z];
						map[i][z] = tmp;
						break;
					}
	for(i=0; i<4; i++)
		for(j=3; j>=0; j--)
			if(map[i][j] > 0 )
				for(z = j-1; z>=0; z--)
					if(map[i][z] > 0)
						if(map[i][z] == map[i][j])
						{
							map[i][j] *= 2;
							map[i][z] = 0;
						}else
							break;
					else
						break;
			else
				break;
}
void up()
{
	int i, j, z, tmp;
	for(i=0; i<4; i++)
		for(j=0; j<4; j++)
			if(map[j][i] == 0 )
				for(z = j+1; z<4; z++)
					if(map[z][i] > 0)
					{
						tmp = map[j][i];
						map[j][i] = map[z][i];
						map[z][i] = tmp;
						break;
					}
	for(i=0; i<4; i++)
		for(j=0; j<4; j++)
			if(map[j][i] > 0 )
				for(z = j+1; z<4; z++)
					if(map[z][i] > 0)
						if(map[z][i] == map[j][i])
						{
							map[j][i] *= 2;
							map[z][i] = 0;
						}else
							break;
					else
						break;
			else
				break;
}
void down()
{
	int i, j, z, tmp;
	for(i=0; i<4; i++)
		for(j=3; j>=0; j--)
			if(map[j][i] == 0 )
				for(z = j-1; z>=0; z--)
					if(map[z][i] > 0)
					{
						tmp = map[j][i];
						map[j][i] = map[z][i];
						map[z][i] = tmp;
						break;
					}
	for(i=0; i<4; i++)
		for(j=3; j>=0; j--)
			if(map[j][i] > 0 )
				for(z = j-1; z>=0; z--)
					if(map[z][i] > 0)
						if(map[z][i] == map[j][i])
						{
							map[j][i] *= 2;
							map[z][i] = 0;
						}else
							break;
					else
						break;
			else
				break;
}
void move(char ch)
{
	switch(ch)
	{
		case 'a':
			left();
			break;
		case 'd':
			right();
			break;
		case 'w':
			up();
			break;
		case 's':
			down();
			break;
	}
}

char in_direct()//非堵塞輸入
{
    fd_set fd; 
	struct timeval tv; 
	char ch; 
	FD_ZERO(&fd);
	FD_SET(0, &fd);
	tv.tv_sec = 0;
	tv.tv_usec = 10; 
	if(select(1, &fd ,NULL, NULL, &tv) > 0)
	{   
	       ch = getchar(); 
	}   
	return ch; 
}
int main()
{
	srand(time(NULL));
	init_map();
	new_node();
	show();
	char ch;
	int i=0;
	while(1)
	{
		system(STTY_ON TTY_PATH);
		ch = in_direct();
		system(STTY_OFF TTY_PATH);
		if(ch=='a'||ch=='d'||ch=='s'||ch=='w')
		{
			system("clear");
			for(i=0;i<3;i++)//重複多次才能排序好
				move(ch);
			new_node();
			show();
			
		}
		if(ch=='q')//退出遊戲
		{
			system("clear");
			printf("game over!!!!!!!!\n");
			break;
		}
		usleep(500000);
	}
	return 0;
}


發表評論
所有評論
還沒有人評論,想成為第一個評論的人麼? 請在上方評論欄輸入並且點擊發布.
相關文章