C# 添加水印圖片、文字、縮略圖處理

C#實現的添加水印圖片/文字

using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Drawing.Drawing2D;
using System.IO;

/*
* 
*  使用說明:
*  建議先定義一個WaterImage實例
*  然後利用實例的屬性,去匹配需要進行操作的參數
*  然後定義一個WaterImageManager實例
*  利用WaterImageManager實例進行DrawImage()印圖片水印
*  DrawWords()印文字水印
* 
*/
namespace Common.Utils
{
    /// <summary>
    /// 圖片位置
    /// </summary>
    public enum ImagePosition
    {
        LeftTop,    //左上
        LeftBottom,  //左下
        RightTop,    //右上
        RigthBottom, //右下
        TopMiddle,   //頂部居中
        BottomMiddle, //底部居中
        Center      //中心
    }

    /// <summary>
    /// 字體集
    /// </summary>
    public enum FontFamilys
    {
        CUSTOM,
        Arial,
        Batang,
        BatangChe,
        Calibri,
        Cambria,
        Candara,
        Consolas,
        Ebrima,
        Footlight_MT_Light,
        Kalinga,
        Kokila,
        Mangal,
        Symbol,
        Times_New_Roman,
        Webdings,
        仿宋,
        華文中宋,
        華文仿宋,
        華文宋體,
        華文彩雲,
        華文新魏,
        華文楷體,
        華文琥珀,
        華文細黑,
        華文行楷,
        華文隸書,
        宋體,
        幼圓,
        微軟雅黑,
        新宋體,
        方正姚體,
        方正舒體,
        楷體,
        隸書,
        黑體
    }

    /// <summary>
    /// 水印圖片的操作管理
    /// </summary>
    public class WaterImageManager
    {
        private int padding = 0;//內容間隔
        private string targetPicName = "_mixture_pic";//默認生成圖片的文件名字
        private string targetPicPath = "";//默認生成圖片的目錄
        private ImageFormat picFormat = ImageFormat.Png;//默認生成圖片的格式

        public int Padding { get; set; }
        public string TargetPicName { get; set; }
        public string TargetPicPath { get; set; }
        public ImageFormat PicFormat { get; set; }

        /// <summary>
        /// 生成一個新的水印圖片製作實例(默認)
        /// </summary>
        public WaterImageManager()
        {
            Padding = padding;
            TargetPicName = targetPicName;
            TargetPicPath = targetPicPath;
            PicFormat = picFormat;
        }

        /// <summary>
        /// 生成一個新的水印圖片製作實例(有參)
        /// </summary>
        /// <param name="tragetPicName">生成合成圖片的文件名稱</param>
        /// <param name="tragetPicPath">生成合成圖片的文件路徑</param>
        /// <param name="padding">指定水印距離父容器邊距</param>
        /// <param name="picFormat">指定生成合成圖片的圖片格式</param>
        public WaterImageManager(string targetPicName, string targetPicPath, int padding, ImageFormat picFormat)
        {
            this.Padding = padding;
            this.TargetPicName = targetPicName;
            this.TargetPicPath = targetPicPath.EndsWith(@"\") ? targetPicPath : targetPicPath +  @"\";
            this.PicFormat = picFormat;
        }

        /// <summary>
        /// 合成圖片
        /// </summary>
        /// <param name="sourcePictureName">源文件名(包括後綴)</param>
        /// <param name="sourcePicturePath">源文件路徑</param>
        /// <param name="waterPictureName">水印文件名(包括後綴)</param>
        /// <param name="waterPicturePath">水印文件路徑</param>
        /// <param name="alpha">透明度(0.1-1.0數值越小透明度越高)</param>
        /// <param name="position">位置</param>
        /// <returns>合成圖片的完整路徑</returns>
        public string DrawImage(string sourcePictureName,
                         string sourcePicturePath,
                         string waterPictureName,
                         string waterPicturePath,
                         float alpha,
                         ImagePosition position)
        {
            //
            // 判斷參數是否有效
            //
            if (sourcePictureName == string.Empty || waterPictureName == string.Empty || alpha == 0.0 || sourcePicturePath == string.Empty || waterPicturePath == string.Empty)
            {
                return sourcePicturePath + sourcePictureName + "." + PicFormat.ToString().ToLower();
            }

            if (!sourcePicturePath.EndsWith(@"\"))
                sourcePicturePath = sourcePicturePath + @"\";
            if (!waterPicturePath.EndsWith(@"\"))
                waterPicturePath = waterPicturePath + @"\";

            //
            // 源圖片,水印圖片全路徑
            //
            string _sourcePictureName = sourcePicturePath + sourcePictureName;
            string _waterPictureName = waterPicturePath + waterPictureName;

            if (!File.Exists(_sourcePictureName))
                throw new FileNotFoundException(_sourcePictureName + " file not found!");

            if (!File.Exists(_waterPictureName))
                throw new FileNotFoundException(_waterPictureName + " file not found!");

            string fileSourceExtension = System.IO.Path.GetExtension(_sourcePictureName).ToLower();
            string fileWaterExtension = System.IO.Path.GetExtension(_waterPictureName).ToLower();
            //
            // 判斷文件是否存在,以及類型是否正確
            //
            if (System.IO.File.Exists(_sourcePictureName) == false ||
              System.IO.File.Exists(_waterPictureName) == false || (
              fileSourceExtension != ".gif" &&
              fileSourceExtension != ".jpg" &&
              fileSourceExtension != ".png") || (
              fileWaterExtension != ".gif" &&
              fileWaterExtension != ".jpg" &&
              fileWaterExtension != ".png")
              )
            {
                return sourcePicturePath + sourcePictureName + "." + PicFormat.ToString().ToLower();
            }

            //

            // 目標圖片名稱及全路徑
            //
            TargetPicPath = TargetPicPath.EndsWith(@"\") ? TargetPicPath : TargetPicPath + @"\";
            string targetImage = TargetPicPath == string.Empty ? 
                _sourcePictureName.Replace(System.IO.Path.GetExtension(_sourcePictureName), "") + TargetPicName + "." + PicFormat.ToString().ToLower() :
                TargetPicPath + TargetPicName + "." + PicFormat.ToString().ToLower();

            //
            // 將需要加上水印的圖片裝載到Image對象中
            //
            Image imgPhoto = Image.FromFile(_sourcePictureName);

            //
            // 確定其長寬
            //
            int phWidth = imgPhoto.Width;
            int phHeight = imgPhoto.Height;

            //
            // 封裝 GDI+ 位圖,此位圖由圖形圖像及其屬性的像素數據組成。
            //
            Bitmap bmPhoto = new Bitmap(phWidth, phHeight, imgPhoto.PixelFormat);//phWidth, phHeight, PixelFormat.Format24bppRgb  imgPhoto

            //
            // 設定分辨率
            // 
            bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);

            //
            // 定義一個繪圖畫面用來裝載位圖
            //
            Graphics grPhoto = Graphics.FromImage(bmPhoto);

            //
            //同樣,由於水印是圖片,我們也需要定義一個Image來裝載它
            //
            Image imgWatermark = new Bitmap(_waterPictureName);

            //
            // 獲取水印圖片的高度和寬度
            //
            int wmWidth = imgWatermark.Width;
            int wmHeight = imgWatermark.Height;

            //SmoothingMode:指定是否將平滑處理(消除鋸齒)應用於直線、曲線和已填充區域的邊緣。
            // 成員名稱  說明 
            // AntiAlias   指定消除鋸齒的呈現。 
            // Default    指定不消除鋸齒。

            // HighQuality 指定高質量、低速度呈現。 
            // HighSpeed  指定高速度、低質量呈現。 
            // Invalid    指定一個無效模式。 
            // None     指定不消除鋸齒。 
            grPhoto.SmoothingMode = SmoothingMode.AntiAlias;

            //
            // 第一次描繪,將我們的底圖描繪在繪圖畫面上
            //
            grPhoto.DrawImage(imgPhoto,
                          new Rectangle(0, 0, phWidth, phHeight),
                          0,
                          0,
                          phWidth,
                          phHeight,
                          GraphicsUnit.Pixel);

            //
            // 與底圖一樣,我們需要一個位圖來裝載水印圖片。並設定其分辨率
            //
            Bitmap bmWatermark = new Bitmap(bmPhoto);
            bmWatermark.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);

            //
            // 繼續,將水印圖片裝載到一個繪圖畫面grWatermark
            //
            Graphics grWatermark = Graphics.FromImage(bmWatermark);

            //
            //ImageAttributes 對象包含有關在呈現時如何操作位圖和圖元文件顏色的信息。
            //   

            ImageAttributes imageAttributes = new ImageAttributes();

            //
            //Colormap: 定義轉換顏色的映射
            //
            ColorMap colorMap = new ColorMap();

            //
            //我的水印圖被定義成擁有綠色背景色的圖片被替換成透明
            //
            colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);
            colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);

            ColorMap[] remapTable = { colorMap };

            imageAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);

            float[][] colorMatrixElements = {
                new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f}, //red紅色
                new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f}, //green綠色
                new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f}, //blue藍色    
                new float[] {0.0f, 0.0f, 0.0f, alpha, 0.0f},//透明度   
                new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}};//

            // ColorMatrix:定義包含 RGBA 空間座標的 5 x 5 矩陣。
            // ImageAttributes 類的若干方法通過使用顏色矩陣調整圖像顏色。
            ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements);

            imageAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default,
            ColorAdjustType.Bitmap);

            //
            //上面設置完顏色,下面開始設置位置
            //
            int xPosOfWm;
            int yPosOfWm;

            switch (position)
            {
                case ImagePosition.BottomMiddle:
                    xPosOfWm = (phWidth - wmWidth) / 2;
                    yPosOfWm = phHeight - wmHeight - Padding;
                    break;
                case ImagePosition.Center:
                    xPosOfWm = (phWidth - wmWidth) / 2;
                    yPosOfWm = (phHeight - wmHeight) / 2;
                    break;
                case ImagePosition.LeftBottom:
                    xPosOfWm = Padding;
                    yPosOfWm = phHeight - wmHeight - Padding;
                    break;
                case ImagePosition.LeftTop:
                    xPosOfWm = Padding;
                    yPosOfWm = Padding;
                    break;
                case ImagePosition.RightTop:
                    xPosOfWm = phWidth - wmWidth - Padding;
                    yPosOfWm = Padding;
                    break;
                case ImagePosition.RigthBottom:
                    xPosOfWm = phWidth - wmWidth - Padding;
                    yPosOfWm = phHeight - wmHeight - Padding;
                    break;
                case ImagePosition.TopMiddle:
                    xPosOfWm = (phWidth - wmWidth) / 2;
                    yPosOfWm = Padding;
                    break;
                default:
                    xPosOfWm = Padding;
                    yPosOfWm = phHeight - wmHeight - Padding;
                    break;
            }

            imgPhoto.Dispose();//釋放底圖,解決圖片保存時 “GDI+ 中發生一般性錯誤。”
            // 第二次繪圖,把水印印上去
            //
            grWatermark.DrawImage(imgWatermark,
             new Rectangle(xPosOfWm,
                       yPosOfWm,
                       wmWidth,
                       wmHeight),
                       0,
                       0,
                       wmWidth,
                       wmHeight,
                       GraphicsUnit.Pixel,
                       imageAttributes);

            imgPhoto = bmWatermark;
            grPhoto.Dispose();
            grWatermark.Dispose();

            //
            // 保存文件到服務器的文件夾裏面
            //
            if (!System.IO.Directory.Exists(TargetPicPath))
                System.IO.Directory.CreateDirectory(TargetPicPath);
            try
            {
                imgPhoto.Save(targetImage, PicFormat);
            }
            catch (Exception e)
            {
                Console.WriteLine(e.Message);
            }
            
            imgPhoto.Dispose();
            imgWatermark.Dispose();
            return TargetPicPath + TargetPicName + "." + PicFormat.ToString().ToLower();
        }

        /// <summary>
        /// 在圖片上添加水印文字
        /// </summary>
        /// <param name="sourcePicture">源圖片文件名(包含後綴)</param>
        /// <param name="waterWords">需要添加到圖片上的文字</param>
        /// <param name="alpha">透明度(取值區間(0.0,1.0])</param>
        /// <param name="position">位置</param>
        /// <param name="PicturePath">文件路徑</param>
        /// <returns></returns>
        public string DrawWords(string sourcePictureName,
                         string sourcePicturePath,
                         string waterWords,
                         float alpha,
                         FontFamilys fontFamily,
                         FontStyle style,
                         ImagePosition position)
        {
            //
            // 判斷參數是否有效
            //
            if (sourcePictureName == string.Empty || waterWords == string.Empty || alpha == 0.0 || sourcePicturePath == string.Empty)
            {
                return sourcePicturePath + sourcePictureName;
            }

            if (!sourcePicturePath.EndsWith(@"\"))
                sourcePicturePath = sourcePicturePath + @"\";
            //
            // 源圖片全路徑
            //
            string _sourcePictureName = sourcePicturePath + sourcePictureName;
            if (!File.Exists(_sourcePictureName))
                throw new FileNotFoundException(_sourcePictureName + " file not found!");
            string fileExtension = System.IO.Path.GetExtension(_sourcePictureName).ToLower();

            //
            // 判斷文件是否存在,以及文件名是否正確
            //
            if (System.IO.File.Exists(_sourcePictureName) == false || (
              fileExtension != ".gif" &&
              fileExtension != ".jpg" &&
              fileExtension != ".png"))
            {
                return sourcePicturePath + sourcePictureName;
            }

            //
            // 目標圖片名稱及全路徑
            //
            string targetImage = TargetPicPath == string.Empty ?
                _sourcePictureName.Replace(System.IO.Path.GetExtension(_sourcePictureName), "") + TargetPicName + "." + PicFormat.ToString().ToLower() :
                TargetPicPath + TargetPicName + "." + PicFormat.ToString().ToLower();

            //創建一個圖片對象用來裝載要被添加水印的圖片
            Image imgPhoto = Image.FromFile(_sourcePictureName);

            //獲取圖片的寬和高
            int phWidth = imgPhoto.Width;
            int phHeight = imgPhoto.Height;

            //
            //建立一個bitmap,和我們需要加水印的圖片一樣大小
            Bitmap bmPhoto = new Bitmap(phWidth, phHeight, imgPhoto.PixelFormat);

            //SetResolution:設置此 Bitmap 的分辨率
            //這裏直接將我們需要添加水印的圖片的分辨率賦給了bitmap
            bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);

            //Graphics:封裝一個 GDI+ 繪圖圖面。
            Graphics grPhoto = Graphics.FromImage(bmPhoto);

            //設置圖形的品質
            grPhoto.SmoothingMode = SmoothingMode.AntiAlias;

            //將我們要添加水印的圖片按照原始大小描繪(複製)到圖形中
            grPhoto.DrawImage(
                imgPhoto,                    //  要添加水印的圖片
                new Rectangle(0, 0, phWidth, phHeight), // 根據要添加的水印圖片的寬和高
                0,                           // X方向從0點開始描繪
                0,                           // Y方向

                phWidth,                     // X方向描繪長度
                phHeight,                    // Y方向描繪長度
                GraphicsUnit.Pixel);         // 描繪的單位,這裏用的是像素

            //根據圖片的大小我們來確定添加上去的文字的大小
            //在這裏我們定義一個數組來確定
            int[] sizes = new int[] { 16, 14, 12, 10, 8, 6, 4, 2 };

            //字體
            Font crFont = null;
            //矩形的寬度和高度,SizeF有三個屬性,分別爲Height高,width寬,IsEmpty是否爲空
            SizeF crSize = new SizeF();

            //利用一個循環語句來選擇我們要添加文字的型號
            //直到它的長度比圖片的寬度小
            for (int i = 0; i < 8; i++)
            {
                crFont = new Font(fontFamily.ToString(), sizes[i], style);

                //測量用指定的 Font 對象繪製並用指定的 StringFormat 對象格式化的指定字符串。
                crSize = grPhoto.MeasureString(waterWords, crFont);

                // ushort 關鍵字表示一種整數數據類型
                if ((ushort)crSize.Width < (ushort)phWidth)
                    break;
            }

            //截邊5%的距離,定義文字顯示(由於不同的圖片顯示的高和寬不同,所以按百分比截取)
            int yPixlesFromBottom = (int)(phHeight * .05);

            //定義在圖片上文字的位置
            float wmHeight = crSize.Height;
            float wmWidth = crSize.Width;

            float xPosOfWm;
            float yPosOfWm;

            switch (position)
            {
                case ImagePosition.BottomMiddle:
                    xPosOfWm = phWidth / 2;
                    yPosOfWm = phHeight - wmHeight - Padding;
                    break;
                case ImagePosition.Center:
                    xPosOfWm = phWidth / 2;
                    yPosOfWm = phHeight / 2;
                    break;
                case ImagePosition.RigthBottom:
                    xPosOfWm = phWidth / 2 + wmWidth / 2;
                    yPosOfWm = phHeight - wmHeight - Padding;
                    break;
                case ImagePosition.RightTop:
                    xPosOfWm = phWidth / 2 + wmWidth / 2;
                    yPosOfWm = wmHeight / 2 + Padding;
                    break;
                case ImagePosition.LeftTop:
                    xPosOfWm = wmWidth / 2 + Padding;
                    yPosOfWm = wmHeight / 2 + Padding;
                    break;
                case ImagePosition.LeftBottom:
                    xPosOfWm = wmWidth / 2 + Padding;
                    yPosOfWm = phHeight - wmHeight - Padding;
                    break;
                case ImagePosition.TopMiddle:
                    xPosOfWm = phWidth / 2;
                    yPosOfWm = wmHeight / 2 + Padding;
                    break;
                default:
                    xPosOfWm = wmWidth;
                    yPosOfWm = phHeight - wmHeight - Padding;
                    break;
            }

            imgPhoto.Dispose();//釋放底圖,解決圖片保存時 “GDI+ 中發生一般性錯誤。”

            //封裝文本佈局信息(如對齊、文字方向和 Tab 停靠位),顯示操作(如省略號插入和國家標準 (National) 數字替換)和 OpenType 功能。
            StringFormat StrFormat = new StringFormat();

            //定義需要印的文字居中對齊
            StrFormat.Alignment = StringAlignment.Center;

            //SolidBrush:定義單色畫筆。畫筆用於填充圖形形狀,如矩形、橢圓、扇形、多邊形和封閉路徑。
            //這個畫筆爲描繪陰影的畫筆,呈灰色
            int m_alpha = Convert.ToInt32(255 * alpha);
            SolidBrush semiTransBrush2 = new SolidBrush(Color.FromArgb(m_alpha, 0, 0, 0));

            //描繪文字信息,這個圖層向右和向下偏移一個像素,表示陰影效果
            //DrawString 在指定矩形並且用指定的 Brush 和 Font 對象繪製指定的文本字符串。
            grPhoto.DrawString(waterWords,                        //string of text
                          crFont,                                 //font
                          semiTransBrush2,                        //Brush
                          new PointF(xPosOfWm + 1, yPosOfWm + 1), //Position
                          StrFormat);

            //從四個 ARGB 分量(alpha、紅色、綠色和藍色)值創建 Color 結構,這裏設置透明度爲153
            //這個畫筆爲描繪正式文字的筆刷,呈白色
            SolidBrush semiTransBrush = new SolidBrush(Color.FromArgb(153, 255, 255, 255));

            //第二次繪製這個圖形,建立在第一次描繪的基礎上
            grPhoto.DrawString(waterWords,                //string of text
                          crFont,                         //font
                          semiTransBrush,                 //Brush
                          new PointF(xPosOfWm, yPosOfWm), //Position
                          StrFormat);

            //imgPhoto是我們建立的用來裝載最終圖形的Image對象
            //bmPhoto是我們用來製作圖形的容器,爲Bitmap對象
            imgPhoto = bmPhoto;
            //釋放資源,將定義的Graphics實例grPhoto釋放,grPhoto功德圓滿
            grPhoto.Dispose();

            //將grPhoto保存
            if (!System.IO.Directory.Exists(TargetPicPath))
                System.IO.Directory.CreateDirectory(TargetPicPath);
            try
            {
                imgPhoto.Save(targetImage, PicFormat);
            }
            catch(Exception e)
            {
                Console.WriteLine(e.Message);
            }
            
            imgPhoto.Dispose();

            return TargetPicPath + TargetPicName + "." + PicFormat.ToString().ToLower();
        }

        /// 無損壓縮圖片    
        /// <param name="sFile">原圖片</param>    
        /// <param name="dFile">壓縮後保存位置</param>    
        /// <param name="dHeight">高度</param>    
        /// <param name="dWidth">寬度</param>    
        /// <param name="flag">壓縮質量(數字越小壓縮率越高) 1-100</param>    
        /// <returns></returns>    

        public bool GetPicThumbnail(string sFile, string dFile, int dHeight, int dWidth, int flag)
        {
            System.Drawing.Image iSource = System.Drawing.Image.FromFile(sFile);
            ImageFormat tFormat = iSource.RawFormat;
            int sW = 0, sH = 0;

            //按比例縮放  
            Size tem_size = new Size(iSource.Width, iSource.Height);

            if (tem_size.Width > dHeight || tem_size.Width > dWidth)
            {
                if ((tem_size.Width * dHeight) > (tem_size.Width * dWidth))
                {
                    sW = dWidth;
                    sH = (dWidth * tem_size.Height) / tem_size.Width;
                }
                else
                {
                    sH = dHeight;
                    sW = (tem_size.Width * dHeight) / tem_size.Height;
                }
            }
            else
            {
                sW = tem_size.Width;
                sH = tem_size.Height;
            }

            Bitmap ob = new Bitmap(dWidth, dHeight);
            Graphics g = Graphics.FromImage(ob);

            g.Clear(Color.WhiteSmoke);
            g.CompositingQuality = CompositingQuality.HighQuality;
            g.SmoothingMode = SmoothingMode.HighQuality;
            g.InterpolationMode = InterpolationMode.HighQualityBicubic;

            g.DrawImage(iSource, new Rectangle((dWidth - sW) / 2, (dHeight - sH) / 2, sW, sH), 0, 0, iSource.Width, iSource.Height, GraphicsUnit.Pixel);

            g.Dispose();
            //以下代碼爲保存圖片時,設置壓縮質量    
            EncoderParameters ep = new EncoderParameters();
            long[] qy = new long[1];
            qy[0] = flag;//設置壓縮的比例1-100    
            EncoderParameter eParam = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, qy);
            ep.Param[0] = eParam;
            try
            {
                ImageCodecInfo[] arrayICI = ImageCodecInfo.GetImageEncoders();
                ImageCodecInfo jpegICIinfo = null;
                for (int x = 0; x < arrayICI.Length; x++)
                {
                    if (arrayICI[x].FormatDescription.Equals("JPEG"))
                    {
                        jpegICIinfo = arrayICI[x];
                        break;
                    }
                }
                if (jpegICIinfo != null)
                {
                    ob.Save(dFile, jpegICIinfo, ep);//dFile是壓縮後的新路徑    
                }
                else
                {
                    ob.Save(dFile, tFormat);
                }
                return true;
            }
            catch(Exception e)
            {
                Console.WriteLine(e.Message);
                return false;
            }
            finally
            {
                iSource.Dispose();
                ob.Dispose();
            }
        }
    }

    /// <summary>
    /// 裝載水印圖片的相關信息
    /// </summary>
    public class WaterImage
    {
        public WaterImage()
        {

        }

        private string m_sourcePicture;
        /// <summary>
        /// 源圖片地址名字(帶後綴)

        /// </summary>
        public string SourcePicture
        {
            get { return m_sourcePicture; }
            set { m_sourcePicture = value; }
        }

        private string m_waterImager;
        /// <summary>
        /// 水印圖片名字(帶後綴)
        /// </summary>
        public string WaterPicture
        {
            get { return m_waterImager; }
            set { m_waterImager = value; }
        }

        private float m_alpha;
        /// <summary>
        /// 水印圖片文字的透明度
        /// </summary>
        public float Alpha
        {
            get { return m_alpha; }
            set { m_alpha = value; }
        }

        private ImagePosition m_postition;
        /// <summary>
        /// 水印圖片或文字在圖片中的位置
        /// </summary>
        public ImagePosition Position
        {
            get { return m_postition; }
            set { m_postition = value; }
        }

        private string m_words;
        /// <summary>
        /// 水印文字的內容
        /// </summary>
        public string Words
        {
            get { return m_words; }
            set { m_words = value; }
        }

    }
}

使用方式參考:

var parntImg = @"icon.png";
var waterImg = @"sup_icon.png";
var saveImg = @"C:\Users\luzhenyu\Desktop\test\";

WaterImageManage manage = new WaterImageManage("", "", 0, ImageFormat.Png);
var temp = manage.DrawImage(parntImg, saveImg, waterImg, saveImg, 1.0f, ImagePosition.TopMiddle);//水印圖片
var temp = manage.DrawWords(parntImg, saveImg, "我愛你", 0.5f, FontFamilys.黑體, FontStyle.Regular, ImagePosition.TopMiddle);//水印文字
manage.GetPicThumbnail(saveImg + "icon.png", saveImg + "hahahaha.png", 48, 48, 100);//無損壓縮圖片

【歡迎上碼】

【微信公衆號搜索 h2o2s2】


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