安卓支付篇|安卓接入支付寶支付 傻瓜式接入
我們的項目一般都會用到支付 這裏涉及到支付寶,微信,銀聯等支付方式;
今天我們要講的是 支付寶支付的接入;
爲了方便新手的接入,這次的博客只講應用App端的接入流程;
涉及到Appid 等參數的配置,我們在實際開發中只需要服務端配置即可;
有興趣可以瞭解下配置流程;
言歸正傳 下面我們來看我們的接入流程:
1.下載支付寶 JAR包:
常規操作,到開放平臺直接下載jar包,存放如圖:
2.添加我們的Jar包依賴 一句話搞定:
//TODO 支付寶支付
api files('libs/alipaySdk.jar')
3.添加支付所需權限,應用已有的可忽略這步:
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<uses-permission android:name="android.permission.READ_PHONE_STATE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
4.支付寶支付Activity調用所需的Activity配置:
<activity
android:name="com.alipay.sdk.app.H5PayActivity"
android:configChanges="orientation|keyboardHidden|navigation|screenSize"
android:exported="false"
android:screenOrientation="behind"
android:windowSoftInputMode="adjustResize|stateHidden" >
</activity>
<activity
android:name="com.alipay.sdk.app.H5AuthActivity"
android:configChanges="orientation|keyboardHidden|navigation"
android:exported="false"
android:screenOrientation="behind"
android:windowSoftInputMode="adjustResize|stateHidden" >
</activity>
5.添加支付寶Jar的混淆 :
在proguard-ules.pro文件中添加混淆,該文件在build.gradle下面
-keep class com.alipay.android.app.IAlixPay{*;}
-keep class com.alipay.android.app.IAlixPay$Stub{*;}
-keep class com.alipay.android.app.IRemoteServiceCallback{*;}
-keep class com.alipay.android.app.IRemoteServiceCallback$Stub{*;}
-keep class com.alipay.sdk.app.PayTask{ public *;}
-keep class com.alipay.sdk.app.AuthTask{ public *;}
-keep class com.alipay.sdk.app.H5PayCallback {
<fields>;
<methods>;
}
-keep class com.alipay.android.phone.mrpc.core.** { *; }
-keep class com.alipay.apmobilesecuritysdk.** { *; }
-keep class com.alipay.mobile.framework.service.annotation.** { *; }
-keep class com.alipay.mobilesecuritysdk.face.** { *; }
-keep class com.alipay.tscenter.biz.rpc.** { *; }
-keep class org.json.alipay.** { *; }
-keep class com.alipay.tscenter.** { *; }
-keep class com.ta.utdid2.** { *;}
-keep class com.ut.device.** { *;}
6.建立支付寶支付的回調類:
import android.text.TextUtils;
import java.util.Map;
/**
* 支付寶回調
*/
public class PayResult {
private String resultStatus;
private String result;
private String memo;
public PayResult(Map<String, String> rawResult) {
if (rawResult == null) {
return;
}
for (String key : rawResult.keySet()) {
if (TextUtils.equals(key, "resultStatus")) {
resultStatus = rawResult.get(key);
} else if (TextUtils.equals(key, "result")) {
result = rawResult.get(key);
} else if (TextUtils.equals(key, "memo")) {
memo = rawResult.get(key);
}
}
}
@Override
public String toString() {
return "resultStatus={" + resultStatus + "};memo={" + memo
+ "};result={" + result + "}";
}
/**
* @return the resultStatus
*/
public String getResultStatus() {
return resultStatus;
}
/**
* @return the memo
*/
public String getMemo() {
return memo;
}
/**
* @return the result
*/
public String getResult() {
return result;
}
}
7.最後一步,最重要的一步,調起支付相關核心代碼:
/**
* 支付寶支付相關
*/
private static final int SDK_PAY_FLAG = 1;
private static class MyHandle extends MyHandler<ComfirmOrderAct> {
public MyHandle(ComfirmOrderAct classs) {
super(classs);
}
@Override
public void handleMessage(Message msg) {
super.handleMessage(msg);
ComfirmOrderAct activity= ref.get();
switch (msg.what) {
case SDK_PAY_FLAG:
PayResult payResult = new PayResult((Map<String, String>) msg.obj);
String resultStatus = payResult.getResultStatus();
/**
* 判斷resultstatus,爲9000則是支付成功,否則失敗
* 9000這裏有漏洞,需要深入判斷??
*/
if (TextUtils.equals(resultStatus, "9000")) {
/**
* 真實支付結果還需要依賴服務端返回的信息.
*/
ToastUtil.show(activity,"支付成功");
activity.finish();
} else {
ToastUtil.show(activity,"支付失敗");
}
break;
default:
break;
}
}
}
/**
* 用戶先將下單的信息上傳服務端,服務端返回一個orderInfo
* 再通過orderInfo調起支付寶APP支付.
*/
private String orderInfo;
private void payThread() {
Runnable payRunnable = new Runnable() {
@Override
public void run() {
PayTask alipay = new PayTask(getActivity());
Map<String, String> result = alipay.payV2(orderInfo, true);
Message msg = new Message();
msg.what = SDK_PAY_FLAG;
msg.obj = result;
mHandler.sendMessage(msg);
}
};
ThreadManager.THREAD_POOL_EXECUTOR.execute(payRunnable);
}
Handler可以修改爲自己常用的方式,線程池可以修改爲自己的普通線程運行;