ThreadLocal源碼分析
threadlocal是一個線程內部的數據存儲類。某線程儲存的數據,只有這個線程中才能獲取到存儲的數據。而其他線程是無法獲取到這個數據的。
一、ThreadLocal的使用
private ThreadLocal<Integer> mThreadLocal = new ThreadLocal<Integer>();
/***創建一個泛型爲String類型的ThreadLocal**/
private ThreadLocal<String> mStringThreadLocal = new ThreadLocal<String>();
new Thread("thread#1"){
@Override
public void run() {
Log.i(TAG, "run: [Therad#1]mThreadLocal" );
mThreadLocal.set(10);
Log.i(TAG, "run: [Therad#1]mThreadLocal=" + mThreadLocal.get() );
/**爲mStringThreadLocal設置值***/
mStringThreadLocal.set("string10");
Log.i(TAG, "run: [Therad#1]mStringThreadLocal=" + mStringThreadLocal.get() );
}
}.start();
new Thread("thread#2"){
@Override
public void run() {
mThreadLocal.set(400);
Log.i(TAG, "run: [Therad#2]mThreadLocal=" + mThreadLocal.get() );
mStringThreadLocal.set("string400");
Log.i(TAG, "run: [Therad#2]mStringThreadLocal=" + mStringThreadLocal.get() );
}
}.start();
二、存儲值
1、存儲值
public void set(T value) {
Thread t = Thread.currentThread();/***獲取當前線程**/
ThreadLocalMap map = getMap(t);/**根據線程獲取線程的成員變量ThreadLocalMap,它是一種Map映射結構***/
if (map != null)
map.set(this, value);
else/**首次一般map爲空,需要爲thread t創建一個ThreadLocalMap**/
createMap(t, value);
}
2、獲取線程的ThreadLocalMap
ThreadLocalMap getMap(Thread t) {
return t.threadLocals;
}
3、首次存儲值,要創建一個LocalThreadMap複製給當前線程。
void createMap(Thread t, T firstValue) { /**爲thread t創建一個ThreadLocalMap**/
t.threadLocals = new ThreadLocalMap(this, firstValue);/**並且首個鍵值對key-value:key爲當前的ThreadLocal(比如mBooleanThread,mStringThread),values爲firstValue**/
}
非首次存儲值,直接存儲就行了
if (map != null)
map.set(this, value);
4、創建構造LocalThreadMap中會創建一個Entry結構類型數組表table ,
將根據首個要存儲的數據:當前ThreadLocal和Value創建生成一個Entry對象,
並放入table表中第i個位置(i的值是有當前的ThreadLocal中threadLocalHashCode值間接得到的)
ThreadLocalMap(ThreadLocal<?> firstKey, Object firstValue) { /**首個鍵值對key-value:key爲當前的ThreadLocal(比如mBooleanThread,mStringThread),values爲firstValue**/
table = new Entry[INITIAL_CAPACITY];/***創建一個Entry[]數組表**/
int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1);
table[i] = new Entry(firstKey, firstValue);/**首頁key-value組裝成一個Entry,放在table中的第i個位置**/
size = 1;
setThreshold(INITIAL_CAPACITY);
}
看看Entry的具體數據結構
static class Entry extends WeakReference<ThreadLocal<?>> {
/** The value associated with this ThreadLocal. */
Object value;
Entry(ThreadLocal<?> k, Object v) {
super(k);
value = v;
}
}
ThreadLocal的具體數據結構
static class ThreadLocalMap {
/**
* The initial capacity -- MUST be a power of two.
*/
private static final int INITIAL_CAPACITY = 16;
/**
* The table, resized as necessary.
* table.length MUST always be a power of two.
*/
private Entry[] table;
/**
* The number of entries in the table.
*/
private int size = 0;
/**
* The next size value at which to resize.
*/
private int threshold; // Default to 0
}
三、取值
public T get() {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);/**拿到當前線程的ThreadLocalMap**/
if (map != null) {
ThreadLocalMap.Entry e = map.getEntry(this);/***根據當前的mThreadLocal獲取TheadMap**/
if (e != null) {
@SuppressWarnings("unchecked")
T result = (T)e.value;/***從Entry中取出value即可**/
return result;
}
}
return setInitialValue();
}
1、根據當前線程獲取到線程對應的ThreadLocalMap
然後根據當前的ThreadLocal從ThreadLocalMap中獲取Entry()
private Entry getEntry(ThreadLocal<?> key) {
int i = key.threadLocalHashCode & (table.length - 1);//根據ThreadLocal中的hashcode做爲索引去線程中ThreadLocalMap的table數組表中拿到Entry,然後從Entry
Entry e = table[i];
if (e != null && e.get() == key)
return e;
else
return getEntryAfterMiss(key, i, e);
}
2、直接返回值即可
if (e != null) {
@SuppressWarnings("unchecked")
T result = (T)e.value;/***從Entry中取出value即可**/
return result;
}