微信紅包算法
<?php
/**
* 隨機紅包+固定紅包算法[策略模式]
* copyright (c) 2016 http://blog.csdn.net/CleverCode
*/
//配置傳輸數據DTO
class OptionDTO
{
//紅包總金額
public $totalMoney;
//紅包數量
public $num;
//範圍開始
public $rangeStart;
//範圍結算
public $rangeEnd;
//生成紅包策略
public $builderStrategy;
//隨機紅包剩餘規則
public $randFormatType; //Can_Left:不修數據,可以有剩餘;No_Left:不能有剩餘
public static function create($totalMoney, $num, $rangeStart, $rangEnd,
$builderStrategy, $randFormatType = 'No_Left'
) {
$self = new self();
$self->num = $num;
$self->rangeStart = $rangeStart;
$self->rangeEnd = $rangEnd;
$self->totalMoney = $totalMoney;
$self->builderStrategy = $builderStrategy;
$self->randFormatType = $randFormatType;
return $self;
}
}
//紅包生成器接口
interface IBuilderStrategy
{
//創建紅包
public function create();
//設置配置
public function setOption(OptionDTO $option);
//是否可以生成紅包
public function isCanBuilder();
//生成紅包函數
public function fx($x);
}
//固定等額紅包策略
class EqualPackageStrategy implements IBuilderStrategy
{
//單個紅包金額
public $oneMoney;
//數量
public $num;
public function __construct($option = null)
{
if ($option instanceof OptionDTO) {
$this->setOption($option);
}
}
public function setOption(OptionDTO $option)
{
$this->oneMoney = $option->rangeStart;
$this->num = $option->num;
}
public function create()
{
$data = array();
if (false == $this->isCanBuilder()) {
return $data;
}
$data = array();
if (false == is_int($this->num) || $this->num <= 0) {
return $data;
}
for ($i = 1; $i <= $this->num; $i++) {
$data[$i] = $this->fx($i);
}
return $data;
}
/**
* 等額紅包的方程是一條直線
*
* @param mixed $x
* @access public
* @return void
*/
public function fx($x)
{
return $this->oneMoney;
}
/**
* 是否能固定紅包
*
* @access public
* @return void
*/
public function isCanBuilder()
{
if (false == is_int($this->num) || $this->num <= 0) {
return false;
}
if (false == is_numeric($this->oneMoney) || $this->oneMoney <= 0) {
return false;
}
//單個紅包小於1分
if ($this->oneMoney < 0.01) {
return false;
}
return true;
}
}
//隨機紅包策略(三角形)
class RandTrianglePackageStrategy implements IBuilderStrategy
{
//總額
public $totalMoney;
//紅包數量
public $num;
//隨機紅包最小值
public $minMoney;
//隨機紅包最大值
public $maxMoney;
//修數據方式:NO_LEFT: 紅包總額 = 預算總額;CAN_LEFT: 紅包總額 <= 預算總額
public $formatType;
//預算剩餘金額
public $leftMoney;
public function __construct($option = null)
{
if ($option instanceof OptionDTO) {
$this->setOption($option);
}
}
public function setOption(OptionDTO $option)
{
$this->totalMoney = $option->totalMoney;
$this->num = $option->num;
$this->formatType = $option->randFormatType;
$this->minMoney = $option->rangeStart;
$this->maxMoney = $option->rangeEnd;
$this->leftMoney = $this->totalMoney;
}
/**
* 創建隨機紅包
*
* @access public
* @return void
*/
public function create()
{
$data = array();
if (false == $this->isCanBuilder()) {
return $data;
}
$leftMoney = $this->leftMoney;
for ($i = 1; $i <= $this->num; $i++) {
$data[$i] = $this->fx($i);
$leftMoney = $leftMoney - $data[$i];
}
//修數據
list($okLeftMoney, $okData) = $this->format($leftMoney, $data);
//隨機排序
shuffle($okData);
$this->leftMoney = $okLeftMoney;
return $okData;
}
/**
* 是否能夠發隨機紅包
*
* @access public
* @return void
*/
public function isCanBuilder()
{
if (false == is_int($this->num) || $this->num <= 0) {
return false;
}
if (false == is_numeric($this->totalMoney) || $this->totalMoney <= 0) {
return false;
}
//均值
$avgMoney = $this->totalMoney / 1.0 / $this->num;
//均值小於最小值
if ($avgMoney < $this->minMoney) {
return false;
}
return true;
}
/**
* 獲取剩餘金額
*
* @access public
* @return void
*/
public function getLeftMoney()
{
return $this->leftMoney;
}
/**
* 隨機紅包生成函數。三角函數。[(1,0.01),($num/2,$avgMoney),($num,0.01)]
*
* @param mixed $x ,1 <= $x <= $this->num;
* @access public
* @return void
*/
public function fx($x)
{
if (false == $this->isCanBuilder()) {
return 0;
}
if ($x < 1 || $x > $this->num) {
return 0;
}
$x1 = 1;
$y1 = $this->minMoney;
//中間點
$x2 = ceil($this->num / 1.0 / 2);
//我的峯值
$y2 = $this->maxMoney;
//最後點
$x3 = $this->num;
$y3 = $this->minMoney;
//當x1,x2,x3都是1的時候(豎線)
if ($x1 == $x2 && $x2 == $x3) {
return $y2;
}
// '/_\'三角形狀的線性方程
//'/'部分
if ($x1 != $x2 && $x >= $x1 && $x <= $x2) {
$y = 1.0 * ($x - $x1) / ($x2 - $x1) * ($y2 - $y1) + $y1;
return number_format($y, 2, '.', '');
}
//'\'形狀
if ($x2 != $x3 && $x >= $x2 && $x <= $x3) {
$y = 1.0 * ($x - $x2) / ($x3 - $x2) * ($y3 - $y2) + $y2;
return number_format($y, 2, '.', '');
}
return 0;
}
/**
* 格式化修紅包數據
*
* @param mixed $leftMoney
* @param array $data
* @access public
* @return void
*/
private function format($leftMoney, array $data)
{
//不能發隨機紅包
if (false == $this->isCanBuilder()) {
return array( $leftMoney, $data );
}
//紅包剩餘是0
if (0 == $leftMoney) //無需修數據
{
return array( $leftMoney, $data );
}
//數組爲空
if (count($data) < 1) {
return array( $leftMoney, $data );
}
//如果是可以有剩餘,並且$leftMoney > 0
if ('Can_Left' == $this->formatType
&& $leftMoney > 0
) {
return array( $leftMoney, $data );
}
// 如果還有餘錢,則嘗試加到小紅包裏,如果加不進去,則嘗試下一個。
while ($leftMoney > 0) {
$found = 0;
foreach ($data as $key => $val) {
//減少循環優化
if ($leftMoney <= 0) {
break;
}
//預判
$afterLeftMoney = (double) $leftMoney - 0.01;
$afterVal = (double) $val + 0.01;
if ($afterLeftMoney >= 0 && $afterVal <= $this->maxMoney) {
$found = 1;
$data[$key] = number_format($afterVal, 2, '.', '');
$leftMoney = $afterLeftMoney;
//精度
$leftMoney = number_format($leftMoney, 2, '.', '');
}
}
//如果沒有可以加的紅包,需要結束,否則死循環
//也就是會出現每個紅包不分錢的情況,比如紅包都已經最大值。這時必須在分的時候給予標誌,防止死循環。
if ($found == 0) {
break;
}
}
//如果$leftMoney < 0 ,說明生成的紅包超過預算了,需要減少部分紅包金額
while ($leftMoney < 0) {
$found = 0;
foreach ($data as $key => $val) {
if ($leftMoney >= 0) {
break;
}
//預判
$afterLeftMoney = (double) $leftMoney + 0.01;
$afterVal = (double) $val - 0.01;
if ($afterLeftMoney <= 0 && $afterVal >= $this->minMoney) {
$found = 1;
$data[$key] = number_format($afterVal, 2, '.', '');
$leftMoney = $afterLeftMoney;
$leftMoney = number_format($leftMoney, 2, '.', '');
}
}
//如果一個減少的紅包都沒有的話,需要結束,否則死循環
if ($found == 0) {
break;
}
}
return array( $leftMoney, $data );
}
}
//維護策略的環境類
class RedPackageBuilder
{
// 實例
protected static $_instance = null;
/**
* Singleton instance(獲取自己的實例)
*
* @return MemcacheOperate
*/
public static function getInstance()
{
if (null === self::$_instance) {
self::$_instance = new self();
}
return self::$_instance;
}
/**
* 獲取策略【使用反射】
*
* @param string $type 類型
* @return void
*/
public function getBuilderStrategy($type)
{
$class = $type.'PackageStrategy';
if (class_exists($class)) {
return new $class();
} else {
throw new Exception("{$class} 類不存在!");
}
}
public function getRedPackageByDTO(OptionDTO $optionDTO)
{
//獲取策略
$builderStrategy = $this->getBuilderStrategy($optionDTO->builderStrategy);
//設置參數
$builderStrategy->setOption($optionDTO);
return $builderStrategy->create();
}
}
class Client
{
public static function main($argv)
{
//固定紅包
$dto = OptionDTO::create(1000, 10, 100, 100, 'Equal');
$data = RedPackageBuilder::getInstance()->getRedPackageByDTO($dto);
print_r($data);
echo "<br/>";
//隨機紅包[修數據]
$dto = OptionDTO::create(5, 10, 0.01, 0.99, 'RandTriangle');
$data = RedPackageBuilder::getInstance()->getRedPackageByDTO($dto);
print_r($data);
echo "<br/>";
//隨機紅包[不修數據]
$dto = OptionDTO::create(5, 10, 0.01, 0.99, 'RandTriangle', 'Can_Left');
$data = RedPackageBuilder::getInstance()->getRedPackageByDTO($dto);
print_r($data);
}
}
$argv = [];
Client::main($argv);