using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
public class UDPListener
{
private const int listenPort = 11000;
private static void StartListener()
{
bool done = false;
UdpClient listener = new UdpClient(listenPort);
IPEndPoint groupEP = new IPEndPoint(IPAddress.Any,listenPort);
try
{
while (!done)
{
Console.WriteLine("Waiting for broadcast");
byte[] bytes = listener.Receive( ref groupEP);
Console.WriteLine("Received broadcast from {0} :\n {1}\n",
groupEP.ToString(),
Encoding.ASCII.GetString(bytes,0,bytes.Length));
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
finally
{
listener.Close();
}
}
public static int Main()
{
StartListener();
return 0;
}
}
//////////////
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
class Program
{
static void Main(string[] args)
{
Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Dgram,
ProtocolType.Udp);
IPAddress broadcast = IPAddress.Parse("192.168.1.255");
byte[] sendbuf = Encoding.ASCII.GetBytes(args[0]);
IPEndPoint ep = new IPEndPoint(broadcast, 11000);
s.SendTo(sendbuf, ep);
Console.WriteLine("Message sent to the broadcast address");
}
}
非常簡單的UDP通信程序,C#
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