Symbian中各種提示、輸入對話框的使用

1、非阻塞提示框
symbian定義了幾個提示類,分別是:
confirm類:CAknConfirmationNote
info類: CAknInformationNote
warning類:CAknWarningNote
error類: CAknErrorNote
頭文件:aknnotewrappers.h
lib:avkon.lib eikcdlg.lib eikctl.lib

使用方法:

Code:
TBuf<32> buf;
   buf.Copy(_L("info note"));
   CAknInformationNote* iInfoNote = new (ELeave) CAknInformationNote;
   iInfoNote->ExecuteLD(buf);

2、阻塞提示框
void CEikonEnv::AlertWin(const TDesC& aMsg);
void CEikonEnv::AlertWin(const TDesC& aMsg1,const TDesC& aMsg2);
static void CEikonEnv::InfoWinL(const TDesC& aFirstLine,const TDesC& aSecondLine);

AlertWin爲CEikonEnv類的非靜態成員函數,InfoWinL爲CEikonEnv類的靜態成員函數。
AlertWin只能在ui、view和container中使用,使用方法如下:

Code:
iEikonEnv->AlertWin(_L("text"));

InfoWinL可以在任意類中使用,使用方法如下:
Code:
CEikonEnv::Static()->InfoWinL(_L("note:"), _L("text"));

爲方便使用,常定義宏來使用這類提示框,如:

Code:
#define DEBUG_DIALOG(x) iEikonEnv->AlertWin(##x);
#define DEBUG_DIALOG1(x) CEikonEnv::Static()->InfoWinL(_L("note:"), ##x);
#define DEBUG_DIALOG2(x,y) CEikonEnv::Static()->InfoWinL(##x, ##y);

可以這麼使用:
TBuf<32> buf;
buf.Copy(_L("test"));
DEBUG_DIALOG(buf);
DEBUG_DIALOG1(buf);
DEBUG_DIALOG2(buf,_L("text"));

此類提示框阻塞線程,只有用戶按鍵退出提示框後,後面的程序才能接着運行。

3、進度條對話框
進度條對話框類爲:
CAknProgressDialog 
頭文件:aknprogressdialog.h
lib: avkon.lib eikcdlg.lib eikctl.lib

使用方法:

Code:
//初始化進度條
CAknProgressDialog* iProgressDialog;
CEikProgressInfo* iProgressInfo;
   iProgressDialog = new ( ELeave ) CAknProgressDialog( reinterpret_cast
                                                        <CEikDialog**> 
                                                        ( &iProgressDialog ) );
   iProgressDialog->SetCallback( this );
   iProgressDialog->PrepareLC( R_RESOURCE_PROGRESS_NOTE );   //從資源文件構造對話框,資源見下面的定義
   iProgressInfo = iProgressDialog->GetProgressInfoL();
   iProgressInfo->SetFinalValue( aMaxValue );   //設置進度條的最大值(結束值)
   iProgressDialog->RunLD();
  
   //更新進度條
   iProgressInfo->IncrementAndDraw( aStep ); 

//結束進度條
iProgressDialog->ProcessFinishedL();
delete iProgressDialog;

RESOURCE DIALOG R_RESOURCE_PROGRESS_NOTE   //進度條對話框資源
     {
     flags = EAknProgressNoteFlags;
     buttons = R_AVKON_SOFTKEYS_CANCEL;
     items =
         {
         DLG_LINE
             {
             type = EAknCtNote;
             id = EMagicBoxCtrlIdProgressNote;
             control = AVKON_NOTE
                 {
                 layout = EProgressLayout;
                 singular_label = "對話框中顯示的文字";
                 plural_label = "download";
                 imagefile = AVKON_BMPFILE_NAME;    //第二版中 圖標文件爲 #define AVKON_BMPFILE_NAME "z://system//data//avkon.mbm"
                 imageid = EMbmAvkonQgn_note_sml;   //這兩項可更改顯示不同圖標
                 imagemask = EMbmAvkonQgn_note_sml_mask;
                 };
             }
         };
     }

4、等待對話框
等待對話框要用到的類:
CAknGlobalNote
頭文件:aknglobalnote.h 
lib:aknnotify.lib eiksrv.lib

使用方法:

Code:
//顯示等待對話框
   CAknGlobalNote* globalNote = CAknGlobalNote::NewL();
   CleanupStack::PushL( globalNote );
   TInt iWaitNoteId = globalNote->ShowNoteL( EAknGlobalWaitNote, _L("對話框中顯示的文字") );
   CleanupStack::PopAndDestroy();
  
   //結束等待對話框
   CAknGlobalNote * note = CAknGlobalNote::NewL();
   CleanupStack::PushL( note );
   note->CancelNoteL( iWaitNoteId );
   CleanupStack::PopAndDestroy();

注:
CAknGlobalNote類除了顯示等待對話框外還可顯示多種類型的全局對話框,具體類型可通過ShowNoteL的第一個參數指定,可能的類型如下:


Code:
enum TAknGlobalNoteType
{
EAknGlobalInformationNote = 1,
EAknGlobalWarningNote,
EAknGlobalConfirmationNote,
EAknGlobalErrorNote,
EAknGlobalChargingNote,
EAknGlobalWaitNote,
EAknGlobalPermanentNote,
EAknGlobalNotChargingNote,
EAknGlobalBatteryFullNote,
EAknGlobalBatteryLowNote,
EAknGlobalRechargeBatteryNote,
EAknCancelGlobalNote,
EAknGlobalTextNote
};

5、詢問對話框
詢問對話框用到的類:
CAknQueryDialog
頭文件:AknQueryDialog.h
lib:avkon.lib

使用方法:

Code:
CAknQueryDialog* dlg;
dlg = CAknQueryDialog::NewL( CAknQueryDialog::ENoTone );
dlg->PrepareLC( R_RESOURCE_QUERY_DIALOG ); //從資源文件構造對話框,資源見下面的定義
TInt ret = dlg->RunLD();   //若用戶選擇“是”,返回非0,選擇“否”,則返回0

RESOURCE DIALOG R_RESOURCE_QUERY_DIALOG   //詢問對話框資源
     {
     flags = EGeneralQueryFlags;
     buttons = R_AVKON_SOFTKEYS_YES_NO;   //CBA顯示“是”和“否”兩個按鈕
     items =
         {
         DLG_LINE
             {
             type = EAknCtQuery;
             id = EGeneralQuery;
             control = AVKON_CONFIRMATION_QUERY    //表示這是confirm詢問對話框,用戶選擇“是”或“否”
                 {
                 layout = EConfirmationQueryLayout;
                 label = "對話框中顯示的文字";
                 };
             }
         };
     }

此類對話框可以有聲音提示,由NewL的const TTone& aTone參數指定,可能的值如下:

Code:
enum TTone {
     /// No tone is played 
     ENoTone = 0,        
     /// A confirmation tone is played 
     EConfirmationTone = EAvkonSIDConfirmationTone, 
     /// A warning tone is played 
     EWarningTone = EAvkonSIDWarningTone,      
     /// An error tone is played  
     EErrorTone = EAvkonSIDErrorTone         
     };

通過定義不同的詢問對話框資源,可實現不同的詢問對話框,如讓用戶輸入文字的詢問對話框資源定義如下:

Code:
RESOURCE DIALOG R_RESOURCE_DATA_QUERY
   {
   flags = EGeneralQueryFlags;
   buttons = R_AVKON_SOFTKEYS_OK_CANCEL;   //CBA按鈕顯示“確定”和“取消”
   items =
       {
       DLG_LINE
           {
           type = EAknCtQuery;
           id = EGeneralQuery;
           control = AVKON_DATA_QUERY   //表示這是data詢問對話框,需要用戶輸入內容
               {
               layout = EDataLayout;
               label = "提示內容";
               control = EDWIN
                   {
                   flags = EEikEdwinNoHorizScrolling | EEikEdwinResizable;
                   width = 30;
                   lines = 2;
                   maxlength = 159;
                   };
               };
           }
       };
   }    
使用方法:

Code:
TBuf<128> msg;
CAknTextQueryDialog* dlg = new (ELeave) CAknTextQueryDialog(msg,CAknQueryDialog::ENoTone);
   TInt ret = dlg->ExecuteLD(R_RESOURCE_DATA_QUERY);

用戶輸入內容後按“確定”,內容就存儲到msg中,函數返回非0;按“取消”,函數返回0。

這裏用到的類是CAknQueryDialog的子類CAknTextQueryDialog。
CAknQueryDialog的子類有:

Code:
CAknFloatingPointQueryDialog   //This class should be used when user is reguest to enter a flotaing point number
   CAknFixedPointQueryDialog      //...
   CAknDurationQueryDialog        //This class should be used when user is reguest to enter duration
   CAknIpAddressQueryDialog       //This class should be used when user is reguest to enter IP address,@since 2.1
   CAknMultiLineDataQueryDialog   //Query Dialog with data input on more than one line (2 lines at the moment)
                  Create using NewL methods and passing parameters as appropriate.
                  Attention: When deriving from this class, you must call SetDataL during 
                  second phase construction.
   CAknMultiLineIpQueryDialog     //...
   CAknNumberQueryDialog          //This class should be used when user is reguest to enter number
   CAknTextQueryDialog            //This class should be used when user is reguest to enter plain text, secret text, phonenumber or PIN-code
CAknTimeQueryDialog            //This class should be used when user is reguest to enter time or date

使用不同的類,資源文件會有所不同。

另外,在資源中定義EDWIN時,可指定輸入發,如:

Code:
control = EDWIN
   {
     flags = EEikEdwinNoHorizScrolling | EEikEdwinResizable;
     width = 11;
     lines = 1;
     maxlength = 11;
   avkon_flags = EAknEditorFlagFixedCase | 
         EAknEditorFlagNoT9 | EAknEditorFlagSupressShiftMenu;   //EAknEditorFlagSupressShiftMenu屏蔽切換輸入法鍵
   allowed_input_modes = EAknEditorNumericInputMode;
   default_input_mode = EAknEditorNumericInputMode;
   numeric_keymap = EAknEditorPlainNumberModeKeymap;
   };

以上寫法表示默認輸入法爲數字,並且屏蔽了輸入法切換鍵,即不能通過輸入法切換鍵來切換輸入法。

6、編輯框
編輯框使用的類:
CEikGlobalTextEditor
頭文件:eikgted.h

使用方法:

Code:
CEikGlobalTextEditor* iGKeyEd;
TBuf<128> iKeyText;
TResourceReader reader;
   iCoeEnv->CreateResourceReaderLC( reader, R_RESOURCE_EDITOR );   //從資源文件構造編輯框,資源見下面的定義
   iGKeyEd = new ( ELeave ) CEikGlobalTextEditor;
   iGKeyEd->SetContainerWindowL( *this );
   iGKeyEd->ConstructFromResourceL( reader );
   CleanupStack::PopAndDestroy();   // Resource reader

//設置編輯框的初始文本和位置,編輯框大小在資源中定義
TBuf<32> buf;
buf.Copy(_L("demo"));
iGKeyEd->SetTextL(&buf);
iGKeyEd->SetExtent( TPoint(5,2), iGKeyEd->MinimumSize() );
iGKeyEd->SetFocus(ETrue);
// iGKeyEd->SetReadOnly(ETrue);   //設置編輯框爲只讀

//使文字居中
   CParaFormat      paraFormat; 
   TParaFormatMask paraFormatMask;
   paraFormatMask.SetAttrib( EAttAlignment );     // set mask
   paraFormat.iHorizontalAlignment = CParaFormat::ECenterAlign;
   iGKeyEd->ApplyParaFormatL( &paraFormat, paraFormatMask );
  
   iGKeyEd->GetText(iKeyText); //獲取編輯框中的內容,保存到iKeyText中

RESOURCE GTXTED R_RESOURCE_EDITOR   //編輯框資源  
   {
     flags = EAknEditorFlagDefault;
     width = 53;
     height = 16;
     numlines = 1;
     textlimit= 1;
     fontcontrolflags = EGulFontControlAll;
     fontnameflags = EGulNoSymbolFonts;

//這裏也可設置輸入法
//    avkon_flags = EAknEditorFlagFixedCase | 
                                   EAknEditorFlagNoT9 | EAknEditorFlagSupressShiftMenu;   //EAknEditorFlagSupressShiftMenu屏蔽切換輸入法鍵
//     allowed_input_modes = EAknEditorNumericInputMode;
//     default_input_mode = EAknEditorNumericInputMode;
//     numeric_keymap = EAknEditorPlainNumberModeKeymap;  
   }

注意,要使編輯框正常顯示,記得更改container的CountComponentControls和ComponentControl函數,正確處理控件數目和編輯框指針。另外,要使編輯框能正常接收按鍵事件,要顯示調用編輯框的OfferKeyEventL函數,如下:

Code:
TKeyResponse CMobileGuardSetKeyContainer::OfferKeyEventL( const TKeyEvent& aKeyEvent, TEventCode aType )
{
     return iGKeyEd->OfferKeyEventL( aKeyEvent, aType );
}

發佈了37 篇原創文章 · 獲贊 1 · 訪問量 6萬+
發表評論
所有評論
還沒有人評論,想成為第一個評論的人麼? 請在上方評論欄輸入並且點擊發布.
相關文章