Java 併發編程 四 協作

## 1、ReadWriteLock讀寫鎖

這裏寫圖片描述

概念很好理解,下面是代碼:

package com.test.thread3;

import java.util.Random;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.ReentrantReadWriteLock;

public class ReadWriteReentrantLockTest   {

    private static Lock lock = new ReentrantLock();
    private static ReentrantReadWriteLock readWriteLock = new ReentrantReadWriteLock();

    private static Lock readLock = readWriteLock.readLock();

    private static Lock WriteLock = readWriteLock.writeLock();
    private int value;

    public Object handleRead(Lock lock) throws InterruptedException {
        try {
            lock.lock();
            Thread.sleep(1000);
            return value;
        } finally {
            lock.unlock();
        }
    }

    public void handleWrite(Lock lock, int index) throws InterruptedException {
        try {
            lock.lock();
            Thread.sleep(1000);
            value = index;

        } finally {
            lock.unlock();
        }
    }

    public static void main(String args[]) {

        final ReadWriteReentrantLockTest demo = new ReadWriteReentrantLockTest();

        Runnable read = new Runnable() {
            public void run() {
                try {
                    //demo.handleRead(lock);
                int i=   (Integer) demo.handleRead(readLock);
                System.out.println("read:"+i);
                } catch (InterruptedException e) {
                    // TODO Auto-generated catch block
                    e.printStackTrace();
                }

            }
        };

        Runnable write = new Runnable() {
            public void run() {
                try {
                    int i = new Random().nextInt();
                    System.out.println(Thread.currentThread().getId()+" i "+i);
                demo.handleWrite(WriteLock, i);
            //   demo.handleWrite(lock, new Random().nextInt());
                } catch (InterruptedException e) {
                    // TODO Auto-generated catch block
                    e.printStackTrace();
                }

            }
        };


        for(int i=0;i<18;i++){
            new Thread(read).start();
        }

        for(int i=18;i<20;i++){
            new Thread(write).start();
        }

        try {
            Thread.sleep(3000);
            System.out.println(demo.value);
        } catch (InterruptedException e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
        }
    }



}

可以觀察到使用普通的ReetrantLock 和 ReentrantReadWriteLock執行時間的區別。

##2、倒計時器 CountDownLatch

CountDownLatch 是一個非常使用的多線程控制工具類。CountDown 在英文中意爲倒計數,Latch是門閂的意思。 門閂的含義是:把門鎖起來,不讓裏面的線跑出來。因此這個歌工具通常用來控制線程等待,它可以讓某一個線程等待直到倒計時結束,再開始執行。

public class CountDownLatchDemo implements Runnable {

    static final CountDownLatch end = new CountDownLatch(10);
    static final CountDownLatchDemo demo = new CountDownLatchDemo();

    public void run() {

        try {
            Thread.sleep(new Random().nextInt(10) * 1000);
            System.out.println("check complete");
            end.countDown();
        } catch (InterruptedException e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
        }
    }

    public static void main(String args[]) throws InterruptedException {

        ExecutorService exec = Executors.newFixedThreadPool(10);
        for (int i = 0; i < 10; i++) {
            exec.submit(demo);
        }
        end.await();
        System.out.println("Fire");

        exec.shutdown();

    }

}

##3、循環柵欄 CyclicBarrier
CyclicBarrier是另外一種多線程併發控制的實用工具。和CountDownLatch非常類似,它可以實現線程間的計數等待,但它的功能比CountDownLatch更加複雜強大。它有循環的功能,也就是這個計數器可以反覆使用。

public class Soldier implements Runnable {
    private String soldier;
    private final CyclicBarrier cyclic;

    Soldier(CyclicBarrier cyclic, String soldierName) {
        this.cyclic = cyclic;
        this.soldier = soldierName;
    }

    public void run() {

        try {
            cyclic.await();  // 等待前面的任務執行完成。 再一起執行後面的任務。
            doWork();
            cyclic.await();
        } catch (InterruptedException e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
        } catch (BrokenBarrierException e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
        } finally {

        }

    }

    void doWork(){

        try{
            Thread.sleep(Math.abs(new Random().nextInt()%10000));
        }catch(InterruptedException e){
            e.printStackTrace();
        }
        System.out.println(soldier+": 任務完成。");
    }


}


public class BarrierRun  implements Runnable {

    boolean flag;
    int N;

    public BarrierRun(boolean flag, int N){
        this.flag = flag;
        this.N=N;
    }

    public void run() {
       if(flag){
           System.out.println("司令:[士兵 "+N+"個, 任務完成!");
       }else{
           System.out.println("司令:[士兵 "+N+"個, 集合完畢!");
           flag = true;
       }

    }

}

public class CyclicBarrierDemo {


    public static void main(String args[]){
        final int N=10;
        Thread[]  allSoldier = new Thread[N];
        boolean flag = false;

        CyclicBarrier cyclic = new CyclicBarrier(N,new BarrierRun(flag,N));
        System.out.println("集合隊伍");

        for(int i=0;i<11;++i){
            System.out.println("士兵 "+i+"報道!");
            allSoldier[i] = new Thread(new Soldier(cyclic,"士兵"+i));
            allSoldier[i].start();

        }

    }


}

##4、線程阻塞工具欄 LockSupport

LockSupport 是一個非常方便使用的線程阻塞工具,它可以在線程內任意位置讓線程阻塞。和Thead。suspend 相比,他彌補了由於resume在前發生,導致線程無法繼續執行的情況。和Object.wait 相比,他不需要先獲得某個對象的鎖,也不會拋出InterruptedException異常。

LockSupport使用類似信號量的機制。它爲每個線程準備了一個許可,如果許可可用,那麼park函數立即返回,並且消費這個許可,如果許可不可用,就會阻塞,而unpark 則使得一個許可變爲可用(但是和信號量不同的是,許可不能累加,你不可能擁有超過一個許可,它永遠只有一個。)

public class ChangeObjectThread extends Thread {
    public static Object u = new Object();

    public ChangeObjectThread(String name) {
        super.setName(name);
    }

    public void run() {
        synchronized (u) {
            System.out.println("in " + getName());
            LockSupport.park();
            LockSupport.park();
        }

    }


}


public class LockSupportDemo {


    static ChangeObjectThread t1 = new ChangeObjectThread("t1");
    static ChangeObjectThread t2 = new ChangeObjectThread("t2");

    public static void main(String[] args) throws InterruptedException {
             t1.start();
             LockSupport.unpark(t1);
             Thread.sleep(1000);
             LockSupport.unpark(t1);// 這兩個許可如果放在一塊,只會產生一個許可,因爲線程中有兩個park,所以會一直阻塞,因此需要使用sleep分開。

             t2.start();

             //LockSupport.park(t1);

             LockSupport.unpark(t2);
             Thread.sleep(1000);
             LockSupport.unpark(t2);
             t1.join();
             t2.join();

    }

}
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