on (release){
trace("鼠標擡起");
//_root.gotoAndPlay(30);
}
on(press){
trace("鼠標按下");
}
on(releaseOutside){
trace("鼠標在外面擡起");
trace("鼠標X座標爲:"+String(_xmouse));
trace("鼠標Y座標爲:"+String(_ymouse));
//Mouse.hide();隱藏鼠標
//Mouse.show();顯示鼠標
}
on(rollOver){
trace("鼠標進入按鈕");
}
on(rollOut){
trace("鼠標離開按鈕");
}
on(dragOver){
trace("鼠標掠過");
}
on(dragOut){
trace("鼠標拖動移出");
}
on(keyDown){
if(Key.isDown(Key.LEFT)){
trace("向左鍵按下");
_x-=10;
}
if(Key.isDown(Key.RIGHT)){
trace("向右鍵按下");
_x+=10;
}
if(Key.isDown(Key.UP)){
trace("向上鍵按下");
_y-=10;
}
if(Key.isDown(Key.DOWN)){
trace("向下鍵按下");
_y+=10;
}
}
trace("按下鍵盤的ASC碼爲:"+String(Key.getAscii()));