Android加載動畫系列——PlayBallLoadingAnim

Android加載動畫系列——PlayBallLoadingAnim

       吃豆人,充滿童年味道的一款遊戲,不知道還有多少人記得小時候的經典,今天我們就來嘗試實現一下吃豆人的加載動畫吧~

讓我們先來看看效果圖:


1、EatBeanLoadingAnim.java源碼如下:
public class EatBeanLoadingAnim extends View {
    private Paint mPaint, mPaintEye;

    private float mWidth = 0f;
    private float mHeight = 0f;
    private float mPadding = 5f;

    private float eatErWidth = 60f;
    private float eatErPositionX = 0f;
    int eatSpeed = 5;
    private float beansWidth = 10f;

    private float mAngle = 34;
    private float eatErStartAngle = mAngle;
    private float eatErEndAngle = 360 - 2 * eatErStartAngle;


    public EatBeanLoadingAnim(Context context) {
        this(context, null);
    }

    public EatBeanLoadingAnim(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public EatBeanLoadingAnim(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        initPaint();
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        mWidth = getMeasuredWidth();
        mHeight = getMeasuredHeight();
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        float eatRightX = mPadding + eatErWidth + eatErPositionX;
        RectF rectF = new RectF(mPadding + eatErPositionX, mHeight / 2 - eatErWidth / 2,
                eatRightX, mHeight / 2 + eatErWidth / 2);
        canvas.drawArc(rectF, eatErStartAngle, eatErEndAngle, true, mPaint);
        canvas.drawCircle(mPadding + eatErPositionX + eatErWidth / 2, mHeight / 2 - eatErWidth / 4,
                beansWidth / 2, mPaintEye);

        int beansCount = (int) ((mWidth - mPadding * 2 - eatErWidth) / beansWidth / 2);
        for (int i = 0; i < beansCount; i++) {
            float x = beansCount * i + beansWidth / 2 + mPadding + eatErWidth;
            if (x > eatRightX) {
                canvas.drawCircle(x, mHeight / 2, beansWidth / 2, mPaint);
            }
        }
    }

    private void initPaint() {
        mPaint = new Paint();
        mPaint.setAntiAlias(true);
        mPaint.setStyle(Paint.Style.FILL);
        mPaint.setColor(Color.WHITE);

        mPaintEye = new Paint();
        mPaintEye.setAntiAlias(true);
        mPaintEye.setStyle(Paint.Style.FILL);
        mPaintEye.setColor(Color.BLACK);
    }

    ValueAnimator valueAnimator = null;

    public void stopAnim() {
        if (valueAnimator != null) {
            clearAnimation();
            valueAnimator.setRepeatCount(0);
            valueAnimator.cancel();
            valueAnimator.end();
            eatErPositionX = 0;
            postInvalidate();
        }
    }

    private ValueAnimator startViewAnim(float startF, final float endF, long time) {
        valueAnimator = ValueAnimator.ofFloat(startF, endF);
        valueAnimator.setDuration(time);
        valueAnimator.setInterpolator(new LinearInterpolator());
        valueAnimator.setRepeatCount(ValueAnimator.INFINITE);
        valueAnimator.setRepeatMode(ValueAnimator.RESTART);
        valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                float mAnimatedValue = (float) valueAnimator.getAnimatedValue();
                eatErPositionX = (mWidth - 2 * mPadding - eatErWidth) * mAnimatedValue;
                eatErStartAngle = mAngle * (1 - (mAnimatedValue * eatSpeed - (int) (mAnimatedValue * eatSpeed)));
                invalidate();
            }
        });

        valueAnimator.addListener(new AnimatorListenerAdapter() {
            @Override
            public void onAnimationEnd(Animator animation) {
                super.onAnimationEnd(animation);
            }

            @Override
            public void onAnimationRepeat(Animator animation) {
                super.onAnimationRepeat(animation);
            }

            @Override
            public void onAnimationStart(Animator animation) {
                super.onAnimationStart(animation);
            }
        });
        if (!valueAnimator.isRunning()) {
            valueAnimator.start();
        }
        return valueAnimator;
    }

    public void startAnim() {
        stopAnim();
        startViewAnim(0f, 1f, 3500);
    }

}
  

2、接下來我們在layout中引用自定義的動畫控件,如下所示:

<com.cyril.loadinganim.EatBeanLoadingAnim
    android:id="@+id/eatbeans"
    android:layout_width="match_parent"
    android:layout_height="50dp"
    android:visibility="gone"
     />
 

3、然後在Activity中實現動畫的播放和停止,使用事例如下:

 
eatBeanLoadingAnim = (EatBeanLoadingAnim) findViewById(R.id.eatbeans);
eatBeanLoadingAnim.startAnim();
 

4、  戳這裏,小編帶你去源碼的下載地址:http://download.csdn.net/detail/zhimingshangyan/9582830

 

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