SRM 500 DIV1 B

    遞歸算法在幾何計算上的應用...好題...

#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
#include <memory.h>
#include <string>
#include <vector>
#include <map>
#include <set>
#include <queue>
#include <algorithm>
#include <iostream>

using namespace std;

class FractalPicture {
public:
    double getLength(int x1, int y1, int x2, int y2) {
        return solve(x1, y1, x2, y2, 500);
    }
    double solve(int x1, int y1, int x2, int y2, int gen) {
        if (gen == 0) return 0.0;
        if (x1 < -27) x1 = -27;
        if (x2 > 27) x2 = 27;
        if (y1 < 0) y1 = 0;
        if (y2 > 81) y2 = 81;
        if (x1 > x2 || y1 > y2)
            return 0.0;
        if (x1 == -27 && x2 == 27 && y1 == 0 && y2 == 81)
            return 81.0 + 54.0 * (gen - 1);
        double res = 0.0;
        if (x1 <= 0 && x2 >= 0) {
            if (gen != 1)
                res += max(min(54, y2) - y1, 0);
            else
                res += y2 - y1;
        }
        res += solve((y1 - 54) * 3, -x2 * 3, (y2 - 54) * 3, -x1 * 3, gen - 1) / 3.0;
        res += solve((54 - y2) * 3, x1 * 3, (54 - y1) * 3, x2 * 3, gen - 1) / 3.0;
        res += solve(x1 * 3, (y1 - 54) * 3, x2 * 3, (y2 - 54) * 3, gen - 1) / 3.0;
        return res;
    }
};


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