#include <deque>
#include <future>
#include <memory>
#include <functional>
#include <iostream>
#include <iostream>
class function_wrapper
{
struct impl_base {
virtual void call()=0;
virtual ~impl_base() {}
};
std::unique_ptr<impl_base> impl;
template<typename F>
struct impl_type: impl_base
{
F f;
impl_type(F&& f_): f(std::move(f_)) {}
void call() { f(); }
};
public:
template<typename F>
function_wrapper(F&& f):
impl(new impl_type<F>(std::move(f)))
{}
void call() { impl->call(); }
function_wrapper(function_wrapper&& other):
impl(std::move(other.impl))
{}
function_wrapper& operator=(function_wrapper&& other)
{
impl=std::move(other.impl);
return *this;
}
function_wrapper(const function_wrapper&)=delete;
function_wrapper(function_wrapper&)=delete;
function_wrapper& operator=(const function_wrapper&)=delete;
};
class thread_pool
{
public:
std::deque<function_wrapper> work_queue;
template<typename FunctionType>
std::future<typename std::result_of<FunctionType()>::type>
submit(FunctionType f)
{
typedef typename std::result_of<FunctionType()>::type result_type;
std::packaged_task<result_type()> task(std::move(f));
std::future<result_type> res(task.get_future());
work_queue.push_back(std::move(task));
return res;
}
public:
thread_pool():
joiner(threads)
{
done.store(false);
unsigned const thread_count=std::thread::hardware_concurrency();
try
{
for(unsigned i=0;i<thread_count;++i)
{
threads.push_back(
std::thread(&thread_pool::worker_thread,this));
}
}
catch(...)
{
done=true;
throw;
}
}
~thread_pool()
{
done=true;
}
template<typename FunctionType>
void submit(FunctionType f)
{
work_queue.push(std::function<void()>(f));
}
};