windows服務中的定時器timer的使用

大家在使用c#寫windows服務時,網上很多例子說,使用工具箱中組件中的定時器就可以,但實際上該定時器並不管用,具體原因,微軟自稱是Framework的bug。

無論是windows窗體中timer還是組件中的timer都是繼承自System.Windows.Form.Timer,並不是我們需要的System.Timers ,繼承自System.Timers 的timer只有手動創建。

public WindowsServiceDemo()
        {
            InitializeComponent();
            System.Timers.Timer t = new System.Timers.Timer(1000);//實例化Timer類,設置間隔時間爲10000毫秒; 
            t.Elapsed += new System.Timers.ElapsedEventHandler(TimeElapse);//到達時間的時候執行事件; 
            t.AutoReset = true;//設置是執行一次(false)還是一直執行(true); 
            t.Enabled = true;//是否執行System.Timers.Timer.Elapsed事件;
        }
public void TimeElapse(object source, System.Timers.ElapsedEventArgs e)
        {
            //EventLog log = new EventLog();
            //log.Source = "我的應用程序";
            //log.WriteEntry("1秒調用一次", EventLogEntryType.Information);
            FileStream fs = new FileStream(@"d:/timetick.txt", FileMode.OpenOrCreate, FileAccess.Write);
            StreamWriter m_streamWriter = new StreamWriter(fs);
            m_streamWriter.BaseStream.Seek(0, SeekOrigin.End);
            m_streamWriter.WriteLine("過了一秒 " + DateTime.Now.ToString() + "/n");
            m_streamWriter.Flush();
            m_streamWriter.Close();
            fs.Close();
 

        }

 

=========================================================================

雙方System.Timers.TimerSystem.Threading.Timer將工作服務。

該定時器要避免的是System.Web.UI.TimerSystem.Windows.Forms.Timer這是ASP應用程序和WinForms分別。 使用這些將導致服務加載的額外組裝這不是真正的應用程序,您需要的是建築類型。

使用類似下面的例子System.Timers.Timer另外,請確保您使用一個類級變量,以防止垃圾收集):

using System; 
using System.Timers;
public class Timer1
{
private static System.Timers.Timer aTimer;
public static void Main()
{
// Normally, the timer is declared at the class level,
// so that it stays in scope as long as it is needed.
// If the timer is declared in a long-running method,
// KeepAlive must be used to prevent the JIT compiler
// from allowing aggressive garbage collection to occur
// before the method ends. (See end of method.)
//System.Timers.Timer aTimer;
// Create a timer with a ten second interval.
aTimer = new System.Timers.Timer(10000);
// Hook up the Elapsed event for the timer.
aTimer.Elapsed += new ElapsedEventHandler(OnTimedEvent);
// Set the Interval to 2 seconds (2000 milliseconds).
aTimer.Interval = 2000;
aTimer.Enabled = true;
Console.WriteLine("Press the Enter key to exit the program.");
Console.ReadLine();
// If the timer is declared in a long-running method, use
// KeepAlive to prevent garbage collection from occurring
// before the method ends.
//GC.KeepAlive(aTimer);
}
// Specify what you want to happen when the Elapsed event is
// raised.
private static void OnTimedEvent(object source, ElapsedEventArgs e)
{
Console.WriteLine("The Elapsed event was raised at {0}", e.SignalTime);
}
}
/* This code example produces output similar to the following:
Press the Enter key to exit the program.
The Elapsed event was raised at 5/20/2007 8:42:27 PM
The Elapsed event was raised at 5/20/2007 8:42:29 PM
The Elapsed event was raised at 5/20/2007 8:42:31 PM
...
*/

如果您選擇System.Threading.Timer可以使用如下:

using System; 
using System.Threading;
class TimerExample
{
static void Main()
{
AutoResetEvent autoEvent = new AutoResetEvent(false);
StatusChecker statusChecker = new StatusChecker(10);
// Create the delegate that invokes methods for the timer.
TimerCallback timerDelegate =
new TimerCallback(statusChecker.CheckStatus);
// Create a timer that signals the delegate to invoke
// CheckStatus after one second, and every 1/4 second
// thereafter.
Console.WriteLine("{0} Creating timer./n",
DateTime.Now.ToString("h:mm:ss.fff"));
Timer stateTimer =
new Timer(timerDelegate, autoEvent, 1000, 250);
// When autoEvent signals, change the period to every
// 1/2 second.
autoEvent.WaitOne(5000, false);
stateTimer.Change(0, 500);
Console.WriteLine("/nChanging period./n");
// When autoEvent signals the second time, dispose of
// the timer.
autoEvent.WaitOne(5000, false);
stateTimer.Dispose();
Console.WriteLine("/nDestroying timer.");
}
}
class StatusChecker
{
int invokeCount, maxCount;
public StatusChecker(int count)
{
invokeCount = 0;
maxCount = count;
}
// This method is called by the timer delegate.
public void CheckStatus(Object stateInfo)
{
AutoResetEvent autoEvent = (AutoResetEvent)stateInfo;
Console.WriteLine("{0} Checking status {1,2}.",
DateTime.Now.ToString("h:mm:ss.fff"),
(++invokeCount).ToString());
if(invokeCount == maxCount)
{
// Reset the counter and signal Main.
invokeCount = 0;
autoEvent.Set();
}
}
}

這兩個例子來自MSDN的網頁。

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