由C#向C++裏面傳遞圖像的過程中,多加載幾次圖像後,內存會暴漲,主要有兩個原因:
一、pictureBox的清理不能用pictureBox.Image=null清除,而應該使用,pictureBox1.Image.Dispose()。
二、Bitmap實例化之後,需要釋放用dispose()空間。
[DllImport("HoleDetect.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern void HoleDetect(IntPtr src, int height, int width,int Stride);
private void treeView1_NodeMouseClick_1(object sender, TreeNodeMouseClickEventArgs e)
{
click_node = path_dir + "\\" + e.Node.Text;
if(pictureBox1.Image!=null)pictureBox1.Image.Dispose();
pictureBox1.Image = Image.FromFile(click_node);
//獲取圖像的指針
Bitmap srcBmp = new Bitmap(click_node);
int height = srcBmp.Height;
int width = srcBmp.Width;
BitmapData bmdata = srcBmp.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadWrite,
srcBmp.PixelFormat);
IntPtr ptr = bmdata.Scan0; //圖像指針
HoleDetect(ptr, height, width, bmdata.Stride);
srcBmp.UnlockBits(bmdata);
srcBmp.Dispose();
}
if(pictureBox1.Image!=null)pictureBox1.Image.Dispose();
pictureBox1.Image = Image.FromFile(click_node);
//獲取圖像的指針
Bitmap srcBmp = new Bitmap(click_node);
int height = srcBmp.Height;
int width = srcBmp.Width;
BitmapData bmdata = srcBmp.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadWrite,
srcBmp.PixelFormat);
IntPtr ptr = bmdata.Scan0; //圖像指針
HoleDetect(ptr, height, width, bmdata.Stride);
srcBmp.UnlockBits(bmdata);
srcBmp.Dispose();
}