[LeetCode]Stone Game II@Golang

Stone Game II
Alex and Lee continue their games with piles of stones. There are a number of piles arranged in a row, and each pile has a positive integer number of stones piles[i]. The objective of the game is to end with the most stones.

Alex and Lee take turns, with Alex starting first. Initially, M = 1.

On each player’s turn, that player can take all the stones in the first X remaining piles, where 1 <= X <= 2M. Then, we set M = max(M, X).

The game continues until all the stones have been taken.

Assuming Alex and Lee play optimally, return the maximum number of stones Alex can get.

Example

Input: piles = [2,7,9,4,4]
Output: 10
Explanation: If Alex takes one pile at the beginning, Lee takes two piles, then Alex takes 2 piles again. Alex can get 2 + 4 + 4 = 10 piles in total. If Alex takes two piles at the beginning, then Lee can take all three piles left. In this case, Alex get 2 + 7 = 9 piles in total. So we return 10 since it’s larger.

Solution

func stoneGameII(piles []int) int {
    n := len(piles)
    
    mem := [101][33]int{}
    for i:=n-2;i>=0;i-- {
        piles[i] += piles[i+1]
    }
    
    var dp func(int, int)int
    
    dp = func(index, m int)int{
        if index + 2*m>=n {
            return piles[index]
        }
        if mem[index][m]>0 {
            return mem[index][m]
        }
        
        ret := 0
        for x:=1;x<=2*m;x++ {
            ret = max(ret, piles[index]-dp(index+x, max(x, m)))
        }
        mem[index][m] = ret
        return ret
    }
    return dp(0,1)
}

func max(a, b int)int {
    if a>b{
        return a
    }
    return b
}
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