OkHttp源碼解讀總結(十一)—>ConnectInterceptor攔截器
標籤(空格分隔): OkHttp源碼 學習筆記
前言
- 以下的相關知識總結是通過慕課網的相關學習和自己的相關看法,如果有需要的可以去查看一下慕課網的相關教學,感覺還可以。
連接池的概念
1、ConnectInterceptor攔截
打開與服務器之間的連接,正式開啓okhttp的網絡請求
@Override public Response intercept(Chain chain) throws IOException {
//
RealInterceptorChain realChain = (RealInterceptorChain) chain;
Request request = realChain.request();
//StreamAllocation創建 用來建立http請求所需要的所有網絡組件 在RetryAndFollowUpInterceptor重試連接器中 只是初始化了 但是沒有使用 他只是把創建好的StreamAllocation進行了向下傳遞 最終由ConnectInterceptor攔截器獲取和使用
StreamAllocation streamAllocation = realChain.streamAllocation();
// We need the network to satisfy this request. Possibly for validating a conditional GET.
boolean doExtensiveHealthChecks = !request.method().equals("GET");
//通過streamAllocation實例創建HttpCodec對象 用於編碼request和解碼response這個
HttpCodec httpCodec = streamAllocation.newStream(client, chain, doExtensiveHealthChecks);
//通過streamAllocation的connection()方法獲取RealConnection對象 用於進行實際的網絡io傳輸的
RealConnection connection = streamAllocation.connection();
//調用proceed()方法 設置好了的攔截器
return realChain.proceed(request, streamAllocation, httpCodec, connection);
}
總結
- 1、ConnectInterceptor獲取Interceptor傳過來的StreamAllocation對象,通過StreamAllocation.newStream()這個對象獲取HttpCodec對象,這個HttpCodec對象用於編碼request和解碼response
- 2、將剛纔創建好的用於網絡IO的RealConnection對象,以及對於與服務器交互最爲關鍵的HttpCodec等對象傳遞給後面的攔截器
StreamAllocation.newStream()方法
public HttpCodec newStream(
OkHttpClient client, Interceptor.Chain chain, boolean doExtensiveHealthChecks) {
int connectTimeout = chain.connectTimeoutMillis();
int readTimeout = chain.readTimeoutMillis();
int writeTimeout = chain.writeTimeoutMillis();
boolean connectionRetryEnabled = client.retryOnConnectionFailure();
try {
//創建RealConnection對象 進行實際的網絡連接
RealConnection resultConnection = findHealthyConnection(connectTimeout, readTimeout,
writeTimeout, connectionRetryEnabled, doExtensiveHealthChecks);
//創建HttpCodec對象
HttpCodec resultCodec = resultConnection.newCodec(client, chain, this);
//同步代碼塊 返回HttpCodec這個對象
synchronized (connectionPool) {
codec = resultCodec;
return resultCodec;
}
} catch (IOException e) {
throw new RouteException(e);
}
}
findHealthyConnection(connectTimeout, readTimeout,
writeTimeout, connectionRetryEnabled, doExtensiveHealthChecks)方法
private RealConnection findHealthyConnection(int connectTimeout, int readTimeout,
int writeTimeout, boolean connectionRetryEnabled, boolean doExtensiveHealthChecks)
throws IOException {
while (true) {
//獲取RealConnection
RealConnection candidate = findConnection(connectTimeout, readTimeout, writeTimeout,
connectionRetryEnabled);
// If this is a brand new connection, we can skip the extensive health checks.
synchronized (connectionPool) {
//如果這個數量爲0 循環結束
if (candidate.successCount == 0) {
return candidate;
}
}
// Do a (potentially slow) check to confirm that the pooled connection is still good. If it
// isn't, take it out of the pool and start again.
if (!candidate.isHealthy(doExtensiveHealthChecks)) {
//進行銷燬資源
noNewStreams();
//循環
continue;
}
return candidate;
}
}
findConnection(int connectTimeout, int readTimeout, int writeTimeout,
boolean connectionRetryEnabled)方法
private RealConnection findConnection(int connectTimeout, int readTimeout, int writeTimeout,
boolean connectionRetryEnabled) throws IOException {
boolean foundPooledConnection = false;
RealConnection result = null;
Route selectedRoute = null;
Connection releasedConnection;
Socket toClose;
synchronized (connectionPool) {
if (released) throw new IllegalStateException("released");
if (codec != null) throw new IllegalStateException("codec != null");
if (canceled) throw new IOException("Canceled");
// Attempt to use an already-allocated connection. We need to be careful here because our
// already-allocated connection may have been restricted from creating new streams.
//複用
releasedConnection = this.connection;
toClose = releaseIfNoNewStreams();
//不爲空
if (this.connection != null) {
// We had an already-allocated connection and it's good.
//把這個result進行返回 如果可以複用就直接返回了
result = this.connection;
releasedConnection = null;
}
if (!reportedAcquired) {
// If the connection was never reported acquired, don't report it as released!
releasedConnection = null;
}
//如果不能複用
if (result == null) {
//從連接池當中獲取一個連接
// Attempt to get a connection from the pool.
Internal.instance.get(connectionPool, address, this, null);
if (connection != null) {
foundPooledConnection = true;
result = connection;
} else {
selectedRoute = route;
}
}
}
closeQuietly(toClose);
if (releasedConnection != null) {
eventListener.connectionReleased(call, releasedConnection);
}
if (foundPooledConnection) {
eventListener.connectionAcquired(call, result);
}
if (result != null) {
// If we found an already-allocated or pooled connection, we're done.
return result;
}
// If we need a route selection, make one. This is a blocking operation.
boolean newRouteSelection = false;
if (selectedRoute == null && (routeSelection == null || !routeSelection.hasNext())) {
newRouteSelection = true;
routeSelection = routeSelector.next();
}
synchronized (connectionPool) {
if (canceled) throw new IOException("Canceled");
if (newRouteSelection) {
// Now that we have a set of IP addresses, make another attempt at getting a connection from
// the pool. This could match due to connection coalescing.
List<Route> routes = routeSelection.getAll();
for (int i = 0, size = routes.size(); i < size; i++) {
Route route = routes.get(i);
Internal.instance.get(connectionPool, address, this, route);
if (connection != null) {
foundPooledConnection = true;
result = connection;
this.route = route;
break;
}
}
}
if (!foundPooledConnection) {
if (selectedRoute == null) {
selectedRoute = routeSelection.next();
}
// Create a connection and assign it to this allocation immediately. This makes it possible
// for an asynchronous cancel() to interrupt the handshake we're about to do.
route = selectedRoute;
refusedStreamCount = 0;
result = new RealConnection(connectionPool, selectedRoute);
acquire(result, false);
}
}
// If we found a pooled connection on the 2nd time around, we're done.
if (foundPooledConnection) {
eventListener.connectionAcquired(call, result);
return result;
}
// Do TCP + TLS handshakes. This is a blocking operation.
//當獲取到這個鏈接之後 就進行實際的網絡連接
result.connect(
connectTimeout, readTimeout, writeTimeout, connectionRetryEnabled, call, eventListener);
routeDatabase().connected(result.route());
//
Socket socket = null;
synchronized (connectionPool) {
reportedAcquired = true;
// Pool the connection.
//把result放入連接池中
Internal.instance.put(connectionPool, result);
// If another multiplexed connection to the same address was created concurrently, then
// release this connection and acquire that one.
if (result.isMultiplexed()) {
//創建socket
socket = Internal.instance.deduplicate(connectionPool, address, this);
//當前鏈接
result = connection;
}
}
//關閉socket
closeQuietly(socket);
eventListener.connectionAcquired(call, result);
return result;
}
嘗試獲取connection 如果可以複用 那麼就直接複用 如果不能複用 就從連接池中獲取一個connection
- 1、創建一個RealConnection對象
- 2、選擇不同的鏈接方式
- socket鏈接
- 隧道鏈接
- 3、CallServerInterceptor這個攔截器完成整個的okhttp的網絡請求