memwatch分析

介紹

memwatch是一個c++擴展,主要用來觀察nodejs內存泄露問題,基本用法如下:

const memwatch = require('@airbnb/memwatch');
function LeakingClass() {
}

memwatch.gc();
var arr = [];
var hd = new memwatch.HeapDiff();
for (var i = 0; i < 10000; i++) arr.push(new LeakingClass);
var hde = hd.end();
console.log(JSON.stringify(hde, null, 2));

實現分析

分析的版本爲@airbnb/memwatch。首先從binding.gyp開始入手:

{
  'targets': [
    {
      'target_name': 'memwatch',
      'include_dirs': [
        "<!(node -e \"require('nan')\")"
      ],
      'sources': [
        'src/heapdiff.cc',
        'src/init.cc',
        'src/memwatch.cc',
        'src/util.cc'
      ]
    }
  ]
}

這份配置表示其生成的目標是memwatch.node,源碼是src目錄下的heapdiff.ccinit.ccmemwatch.ccutil.cc,在項目編譯的過程中還需要include額外的nan目錄,nan目錄通過執行node -e "require('nan')按照node模塊系統尋找nan依賴,<! 表示後面是一條指令。

memwatch的入口函數在init.cc文件中,通過NODE_MODULE(memwatch, init);進行聲明。當執行require('@airbnb/memwatch')的時候會首先調用init函數:

void init (v8::Handle<v8::Object> target)
{
    Nan::HandleScope scope;
    heapdiff::HeapDiff::Initialize(target);

    Nan::SetMethod(target, "upon_gc", memwatch::upon_gc);
    Nan::SetMethod(target, "gc", memwatch::trigger_gc);

    Nan::AddGCPrologueCallback(memwatch::before_gc);
    Nan::AddGCEpilogueCallback(memwatch::after_gc);
}

init函數的入口參數v8:Handle<v8:Object> target可以類比nodejs中的module.exportsexports對象。函數內部做的實現可以分爲三塊,初始化target、給target綁定upon_gcgc兩個函數、在nodejs的gc前後分別掛上對應的鉤子函數。

Initialize實現

heapdiff.cc文件中來看heapdiff::HeapDiff::Initialize(target);的實現。

void heapdiff::HeapDiff::Initialize ( v8::Handle<v8::Object> target )
{
    Nan::HandleScope scope;
    
    v8::Local<v8::FunctionTemplate> t = Nan::New<v8::FunctionTemplate>(New);
    t->InstanceTemplate()->SetInternalFieldCount(1);
    t->SetClassName(Nan::New<v8::String>("HeapDiff").ToLocalChecked());

    Nan::SetPrototypeMethod(t, "end", End);
    target->Set(Nan::New<v8::String>("HeapDiff").ToLocalChecked(), t->GetFunction());
}

Initialize函數中創建一個叫做HeapDiff的函數t,同時在t的原型鏈上綁了end方法,使得js層面可以執行vat hp = new memwatch.HeapDiff();hp.end()

new memwatch.HeapDiff實現

當js執行new memwatch.HeapDiff();的時候,c++層面會執行heapdiff::HeapDiff::New函數,去掉註釋和不必要的宏,New函數精簡如下:

NAN_METHOD(heapdiff::HeapDiff::New)
{
    if (!info.IsConstructCall()) {
        return Nan::ThrowTypeError("Use the new operator to create instances of this object.");
    }

    Nan::HandleScope scope;

    HeapDiff * self = new HeapDiff();
    self->Wrap(info.This());

    s_inProgress = true;
    s_startTime = time(NULL);
    
    self->before = v8::Isolate::GetCurrent()->GetHeapProfiler()->TakeHeapSnapshot(NULL);

    s_inProgress = false;

    info.GetReturnValue().Set(info.This());
}

可以看到用戶在js層面執行var hp = new memwatch.HeapDiff();的時候,c++層面會調用nodejs中的v8的api對對堆上內存打一個snapshot保存到self->before中,並將當前對象返回出去。

memwatch.HeapDiff.End實現

當用戶執行hp.end()的時候,會執行原型鏈上的end方法,也就是c++的heapdiff::HeapDiff::End方法。同樣去掉冗餘的註釋以及宏,End方法可以精簡如下:

NAN_METHOD(heapdiff::HeapDiff::End)
{
    Nan::HandleScope scope;

    HeapDiff *t = Unwrap<HeapDiff>( info.This() );

    if (t->ended) {
        return Nan::ThrowError("attempt to end() a HeapDiff that was already ended");
    }
    t->ended = true;

    s_inProgress = true;
    t->after = v8::Isolate::GetCurrent()->GetHeapProfiler()->TakeHeapSnapshot(NULL);
    s_inProgress = false;

    v8::Local<Value> comparison = compare(t->before, t->after);
    
    ((HeapSnapshot *) t->before)->Delete();
    t->before = NULL;
    ((HeapSnapshot *) t->after)->Delete();
    t->after = NULL;

    info.GetReturnValue().Set(comparison);
}

在End函數中,拿到當前的HeapDiff對象之後,再對當前的堆上內存再打一個snapshot,調用compare函數對前後兩個snapshot對比後得到comparison後,將前後兩次snapshot對象釋放掉,並將結果通知給js。

下面分析下compare函數的具體實現:
compare函數內部會遞歸調用buildIDSet函數得到最終堆快照的diff結果。

static v8::Local<Value>
compare(const v8::HeapSnapshot * before, const v8::HeapSnapshot * after)
{
    Nan::EscapableHandleScope scope;
    int s, diffBytes;

    Local<Object> o = Nan::New<v8::Object>();

    // first let's append summary information
    Local<Object> b = Nan::New<v8::Object>();
    b->Set(Nan::New("nodes").ToLocalChecked(), Nan::New(before->GetNodesCount()));
    //b->Set(Nan::New("time"), s_startTime);
    o->Set(Nan::New("before").ToLocalChecked(), b);

    Local<Object> a = Nan::New<v8::Object>();
    a->Set(Nan::New("nodes").ToLocalChecked(), Nan::New(after->GetNodesCount()));
    //a->Set(Nan::New("time"), time(NULL));
    o->Set(Nan::New("after").ToLocalChecked(), a);

    // now let's get allocations by name
    set<uint64_t> beforeIDs, afterIDs;
    s = 0;
    buildIDSet(&beforeIDs, before->GetRoot(), s);
    b->Set(Nan::New("size_bytes").ToLocalChecked(), Nan::New(s));
    b->Set(Nan::New("size").ToLocalChecked(), Nan::New(mw_util::niceSize(s).c_str()).ToLocalChecked());

    diffBytes = s;
    s = 0;
    buildIDSet(&afterIDs, after->GetRoot(), s);
    a->Set(Nan::New("size_bytes").ToLocalChecked(), Nan::New(s));
    a->Set(Nan::New("size").ToLocalChecked(), Nan::New(mw_util::niceSize(s).c_str()).ToLocalChecked());

    diffBytes = s - diffBytes;

    Local<Object> c = Nan::New<v8::Object>();
    c->Set(Nan::New("size_bytes").ToLocalChecked(), Nan::New(diffBytes));
    c->Set(Nan::New("size").ToLocalChecked(), Nan::New(mw_util::niceSize(diffBytes).c_str()).ToLocalChecked());
    o->Set(Nan::New("change").ToLocalChecked(), c);

    // before - after will reveal nodes released (memory freed)
    vector<uint64_t> changedIDs;
    setDiff(beforeIDs, afterIDs, changedIDs);
    c->Set(Nan::New("freed_nodes").ToLocalChecked(), Nan::New<v8::Number>(changedIDs.size()));

    // here's where we'll collect all the summary information
    changeset changes;

    // for each of these nodes, let's aggregate the change information
    for (unsigned long i = 0; i < changedIDs.size(); i++) {
        const HeapGraphNode * n = before->GetNodeById(changedIDs[i]);
        manageChange(changes, n, false);
    }

    changedIDs.clear();

    // after - before will reveal nodes added (memory allocated)
    setDiff(afterIDs, beforeIDs, changedIDs);

    c->Set(Nan::New("allocated_nodes").ToLocalChecked(), Nan::New<v8::Number>(changedIDs.size()));

    for (unsigned long i = 0; i < changedIDs.size(); i++) {
        const HeapGraphNode * n = after->GetNodeById(changedIDs[i]);
        manageChange(changes, n, true);
    }

    c->Set(Nan::New("details").ToLocalChecked(), changesetToObject(changes));

    return scope.Escape(o);
}

該函數中構造了兩個對象b(before)、a(after)用於保存前後兩個快照的詳細信息。用一個js對象描述如下:

// b(before) / a(after)
{
    nodes: // heap snapshot中對象節點個數
    size_bytes: // heap snapshot的對象大小(bytes)
    size: // heap snapshot的對象大小(kb、mb)
    
}

進一步對前後兩次的快照進行分析可以得到o,o中的before、after對象就是前後兩次的snapshot對象的引用:

// o 
{
    before: { // before的堆snapshot
        nodes:
        size_bytes:
        size: 
    },
    after: { // after的堆snapshot
        nodes:
        size_bytes:
        size: 
    },
    change: {
        freed_nodes: // gc掉的節點數量
        allocated_nodes: // 新增節點數量
        details: [ // 按照類型String、Array聚合出來的詳細信息
            {
                Array : {
                    what: // 類型
                    size_bytes: // 字節數bytes
                    size: // kb、mb
                    +: // 新增數量
                    -: // gc數量
                }
            },
            {}
        ]
    }
}

得到兩次snapshot對比的結果後將o返回出去,在End函數中通過info.GetReturnValue().Set(comparison);將結果傳遞到js層面。

下面來具體說下compare函數中的buildIDSet、setDiff以及manageChange函數的實現。
buildIDSet的用法:buildIDSet(&beforeIDs, before->GetRoot(), s);,該函數會從堆snapshot的根節點出發,遞歸的尋找所有能夠訪問的子節點,加入到集合seen中,做DFS統計所有可達節點的同時,也會對所有節點的shallowSize(對象本身佔用的內存,不包括引用的對象所佔內存)進行累加,統計當前堆所佔用的內存大小。其具體實現如下:

static void buildIDSet(set<uint64_t> * seen, const HeapGraphNode* cur, int & s)
{
    Nan::HandleScope scope;
    if (seen->find(cur->GetId()) != seen->end()) {
        return;
    }
    if (cur->GetType() == HeapGraphNode::kObject &&
        handleToStr(cur->GetName()).compare("HeapDiff") == 0)
    {
        return;
    }
    s += cur->GetShallowSize();
    seen->insert(cur->GetId());
    for (int i=0; i < cur->GetChildrenCount(); i++) {
        buildIDSet(seen, cur->GetChild(i)->GetToNode(), s);
    }
}

setDiff函數用法:setDiff(beforeIDs, afterIDs, changedIDs);主要用來計算集合差集用的,具體實現很簡單,這裏直接貼代碼,不再贅述:

typedef set<uint64_t> idset;

// why doesn't STL work?
// XXX: improve this algorithm
void setDiff(idset a, idset b, vector<uint64_t> &c)
{
    for (idset::iterator i = a.begin(); i != a.end(); i++) {
        if (b.find(*i) == b.end()) c.push_back(*i);
    }
}

manageChange函數用法:manageChange(changes, n, false);,其作用在於做數據的聚合。對某個指定的set,按照set中對象的類型,聚合出每種對象創建了多少、銷燬了多少,實現如下:

static void manageChange(changeset & changes, const HeapGraphNode * node, bool added)
{
    std::string type;
    switch(node->GetType()) {
        case HeapGraphNode::kArray:
            type.append("Array");
            break;
        case HeapGraphNode::kString:
            type.append("String");
            break;
        case HeapGraphNode::kObject:
            type.append(handleToStr(node->GetName()));
            break;
        case HeapGraphNode::kCode:
            type.append("Code");
            break;
        case HeapGraphNode::kClosure:
            type.append("Closure");
            break;
        case HeapGraphNode::kRegExp:
            type.append("RegExp");
            break;
        case HeapGraphNode::kHeapNumber:
            type.append("Number");
            break;
        case HeapGraphNode::kNative:
            type.append("Native");
            break;
        case HeapGraphNode::kHidden:
        default:
            return;
    }

    if (changes.find(type) == changes.end()) {
        changes[type] = change();
    }

    changeset::iterator i = changes.find(type);
    i->second.size += node->GetShallowSize() * (added ? 1 : -1);
    if (added) i->second.added++;
    else i->second.released++;
    return;
}

upon_gcgc實現

這兩個方法的在init函數中聲明如下:

Nan::SetMethod(target, "upon_gc", memwatch::upon_gc);
Nan::SetMethod(target, "gc", memwatch::trigger_gc);

先看gc方法的實現,實際上對應memwatch::trigger_gc,實現如下:

NAN_METHOD(memwatch::trigger_gc) {
    Nan::HandleScope scope;
    int deadline_in_ms = 500;
    if (info.Length() >= 1 && info[0]->IsNumber()) {
        deadline_in_ms = (int)(info[0]->Int32Value()); 
    }
    Nan::IdleNotification(deadline_in_ms);
    Nan::LowMemoryNotification();
    info.GetReturnValue().Set(Nan::Undefined());
}

通過Nan::IdleNotificationNan::LowMemoryNotification觸發v8的gc功能。
再來看upon_gc方法,該方法實際上會綁定一個函數,當執行到gc方法時,就會觸發該函數:

NAN_METHOD(memwatch::upon_gc) {
    Nan::HandleScope scope;
    if (info.Length() >= 1 && info[0]->IsFunction()) {
        uponGCCallback = new UponGCCallback(info[0].As<v8::Function>());
    }
    info.GetReturnValue().Set(Nan::Undefined());
}

其中info[0]就是用戶傳入的回調函數。調用new UponGCCallback的時候,其對應的構造函數內部會執行:

UponGCCallback(v8::Local<v8::Function> callback_) : Nan::AsyncResource("memwatch:upon_gc") {
        callback.Reset(callback_);
}

把用戶傳入的callback_函數設置到UponGCCallback類的成員變量callback上。upon_gc回調的觸發與gc的鉤子有關,詳細看下一節分析。

gc前、後鉤子函數的實現

gc鉤子的掛載如下:

Nan::AddGCPrologueCallback(memwatch::before_gc);
Nan::AddGCEpilogueCallback(memwatch::after_gc);

先來看memwatch::before_gc函數的實現,內部給gc開始記錄了時間:

NAN_GC_CALLBACK(memwatch::before_gc) {
    currentGCStartTime = uv_hrtime();
}

再來看memwatch::after_gc函數的實現,內部會在gc後記錄gc的結果到GCStats結構體中:

struct GCStats {
    // counts of different types of gc events
    size_t gcScavengeCount; // gc 掃描次數
    uint64_t gcScavengeTime; // gc 掃描事件

    size_t gcMarkSweepCompactCount; //  gc標記清除整理的個數
    uint64_t gcMarkSweepCompactTime; // gc標記清除整理的時間

    size_t gcIncrementalMarkingCount;  // gc增量標記的個數
    uint64_t gcIncrementalMarkingTime; // gc增量標記的時間

    size_t gcProcessWeakCallbacksCount; // gc處理weakcallback的個數
    uint64_t gcProcessWeakCallbacksTime; // gc處理weakcallback的時間
};

對gc請求進行統計後,通過v8的api獲取堆的使用情況,最終將結果保存到barton中,barton內部維護了一個uv_work_t的變量req,req的data字段指向barton對象本身。

NAN_GC_CALLBACK(memwatch::after_gc) {
    if (heapdiff::HeapDiff::InProgress()) return;
    uint64_t gcEnd = uv_hrtime();
    uint64_t gcTime = gcEnd - currentGCStartTime;
    switch(type) {
        case kGCTypeScavenge:
            s_stats.gcScavengeCount++;
            s_stats.gcScavengeTime += gcTime;
            return;
        case kGCTypeMarkSweepCompact:
        case kGCTypeAll:
            break;
    }

    if (type == kGCTypeMarkSweepCompact) {
        s_stats.gcMarkSweepCompactCount++;
        s_stats.gcMarkSweepCompactTime += gcTime;

        Nan::HandleScope scope;

        Baton * baton = new Baton;
        v8::HeapStatistics hs;

        Nan::GetHeapStatistics(&hs);

        timeval tv;
        gettimeofday(&tv, NULL);

        baton->gc_ts = (tv.tv_sec * 1000000) + tv.tv_usec;

        baton->total_heap_size = hs.total_heap_size();
        baton->total_heap_size_executable = hs.total_heap_size_executable();
        baton->req.data = (void *) baton;

        uv_queue_work(uv_default_loop(), &(baton->req),
            noop_work_func, (uv_after_work_cb)AsyncMemwatchAfter);
    }
}

在前面工作完成的基礎上,將結果丟到libuv的loop中,等到合適的實際觸發回調函數,在回調函數中可以拿到req對象,通過訪問req.data對其做強制類型裝換可以得到barton對象,在loop的回調函數中,將barton中封裝的數據依次取出來,保存到stats對象中,並調用uponGCCallback的Call方法,傳入字面量stats和stats對象。

static void AsyncMemwatchAfter(uv_work_t* request) {
    Nan::HandleScope scope;

    Baton * b = (Baton *) request->data;
    // if there are any listeners, it's time to emit!
    if (uponGCCallback) {
        Local<Value> argv[2];

        Local<Object> stats = Nan::New<v8::Object>();

        stats->Set(Nan::New("gc_ts").ToLocalChecked(), javascriptNumber(b->gc_ts));

        stats->Set(Nan::New("gcProcessWeakCallbacksCount").ToLocalChecked(), javascriptNumberSize(b->stats.gcProcessWeakCallbacksCount));
        stats->Set(Nan::New("gcProcessWeakCallbacksTime").ToLocalChecked(), javascriptNumber(b->stats.gcProcessWeakCallbacksTime));

        stats->Set(Nan::New("peak_malloced_memory").ToLocalChecked(), javascriptNumberSize(b->peak_malloced_memory));
        stats->Set(Nan::New("gc_time").ToLocalChecked(), javascriptNumber(b->gc_time));

        // the type of event to emit
        argv[0] = Nan::New("stats").ToLocalChecked();
        argv[1] = stats;
        uponGCCallback->Call(2, argv);
    }

    delete b;
}

最後在Call函數的內部調用js傳入的callback_函數,並將字面量stats和stats對象傳遞到js層面,供上層用戶使用。

void Call(int argc, Local<v8::Value> argv[]) {
        v8::Isolate *isolate = v8::Isolate::GetCurrent();
        runInAsyncScope(isolate->GetCurrentContext()->Global(), Nan::New(callback), argc, argv);
}
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