使用方法:
設置Application標籤的preloader爲 MyComponent.MyDownloadProgressBar
<mx:Application preloader="MyComponent.MyDownloadProgressBar" >
下面是MyDownloadProgressBar.as的代碼:
package MyComponent
{
import flash.display.*;
import flash.events.*;
import flash.filters.BitmapFilterQuality;
import flash.filters.BlurFilter;
import flash.geom.Matrix;
import flash.net.*;
import flash.text.TextField;
import flash.utils.*;
import flash.system.Capabilities;
import mx.events.*;
import mx.preloaders.*;
public class MyDownloadProgressBar extends Sprite implements IPreloaderDisplay
{
[Embed(source="logo.png", mimeType="application/octet-stream")]
public var _loadingLogo:Class;
private var dpbImageControl:Loader;
private var _barSprite:Sprite;
private var progressText:TextField;
private var ProgressBarSpritIsAdded:Boolean = false;
public function MyDownloadProgressBar() {
super();
}
// Specify the event listeners.
public function set preloader(preloader:Sprite):void {
//Listen for 正在下載
preloader.addEventListener(ProgressEvent.PROGRESS, handleProgress);
//Listen for 下載完成
preloader.addEventListener(Event.COMPLETE, handleComplete);
//Listen for 正在初始化
preloader.addEventListener(FlexEvent.INIT_PROGRESS, handleInitProgress);
//Listen for 初始化完成
preloader.addEventListener(FlexEvent.INIT_COMPLETE, handleInitComplete);
}
// Initialize the Loader control in the override
// of IPreloaderDisplay.initialize().
public function initialize():void {
//添加logo圖
dpbImageControl = new Loader();
dpbImageControl.contentLoaderInfo.addEventListener(Event.COMPLETE, loader_completeHandler);
dpbImageControl.loadBytes(new _loadingLogo() as ByteArray);
//dpbImageControl.load(new URLRequest("loadinglogo.swf"));
}
// After the SWF file loads, set the size of the Loader control.
private function loader_completeHandler(event:Event):void
{
addChild(dpbImageControl);
dpbImageControl.width = 230;
dpbImageControl.height= 80;
dpbImageControl.x = this.stage.stageWidth/2 - dpbImageControl.width/2;
dpbImageControl.y = this.stage.stageHeight/2 - dpbImageControl.height/2 - 80;
}
//
private function addProgressBarSprit():void{
//繪製背景漸變
var matrix:Matrix=new Matrix();
matrix.createGradientBox(this.stage.stageWidth,this.stage.stageHeight,Math.PI/2);
var colors:Array=[0x058BBD,0xFFFFFF];
var alphas:Array=[1,1];
var ratios:Array=[0,255];
this.graphics.lineStyle();
this.graphics.beginGradientFill(GradientType.LINEAR,colors,alphas,ratios,matrix);
this.graphics.drawRect(0,0,this.stage.stageWidth,this.stage.stageHeight);
this.graphics.endFill();
//繪製中心白色發光
var _Sprite1:Sprite = new Sprite();
addChild(_Sprite1);
_Sprite1.graphics.beginFill(0xffffff,0.45);
_Sprite1.graphics.drawEllipse(this.stage.stageWidth/2-130, this.stage.stageHeight/2-90, 280, 100);
_Sprite1.graphics.endFill();
//濾鏡實現發光邊緣柔和
var blur:BlurFilter = new BlurFilter();
blur.blurX = 100;
blur.blurY = 50;
blur.quality = BitmapFilterQuality.HIGH;
_Sprite1.filters = [blur];
//-------------------------------------------------
//繪製進度條背景
var _Sprite2:Sprite = new Sprite();
addChild(_Sprite2);
_Sprite2.graphics.lineStyle(1, 0xCCCCCC);
_Sprite2.graphics.beginFill(0xFFFFFF);
_Sprite2.graphics.drawRect((this.stage.stageWidth/2 - 152), (this.stage.stageHeight/2 - 10), 304, 20);
_Sprite2.graphics.endFill();
//-------------------------------------------------
//加載進度條Sprite
_barSprite = new Sprite();
addChild(_barSprite);
_barSprite.x = this.stage.stageWidth/2 - 150;
_barSprite.y = this.stage.stageHeight/2 - 8;
//-------------------------------------------------
//加載進度條文字
progressText = new TextField();
addChild(progressText);
progressText.textColor = 0x333333;
progressText.width = 300;
progressText.height = 18;
progressText.x = this.stage.stageWidth/2 - 152;
progressText.y = this.stage.stageHeight/2 + 20;
}
//刷新進度條
private function drawProgressBar(bytesLoaded:Number, bytesTotal:Number):void
{
if (_barSprite != null && progressText != null){
var g:Graphics = _barSprite.graphics;
g.clear();
// g.beginFill(0xCCCCCC);
// g.drawRect(0, 0, 300*(bytesLoaded/bytesTotal),16);
// g.endFill();
var matrix:Matrix=new Matrix();
matrix.createGradientBox(300*(bytesLoaded/bytesTotal),16,Math.PI/2);
var colors:Array=[0x0099CC,0x99cc77];
var alphas:Array=[1,1];
var ratios:Array=[0,255];
g.lineStyle();
g.beginGradientFill(GradientType.LINEAR,colors,alphas,ratios,matrix);
g.drawRect(0,0,300*(bytesLoaded/bytesTotal),16);
g.endFill();
}
}
//正在下載的進度
private function handleProgress(event:ProgressEvent):void {
//第一次處理時繪製進度條Sprit
if (ProgressBarSpritIsAdded == false){
ProgressBarSpritIsAdded = true;
addProgressBarSprit();
}
if (progressText != null){
progressText.text = "下載進度:已下載 " + event.bytesLoaded + " byte,總大小 " + event.bytesTotal + " byte.";
}
drawProgressBar(event.bytesLoaded, event.bytesTotal);
}
private function handleComplete(event:Event):void {
if (progressText != null){
progressText.text = "下載完成.";
}
drawProgressBar(1,1);
}
private function handleInitProgress(event:Event):void {
if (progressText != null){
progressText.text = "正在初始化...";
}
drawProgressBar(1,1);
}
private function handleInitComplete(event:Event):void {
if (progressText != null){
progressText.text = "初始化完成.";
}
drawProgressBar(1,1);
//0.03秒後拋出完成事件
var timer:Timer = new Timer(300,1);
timer.addEventListener(TimerEvent.TIMER, dispatchComplete);
timer.start();
}
private function dispatchComplete(event:TimerEvent):void {
dispatchEvent(new Event(Event.COMPLETE));
}
// Implement IPreloaderDisplay interface
public function get backgroundColor():uint {
return 0;
}
public function set backgroundColor(value:uint):void {
}
public function get backgroundAlpha():Number {
return 0;
}
public function set backgroundAlpha(value:Number):void {
}
public function get backgroundImage():Object {
return undefined;
}
public function set backgroundImage(value:Object):void {
}
public function get backgroundSize():String {
return "";
}
public function set backgroundSize(value:String):void {
}
public function get stageWidth():Number {
return 500;
}
public function set stageWidth(value:Number):void {
}
public function get stageHeight():Number {
return 375;
}
public function set stageHeight(value:Number):void {
}
}
}
Flex 自定義加載進度條
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