思路:
代碼:
#include <stdio.h>
#include<stdlib.h>
#include<iostream>
#include<stack>
using namespace std;
#define SUCCESS 1000001
#define FAILURE 1000002
typedef int ElemType;
struct node
{
ElemType data;
struct node *next;
};
typedef struct node Node;
typedef Node *LinkList;
int ListInit(LinkList *L);
int ListInsert(LinkList *L,int i,ElemType e);
int ListTraverse(LinkList L,ElemType(*print)(ElemType));
ElemType visit(ElemType e);
bool isCir(LinkList L)
{
LinkList pslow,pfast;
pslow=pfast=L->next;
if(pfast==NULL) return false;
pfast=pfast->next;
while(pfast!=NULL)
{
if(pfast==pslow)
return true;
pslow=pslow->next;
pfast=pfast->next;
if(pfast!=NULL)
pfast=pfast->next;
}
return false;
}
int main()
{
int ret,i;
LinkList list,p,p2;
int place;
ElemType e;
ret = ListInit(&list);
for(i = 0; i < 10; i++)
{
ret = ListInsert(&list,i+1,i);
}
p=list->next;
p2=p->next;
for(int i = 0; i <9; i++)
p=p->next;
p->next=p2;
cout<<isCir(list)<<endl;
return 0;
}
int ListInit(LinkList *L)
{
(*L) = (LinkList)malloc(sizeof(Node));
if(NULL == (*L))
{
return FAILURE;
}
(*L)->next = NULL;
return SUCCESS;
}
int ListInsert(LinkList *L,int i,ElemType e)
{
LinkList p = *L;
int j = 1;
while( p != NULL && j < i)
{
p = p->next;
j++;
}
if( p == NULL || j > i)
{
return FAILURE;
}
LinkList n = (LinkList)malloc(sizeof(Node));
if(NULL == n)
{
return FAILURE;
}
n->data = e;
n->next = p->next;
p->next = n;
return SUCCESS;
}
ElemType visit(ElemType e)
{
printf("%d ",e);
return e;
}
int ListTraverse(LinkList L,ElemType(*print)(ElemType))
{
if(NULL == L)
{
return FAILURE;
}
LinkList p = L->next;
while(p)
{
p->data=print(p->data);
p = p->next;
}
return SUCCESS;
}