public string deviceName;
WebCamTexture camTexture;
IEnumerator Start()
{
yield return Application.RequestUserAuthorization(UserAuthorization.WebCam);
if (Application.HasUserAuthorization(UserAuthorization.WebCam))
{
WebCamDevice[] devices = WebCamTexture.devices;
deviceName = devices[0].name;
camTexture = new WebCamTexture(deviceName, 400, 300, 12);
transform.GetComponent<RawImage>().texture = camTexture;
camTexture.Play();
}
}