參考資料:http://www.cnblogs.com/wmj/archive/2010/03/10/1682355.html
如果 用GCC編譯的話,編譯前,需要把WSock32.Lib和WS2_32.Lib複製到項目根目錄下的lib子目錄
注:
1. lib目錄爲自建
2. WSock32.Lib和WS2_32.Lib可以在VS目錄下找到
3.如果用VC,則需要用#pragma comment(lib,"Ws2_32.lib") 語句
header.h
#ifndef HEADER_H_INCLUDED
#define HEADER_H_INCLUDED
#include <stdio.h>
#include <stdlib.h>
#include <winsock2.h>
#include <winsock.h>
#include <windows.h>
void t1();
#endif // HEADER_H_INCLUDED
impl1.cpp
#include "header.h"
void t1()
{
int i = 0;
int res;
int port = 8701;
char* localIp = "192.168.2.23";
const char* MESSAGE = "bye bye.";
WSADATA lpWD;
WORD version;
SOCKET serverSock;
SOCKET clientSock;
SOCKADDR_IN server_address;
SOCKADDR_IN client_address;
int clientAddrLen;
server_address.sin_family = AF_INET;
server_address.sin_port = htons(port);
server_address.sin_addr.s_addr = inet_addr(localIp);
memset(server_address.sin_zero, 0x00, 0);
version = MAKEWORD( 2, 1 );
if(0 != WSAStartup(version, &lpWD))
{
fprintf(stderr, "error:call WSAStartup fail.");
return;
}
//printf("==>socket desc:%s", lpWD.szDescription);
serverSock = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
//bind(ListeningSocket, (SOCKADDR *)&ServerAddr, sizeof(ServerAddr));
res = bind(serverSock,(SOCKADDR*)&server_address, sizeof(server_address));
if(0 != res)
{
fprintf(stderr, "error:socket bind fail.");
return;
}
res = listen(serverSock, 10);
if(0 != res)
{
fprintf(stderr, "error:listen fail.");
return;
}else{
fprintf(stdout, "listen port:%d\n", port);
}
for(; i<3; i++)
{
clientAddrLen = sizeof(client_address);
clientSock = accept(serverSock, (struct sockaddr*)&client_address, &clientAddrLen);
send(clientSock, MESSAGE, strlen(MESSAGE), 0);
closesocket(clientSock);
}
closesocket(serverSock);
WSACleanup();
}
main.cpp
//#include <iostream>
//using namespace std;
#include "header.h"
int main()
{
t1();
//cout << "Hello world!" << endl;
return 0;
}
makefile:
build_files= main.cpp impl1.cpp header.h
out_file=test
run:build
$(out_file)
build:
gcc -x c -o $(out_file) $(build_files) -Llib -lws2_32 -lwsock32
clean:
del $(out_file)
Debug:
gcc -x c -o $(out_file) $(build_files) -lws2_32
多線程版:
header.h
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <winsock2.h>
#include <winsock.h>
#include <windows.h>
#include <process.h>
#include <time.h>
VOID connectProcess1(PVOID pvoid);
void t4();
impl.cpp
#include "header.h"
VOID connectProcess1(PVOID pvoid)
{
int i = 0;
SOCKET clientConnect = *(SOCKET*) pvoid;
char msg[256];
fprintf(stdout, "client socket:%d\n", clientConnect);
for(; i<100; i++)
{
sprintf(msg, "from:%d ,msg count:%d\n", clientConnect, i);
send( clientConnect, msg, strlen(msg), 0);
Sleep(200);
}
closesocket( clientConnect);
free(pvoid);
}
void t4()
{
int i = 0;
int res;
int port = 8701;
const char* localIp = "192.168.2.23";
WSADATA lpWD;
WORD version;
SOCKET serverSock;
SOCKET clientSock;
SOCKET clientSockClone;
SOCKADDR_IN server_address;
SOCKADDR_IN client_address;
int clientAddrLen;
server_address.sin_family = AF_INET;
server_address.sin_port = htons(port);
server_address.sin_addr.s_addr = inet_addr(localIp);
memset(server_address.sin_zero, 0x00, 0);
version = MAKEWORD( 1, 1 );
if(0 != WSAStartup(version, &lpWD))
{
fprintf(stderr, "error:call WSAStartup fail.");
return;
}
serverSock = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
res = bind(serverSock,(SOCKADDR*)&server_address, sizeof(server_address));
if(0 != res)
{
fprintf(stderr, "error:socket bind fail.");
return;
}
res = listen(serverSock, 2);
if(0 != res)
{
fprintf(stderr, "error:listen fail.");
return;
}else{
fprintf(stdout, "listen port:%d\n", port);
}
clientAddrLen = sizeof(client_address);
for(;;i++)
{
clientSock = accept(serverSock, (sockaddr*)&client_address, &clientAddrLen);
// fprintf(stdout, "connect client number:%d\n", i);
clientSockClone = clientSock;
_beginthread (connectProcess1, 0, &clientSockClone) ;
Sleep(50);
}
closesocket(serverSock);
WSACleanup();
}