package com.test.mypathview;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.Path.Direction;
import android.os.Handler;
import android.os.Message;
import android.util.AttributeSet;
import android.view.View;
public class MyPath extends View {
private int mHeight;
private int mWidth;
private Path mPath;
private Paint mPaint;
private Paint mPaintPoint;
private int count;
private int mSize;
private boolean isAdd=true;
private static final int MESS=4;
private Handler mHandler=new Handler(){
public void handleMessage(Message msg) {
switch (msg.what) {
case MESS:
if(count<80){
count+=5;
invalidate();
}else{
count=0;
}
mHandler.sendEmptyMessageDelayed(MESS, 10);
break;
default:
break;
}
};
};
public MyPath(Context context, AttributeSet attrs) {
super(context, attrs);
mPaint=new Paint();
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setAntiAlias(true);
mPaint.setTextSize(50);
mPaintPoint=new Paint();
mPaintPoint.setStrokeWidth(10);
mPaintPoint.setStyle(Paint.Style.STROKE);
mPath=new Path();
mHandler.sendEmptyMessageDelayed(MESS, 2000);
}
public MyPath(Context context) {
super(context);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
mWidth=getDefaultSize(getSuggestedMinimumWidth(), widthMeasureSpec);
mHeight=getDefaultSize(getSuggestedMinimumHeight(), heightMeasureSpec);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
// 畫三角形
// mPath.moveTo(100, 100);
// mPath.lineTo(0, 200);
// mPath.lineTo(200, 200);
// mPath.close();
// 畫圓形
// mPath.addCircle(mWidth/2, mHeight/2, 300, Direction.CCW);
// 600指起始點點距離0度的距離,150指偏離圓環的距離
// canvas.drawTextOnPath(“這是一串文字”, mPath,600, 150, mPaint);
// 貝塞爾曲線,開始點座標
// mPath.moveTo(20, 20);
////前兩個數爲控制點座標,後面的是結束點座標
// mPath.quadTo(100, 0, 200, 200);
// canvas.drawPath(mPath,mPaint);
// 運動的貝塞爾曲線
mPath.reset();
mPath.moveTo(count, 100);
for(int i=0;i<10;i++){
mPath.rQuadTo(20, 6, 40, 0);
mPath.rQuadTo(20, -6, 40, 0);
}
canvas.drawPath(mPath,mPaint);
canvas.drawCircle(300, 100,85, mPaintPoint);
}
}