Android Widget:顯示消息數量的徽標

# Android Widget: 顯示消息數量的徽標

在這裏插入圖片描述
分析:

  • 自定義 RelativeLayout 佈局控件
  • 按需求繪製 徽標氣泡的顯示 與 隱藏
  • 設置自定義參數

# 動手 搞一下

  • 創建 BadgeView類 繼承 RelativeLayout 類
public BadgeView(Context context) {
        this(context, null);
    }

    public BadgeView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public BadgeView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        init(context, attrs);
    }
  • 定義樣式 參數
 private void init(Context context, AttributeSet attrs) {
        TypedArray array = context.obtainStyledAttributes(attrs, R.styleable.BadgeView);
        //徽標顯示的數字
        mBadgeText = array.getString(R.styleable.BadgeView_badgeText);
        //徽標背景顏色
        mBadgeBgcolor = array.getColor(R.styleable.BadgeView_badgeBgColor, 0);
        //徽標邊框顏色
        mBadgeBordercolor = array.getColor(R.styleable.BadgeView_badgeBorderColor, 0);
        //徽標字體顏色
        mBadgeTextcolor = array.getColor(R.styleable.BadgeView_badgeTextColor, 0);
        //徽標邊框寬度
        mBorderWidth = (int) array.getDimension(R.styleable.BadgeView_badgeBorderWidth, 0);
        //徽標字體大小
        mBadgeTextSize = (int) array.getDimension(R.styleable.BadgeView_badgeTextSize, DEF_TEXT_SIZE);
        //徽章顯示位置
        <!--徽章顯示的位置-->
        <attr name="badgeAnchorPosition">
            <enum name="AnchorLeftTop" value="0" />
            <enum name="AnchorLeftBottom" value="1" />
            <enum name="AnchorRightTop" value="2" />
            <enum name="AnchorRightBottom" value="3" />
        </attr>
        mBadgeAnchorPosition = array.getInt(R.styleable.BadgeView_badgeAnchorPosition, 2);
        // 橫向 間距
        mMarginHorizon = (int) array.getDimension(R.styleable.BadgeView_badgeMarginHorizon, 0);
        // 豎向間距
        mMarginVertical = (int) array.getDimension(R.styleable.BadgeView_badgeMarginVertical, 0);
		//內邊距 橫向
        mPaddingH = array.getDimension(R.styleable.BadgeView_badgePaddingHorizon, DEF_HORIZON_PADDING) * 2 + mBorderWidth;
        //內邊距 豎向
        mPaddingV = array.getDimension(R.styleable.BadgeView_badgePaddingVertical, DEF_VERTICAL_PADDING) * 2 + mBorderWidth;
        array.recycle();
        
        //徽標字體畫筆
        mBadgeTextPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        mBadgeTextPaint.setTextSize(mBadgeTextSize);
        mBadgeTextPaint.setColor(mBadgeTextcolor);
		//徽標背景畫筆
        mBadgeBgPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        mBadgeBgPaint.setColor(mBadgeBgcolor);
        mBadgeBgPaint.setStyle(Paint.Style.FILL);
		//邊框描邊畫筆
        mBadgeBorderPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        mBadgeBorderPaint.setStyle(Paint.Style.STROKE);
        mBadgeBorderPaint.setColor(mBadgeBordercolor);
        mBadgeBorderPaint.setStrokeWidth(mBorderWidth);
    }
    @Override
    protected void dispatchDraw(Canvas canvas) {
        super.dispatchDraw(canvas);
        drawBadge(canvas);
    }
    
    private void drawBadge(Canvas canvas) {
        if (TextUtils.isEmpty(mBadgeText)) {
            return;
        }

        Paint.FontMetrics metrics = mBadgeTextPaint.getFontMetrics();
        float textWidth = mBadgeTextPaint.measureText(mBadgeText);

        RectF rectF = getBadgeRectF(textWidth);
        if (rectF.width() > 0) {
            //繪製背景
            canvas.drawRoundRect(rectF, rectF.height() / 2, rectF.height() / 2, mBadgeBgPaint);
            //繪製徽章邊框
            if (mBorderWidth > 0) {
                canvas.drawRoundRect(rectF, rectF.height() / 2, rectF.height() / 2, mBadgeBorderPaint);
            }
			//繪製字體
            canvas.drawText(mBadgeText, rectF.centerX() - textWidth / 2,
                    rectF.centerY() - (metrics.top + metrics.bottom) / 2, mBadgeTextPaint);
        }
    }
 //獲取繪製區域
 private RectF getBadgeRectF(float textWidth) {
        float left = 0, right = 0, top = 0, bottom = 0, width = 0, height = 0;
        int offset = mBorderWidth / 2;

        switch (mBadgeAnchorPosition) {
            case ANCHOR_LEFT_TOP:
                left = mMarginHorizon + offset;
                right = mMarginHorizon + textWidth + mPaddingH + offset;
                top = mMarginVertical + offset;
                bottom = mMarginVertical + mBadgeTextSize + mPaddingV + offset;
                width = right - left;
                height = bottom - top;
                if (width < height) {
                    right = right + height - width;
                }

                break;
            case ANCHOR_LEFT_BOTTOM:
                left = mMarginHorizon + offset;
                right = mMarginHorizon + textWidth + mPaddingH + offset;
                top = getHeight() - mMarginVertical - mBadgeTextSize - mPaddingV - offset;
                bottom = top + mBadgeTextSize + mPaddingV - offset;
                width = right - left;
                height = bottom - top;
                if (width < height) {
                    right = right + height - width;
                }

                break;
            case ANCHOR_RIGHT_TOP:
                left = getWidth() - textWidth - mMarginHorizon - mPaddingH - offset;
                right = left + textWidth + mPaddingH - offset;
                top = mMarginVertical + offset;
                bottom = mMarginVertical + mBadgeTextSize + mPaddingV + offset;
                width = right - left;
                height = bottom - top;
                if (width < height) {
                    left = left - (height - width);
                }
                break;
            case ANCHOR_RIGHT_BOTTOM:
                left = getWidth() - textWidth - mMarginHorizon - mPaddingH - offset;
                right = left + textWidth + mPaddingH - offset;
                top = getHeight() - mBadgeTextSize - mMarginVertical - mPaddingV - offset;
                bottom = top + mBadgeTextSize + mPaddingV - offset;
                width = right - left;
                height = bottom - top;
                if (width < height) {
                    left = left - (height - width);
                }
                break;
        }

        return new RectF(left, top, right, bottom);
    }

    @IntDef({ANCHOR_LEFT_TOP, ANCHOR_LEFT_BOTTOM, ANCHOR_RIGHT_TOP, ANCHOR_RIGHT_BOTTOM})
    public @interface Position {

    }
<declare-styleable name="BadgeView">
        <!--顯示文本-->
        <attr name="badgeText" format="string" />
        <!--文本字體大小-->
        <attr name="badgeTextSize" format="dimension" />
        <!--文本顏色-->
        <attr name="badgeTextColor" format="color" />
        <!--邊框寬度-->
        <attr name="badgeBorderWidth" format="dimension" />
        <!--邊框顏色-->
        <attr name="badgeBorderColor" format="color" />
        <!--氣泡背景色-->
        <attr name="badgeBgColor" format="color" />
        <!--徽章顯示的位置-->
        <attr name="badgeAnchorPosition">
            <enum name="AnchorLeftTop" value="0" />
            <enum name="AnchorLeftBottom" value="1" />
            <enum name="AnchorRightTop" value="2" />
            <enum name="AnchorRightBottom" value="3" />
        </attr>
        <!--徽章在水平方向的margin-->
        <attr name="badgeMarginHorizon" format="dimension" />
        <!--徽章在垂直方向的margin-->
        <attr name="badgeMarginVertical" format="dimension" />
        <!--徽章內部水平padding-->
        <attr name="badgePaddingHorizon" format="dimension" />
        <!--徽章內部垂直padding-->
        <attr name="badgePaddingVertical" format="dimension" />
    </declare-styleable>

轉:
原文:
徽章控件(BadgeView),顯示效果:氣泡提示消息數量等

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