CountDownLatch:一般是阻塞主線程,等待其他子線程全部完成後,再繼續執行主線程。調用 latch.await() 方法的線程處於阻塞狀態,latch.countDown() 達到一定的次數就會喚醒被阻塞的線程。
CyclicBarrier:調用 barrier.await() 方法的線程處於阻塞狀態、相互等待,barrier.await() 方法被調用達到一定的數量後,被阻塞的線程一起執行任務。
下面是CountDownLatch和CyclicBarrier組合使用,模擬併發:
public class CountDownLatchAndCyclicBarrier extends Thread {
private CyclicBarrier barrier;
private CountDownLatch latch;
private static int num;
CountDownLatchAndCyclicBarrier(CyclicBarrier barrier, CountDownLatch latch) {
this.barrier = barrier;
this.latch = latch;
}
@Override
public void run() {
try {
barrier.await(); // 創建好的線程都會在此阻塞、直到 barrier.await() 被調用20次
for (int i = 0; i < 10000; i++) {
add();
}
} catch (Exception e) {
e.printStackTrace();
} finally {
latch.countDown(); // 所有線程都執行完此方法,主線程才能被喚醒
}
}
// 有【static】是類鎖、所有線程共享一把鎖;沒有【static】是對象鎖、一個對象一把鎖、不安全,感興趣的人可以去掉試試看。
private static synchronized void add() {
num++;
}
public static void main(String[] args) throws Exception {
int count = 20;
CyclicBarrier barrier = new CyclicBarrier(count);
CountDownLatch latch = new CountDownLatch(count);
for (int i = 0; i < count; i++) {
new CountDownLatchAndCyclicBarrier(barrier, latch).start();;
}
latch.await(); // 阻塞主線程,等待20個線程全部結束
System.out.println(CountDownLatchAndCyclicBarrier.num);
}
}
下面是CyclicBarrier模擬運動員準備、起跑、結束的過程:
public class CyclicBarrierTest {
public static void main(String[] args) throws InterruptedException, BrokenBarrierException {
ExecutorService executor = Executors.newFixedThreadPool(3);
CyclicBarrier start = new CyclicBarrier(3); // 三個選手,三個起跑柵欄
CyclicBarrier end = new CyclicBarrier(4); // 三個選手柵欄 + 一個結束標誌柵欄
while (true) {
executor.execute(new Player(start, end, "張三"));
executor.execute(new Player(start, end, "李四"));
executor.execute(new Player(start, end, "王五"));
end.await();
System.out.println("比賽結束==================================");
}
}
}
public class Player extends Thread {
private CyclicBarrier start;
private CyclicBarrier end;
private String name;
public Player(CyclicBarrier start, CyclicBarrier end, String name) {
this.start = start;
this.end = end;
this.name = name;
}
@Override
public void run() {
try {
int a = new Random().nextInt(5) + 1;
System.out.println(this.name + " 準備耗時: " + a + "s");
Thread.sleep(a * 1000);
System.out.println(this.name + " 準備好了。。。 等待其他人。。。");
this.start.await();
System.out.println(this.name + " 開始起跑。。。go go go");
int b = new Random().nextInt(5) + 2;
Thread.sleep(b * 1000);
System.out.println(this.name + " 到達終點!!! 耗時: " + b + "s");
this.end.await();
} catch (Exception e) {
e.printStackTrace();
}
}
}