Glide源碼解析 一、Glide使用 二、with方法(獲取RequestManager) 三、load方法 四、into方法 五、緩存

一、Glide使用

Glide.with(getApplicationContext()) // 指定Context
        .load(url)// 指定圖片的URL
        .placeholder(R.mipmap.ic_launcher)// 指定圖片未成功加載前顯示的圖片
        .error(R.mipmap.ic_launcher)// 指定圖片加載失敗顯示的圖片
        .override(300, 300)//指定圖片的尺寸
        .fitCenter()//指定圖片縮放類型爲
        .centerCrop()// 指定圖片縮放類型爲
        .skipMemoryCache(true)// 跳過內存緩存
        .diskCacheStrategy(DiskCacheStrategy.NONE)//跳過磁盤緩存
        .diskCacheStrategy(DiskCacheStrategy.SOURCE)//僅僅只緩存原來的全分辨率的圖像
        .diskCacheStrategy(DiskCacheStrategy.RESULT)//僅僅緩存最終的圖像
        .diskCacheStrategy(DiskCacheStrategy.ALL)//緩存所有版本的圖像
        .priority(Priority.HIGH)//指定優先級,但是它不能保證所有的圖片都會按照所要求的順序加載。
         //優先級排序:IMMEDIATE > HIGH > NORMAL > LOW
        .into(imageView);//指定顯示圖片的Imageview

二、with方法(獲取RequestManager)

with有很多重載方法,可以傳入Context、Activity、FragmentActivity、Fragment等,這麼設計是爲了靈活的根據當前的上下文和組件對加載圖片的生命週期進行管理,使圖片加載和組件的生命週期相掛鉤

    public static RequestManager with(Context context) {
        RequestManagerRetriever retriever = RequestManagerRetriever.get();
        return retriever.get(context);
    }

    public static RequestManager with(Activity activity) {
        RequestManagerRetriever retriever = RequestManagerRetriever.get();
        return retriever.get(activity);
    }

    public static RequestManager with(Fragment fragment) {
        RequestManagerRetriever retriever = RequestManagerRetriever.get();
        return retriever.get(fragment);
    }

首先會調用RequestManagerRetriever的get方法獲取一個RequestManagerRetriever,這個類主要是用來產生我們需要的RequestManager

public class RequestManagerRetriever implements Handler.Callback {

    public static RequestManagerRetriever get() {
        return INSTANCE;
    }

    private RequestManager getApplicationManager(Context context) {
        // Either an application context or we're on a background thread.
        if (applicationManager == null) {
            synchronized (this) {
                if (applicationManager == null) {
                    // 一般情況下是通過添加到activity的fragment來監聽 pause/resume 
                    // 但是,在這種情況下傳入的是application,必須使用ApplicationLifecycle
                    applicationManager = new RequestManager(context.getApplicationContext(),
                            new ApplicationLifecycle(), new EmptyRequestManagerTreeNode());
                }
            }
        }

        return applicationManager;
    }

    public RequestManager get(Context context) {
        if (context == null) {
            throw new IllegalArgumentException("You cannot start a load on a null Context");
        } else if (Util.isOnMainThread() && !(context instanceof Application)) {
            if (context instanceof FragmentActivity) {
                return get((FragmentActivity) context);
            } else if (context instanceof Activity) {
                return get((Activity) context);
            } else if (context instanceof ContextWrapper) {
                return get(((ContextWrapper) context).getBaseContext());
            }
        }
        return getApplicationManager(context);
    }

傳入Activity或Fragment類型的Context 時get處理方式

    public RequestManager get(android.app.Fragment fragment) {
        if (fragment.getActivity() == null) {
            throw new IllegalArgumentException("You cannot start a load on a fragment before it is attached");
        }
        if (Util.isOnBackgroundThread() || Build.VERSION.SDK_INT < Build.VERSION_CODES.JELLY_BEAN_MR1) {
            return get(fragment.getActivity().getApplicationContext());
        } else {
            android.app.FragmentManager fm = fragment.getChildFragmentManager();
            return fragmentGet(fragment.getActivity(), fm);
        }
    }

    public RequestManager get(Activity activity) {
        if (Util.isOnBackgroundThread() || Build.VERSION.SDK_INT < Build.VERSION_CODES.HONEYCOMB) {
            return get(activity.getApplicationContext());
        } else {
            assertNotDestroyed(activity);
            android.app.FragmentManager fm = activity.getFragmentManager();
            return fragmentGet(activity, fm);
        }
    }
    // fragment和Activity都會調用fragmentGet獲取一個RequestManager
    RequestManager fragmentGet(Context context, android.app.FragmentManager fm) {
        // 一個沒有ui的fragment,用它來監聽activity或fragment的生命週期
        RequestManagerFragment current = getRequestManagerFragment(fm);
        RequestManager requestManager = current.getRequestManager();
        if (requestManager == null) {
            requestManager = new RequestManager(context, current.getLifecycle(), current.getRequestManagerTreeNode());
            current.setRequestManager(requestManager);
        }
        return requestManager;
    }

    RequestManagerFragment getRequestManagerFragment(final android.app.FragmentManager fm) {
        // 查找RequestManagerFragment是否已經存在並添加到activity或非讓夢
        RequestManagerFragment current = (RequestManagerFragment) fm.findFragmentByTag(FRAGMENT_TAG);
        if (current == null) {
            // 緩存中查找
            current = pendingRequestManagerFragments.get(fm);
            if (current == null) {
                current = new RequestManagerFragment();
                pendingRequestManagerFragments.put(fm, current);
                // 添加RequestManagerFragment
                fm.beginTransaction().add(current, FRAGMENT_TAG).commitAllowingStateLoss();
                handler.obtainMessage(ID_REMOVE_FRAGMENT_MANAGER, fm).sendToTarget();
            }
        }
        return current;
    }

RequestManagerFragment部分源碼

public class RequestManagerFragment extends Fragment {
    private final ActivityFragmentLifecycle lifecycle;
    private RequestManager requestManager;

    @Override
    public void onStart() {
        super.onStart();
        lifecycle.onStart();
    }

    @Override
    public void onStop() {
        super.onStop();
        lifecycle.onStop();
    }

    @Override
    public void onDestroy() {
        super.onDestroy();
        lifecycle.onDestroy();
    }

    @Override
    public void onTrimMemory(int level) {
        if (requestManager != null) {
            requestManager.onTrimMemory(level);
        }
    }

    @Override
    public void onLowMemory() {
        if (requestManager != null) {
            requestManager.onLowMemory();
        }
    }
} 

三、load方法

    public DrawableTypeRequest<String> load(String string) {
        return (DrawableTypeRequest<String>) fromString().load(string);
    }

    public DrawableTypeRequest<Uri> load(Uri uri) {
        return (DrawableTypeRequest<Uri>) fromUri().load(uri);
    }

    public DrawableTypeRequest<File> load(File file) {
        return (DrawableTypeRequest<File>) fromFile().load(file);
    }

也有很多的重載方法,因爲glide支持多種的圖片來源,加載的時候需要不同的參數類型對應不同的來源
load方法的返回值都是DrawableTypeRequest,這個類是glide中加載圖片的request請求處理類,DrawableTypeRequest繼承自DrawableRequestBuilder,從名字可以看出是一個構造器模式,會做一些request的參數構建:

下面再看一下load中調用的fromString()方法

    public DrawableTypeRequest<String> fromString() {
        return loadGeneric(String.class);
    }

    private <T> DrawableTypeRequest<T> loadGeneric(Class<T> modelClass) {
         // 創建兩個ModelLoader,ModelLoader主要作用是把數據來源加載成原始數據
        ModelLoader<T, InputStream> streamModelLoader = Glide.buildStreamModelLoader(modelClass, context);
        ModelLoader<T, ParcelFileDescriptor> fileDescriptorModelLoader =
                Glide.buildFileDescriptorModelLoader(modelClass, context);
        if (modelClass != null && streamModelLoader == null && fileDescriptorModelLoader == null) {
            throw new IllegalArgumentException("");
        }

        return optionsApplier.apply(
                new DrawableTypeRequest<T>(modelClass, streamModelLoader, fileDescriptorModelLoader, context,
                        glide, requestTracker, lifecycle, optionsApplier));
    }

四、into方法

1、構建一個target

into方法的最終實現是在GenericRequestBuilder類中

    public Target<TranscodeType> into(ImageView view) {
        Util.assertMainThread();
        if (view == null) {
            throw new IllegalArgumentException("You must pass in a non null View");
        }

        if (!isTransformationSet && view.getScaleType() != null) {
            // 進行圖片裁剪 
            switch (view.getScaleType()) {
                case CENTER_CROP:
                    applyCenterCrop();
                    break;
                case FIT_CENTER:
                case FIT_START:
                case FIT_END:
                    applyFitCenter();
                    break;
                default:
            }
        } 
        // buildImageViewTarget 創建一個target對象,將圖片最後要顯示的目標封裝成一個target
        return into(glide.buildImageViewTarget(view, transcodeClass));
    }
    //buildImageViewTarget會通過一個imageViewTargetFactory工廠類創建target
    <R> Target<R> buildImageViewTarget(ImageView imageView, Class<R> transcodedClass) {
        return imageViewTargetFactory.buildTarget(imageView, transcodedClass);
    }
    // 通過clazz來判斷glide要加載什麼類型的圖片
    public <Z> Target<Z> buildTarget(ImageView view, Class<Z> clazz) {
        if (GlideDrawable.class.isAssignableFrom(clazz)) {
            return (Target<Z>) new GlideDrawableImageViewTarget(view);
        } else if (Bitmap.class.equals(clazz)) {
            return (Target<Z>) new BitmapImageViewTarget(view);
        } else if (Drawable.class.isAssignableFrom(clazz)) {
            return (Target<Z>) new DrawableImageViewTarget(view);
        } else {
            throw new IllegalArgumentException("Unhandled class: " + clazz
                    + ", try .as*(Class).transcode(ResourceTranscoder)");
        }
    }
public interface Target<R> extends LifecycleListener {

    int SIZE_ORIGINAL = Integer.MIN_VALUE;

    void onLoadStarted(Drawable placeholder);

    void onLoadFailed(Exception e, Drawable errorDrawable);

    void onResourceReady(R resource, GlideAnimation<? super R> glideAnimation);

    void onLoadCleared(Drawable placeholder);

    void getSize(SizeReadyCallback cb);

    void setRequest(Request request);
  
    Request getRequest();
}

上面是target的接口定義,下面看一個具體實現

public abstract class ImageViewTarget<Z> extends ViewTarget<ImageView, Z> implements GlideAnimation.ViewAdapter {

    public ImageViewTarget(ImageView view) {
        super(view);
    }


    @Override
    public Drawable getCurrentDrawable() {
        return view.getDrawable();
    }

    @Override
    public void setDrawable(Drawable drawable) {
        view.setImageDrawable(drawable);
    }

    @Override
    public void onLoadStarted(Drawable placeholder) {
        view.setImageDrawable(placeholder);
    }

    @Override
    public void onLoadFailed(Exception e, Drawable errorDrawable) {
        view.setImageDrawable(errorDrawable);
    }

    @Override
    public void onLoadCleared(Drawable placeholder) {
        view.setImageDrawable(placeholder);
    }

    @Override
    public void onResourceReady(Z resource, GlideAnimation<? super Z> glideAnimation) {
        if (glideAnimation == null || !glideAnimation.animate(resource, this)) {
            setResource(resource);
        }
    }

    protected abstract void setResource(Z resource);

}

2、創建request

    public <Y extends Target<TranscodeType>> Y into(Y target) {
        // 如果有就的request先刪除
        Request previous = target.getRequest();
        if (previous != null) {
            previous.clear();
            requestTracker.removeRequest(previous);
            previous.recycle();
        }
        // 創建新的request
        Request request = buildRequest(target);
        // 內部會調用view的settag防止view複用時圖片錯位
        target.setRequest(request);
        lifecycle.addListener(target);
        // 交給request跟蹤器做request處理
        requestTracker.runRequest(request);

        return target;
    }

看一下buildRequest方法中怎麼去創建request的

   private Request buildRequest(Target<TranscodeType> target) {
        if (priority == null) {
            priority = Priority.NORMAL;
        }
        return buildRequestRecursive(target, null);
    }

    private Request buildRequestRecursive(Target<TranscodeType> target, ThumbnailRequestCoordinator parentCoordinator) {
        if (thumbnailRequestBuilder != null) {
            ······
        //縮略圖相關設置
        } else {
            return obtainRequest(target, sizeMultiplier, priority, parentCoordinator);
        }
    }
    private Request obtainRequest(Target<TranscodeType> target, float sizeMultiplier, Priority priority,
            RequestCoordinator requestCoordinator) {
        return GenericRequest.obtain(
                loadProvider,
                model,
                signature,
                context,
                priority,
                target,
                ......);
    }
 public static <A, T, Z, R> GenericRequest<A, T, Z, R> obtain(
            LoadProvider<A, T, Z, R> loadProvider,
            A model,
            Key signature,
            Context context,
            ......) {
        //從隊列中取出一個request複用
        GenericRequest<A, T, Z, R> request = (GenericRequest<A, T, Z, R>) REQUEST_POOL.poll();
        if (request == null) {
            request = new GenericRequest<A, T, Z, R>();
        }
        request.init(loadProvider,
                model,
                signature,
                context,
                priority,
                ......);
        return request;
    }

3、發起request請求

request是由RequestTracker負責管理的

public class RequestTracker {
    private final Set<Request> requests = Collections.newSetFromMap(new WeakHashMap<Request, Boolean>());
   private final List<Request> pendingRequests = new ArrayList<Request>();
    public void runRequest(Request request) {
        requests.add(request);
        if (!isPaused) {
            request.begin();
        } else {
            pendingRequests.add(request);
        }
    }
}
    public void begin() {
        startTime = LogTime.getLogTime();
        if (model == null) {
            onException(null);
            return;
        }

        status = Status.WAITING_FOR_SIZE;
        // 有沒有通過override指定圖片尺寸
        if (Util.isValidDimensions(overrideWidth, overrideHeight)) {
            onSizeReady(overrideWidth, overrideHeight);
        } else {
            // 獲取target的尺寸,獲取到後內部會調用onSizeReady
            target.getSize(this);
        }

        if (!isComplete() && !isFailed() && canNotifyStatusChanged()) {
            // 開始加載設置佔位圖
            target.onLoadStarted(getPlaceholderDrawable());
        }
    }

onSizeReady 開始加載

    @Override
    public void onSizeReady(int width, int height) {
        if (Log.isLoggable(TAG, Log.VERBOSE)) {
            logV("Got onSizeReady in " + LogTime.getElapsedMillis(startTime));
        }
        if (status != Status.WAITING_FOR_SIZE) {
            return;
        }
        status = Status.RUNNING;

        width = Math.round(sizeMultiplier * width);
        height = Math.round(sizeMultiplier * height);
        //ModelLoader和DataFetcher負責加載不同類型的數據
        ModelLoader<A, T> modelLoader = loadProvider.getModelLoader();
        final DataFetcher<T> dataFetcher = modelLoader.getResourceFetcher(model, width, height);

        if (dataFetcher == null) {
            return;
        }
        // 對原始數據進行解碼的類
        ResourceTranscoder<Z, R> transcoder = loadProvider.getTranscoder();
       
        loadedFromMemoryCache = true;
        loadStatus = engine.load(signature, width, height, dataFetcher, loadProvider, transformation, transcoder,
                priority, isMemoryCacheable, diskCacheStrategy, this);
        loadedFromMemoryCache = resource != null;
    
    }

ModelLoader:用於將任意複雜數據模型轉換DataFetcher可用的具體數據類型

public interface ModelLoader<T, Y> {
    DataFetcher<Y> getResourceFetcher(T model, int width, int height);
}

public class HttpUrlGlideUrlLoader implements ModelLoader<GlideUrl, InputStream> {
    @Override
    public DataFetcher<InputStream> getResourceFetcher(GlideUrl model, int width, int height) {
        // GlideUrls memoize parsed URLs so caching them saves a few object instantiations and time spent parsing urls.
        GlideUrl url = model;
        if (modelCache != null) {
            url = modelCache.get(model, 0, 0);
            if (url == null) {
                modelCache.put(model, 0, 0, model);
                url = model;
            }
        }
        return new HttpUrlFetcher(url);
    }
}

DataFetcher:加載資源的數據接口

public interface DataFetcher<T> {
    T loadData(Priority priority) throws Exception;
}
public class HttpUrlFetcher implements DataFetcher<InputStream> {
 @Override
    public InputStream loadData(Priority priority) throws Exception {
        return loadDataWithRedirects(glideUrl.toURL(), 0 /*redirects*/, null /*lastUrl*/, glideUrl.getHeaders());
    }

    private InputStream loadDataWithRedirects(URL url, int redirects, URL lastUrl, Map<String, String> headers)
            throws IOException {
        if (redirects >= MAXIMUM_REDIRECTS) {
            throw new IOException("Too many (> " + MAXIMUM_REDIRECTS + ") redirects!");
        } else {
            // Comparing the URLs using .equals performs additional network I/O and is generally broken.
            // See http://michaelscharf.blogspot.com/2006/11/javaneturlequals-and-hashcode-make.html.
            try {
                if (lastUrl != null && url.toURI().equals(lastUrl.toURI())) {
                    throw new IOException("In re-direct loop");
                }
            } catch (URISyntaxException e) {
                // Do nothing, this is best effort.
            }
        }
        urlConnection = connectionFactory.build(url);
        for (Map.Entry<String, String> headerEntry : headers.entrySet()) {
          urlConnection.addRequestProperty(headerEntry.getKey(), headerEntry.getValue());
        }
        urlConnection.setConnectTimeout(2500);
        urlConnection.setReadTimeout(2500);
        urlConnection.setUseCaches(false);
        urlConnection.setDoInput(true);

        // Connect explicitly to avoid errors in decoders if connection fails.
        urlConnection.connect();
        if (isCancelled) {
            return null;
        }
        final int statusCode = urlConnection.getResponseCode();
        if (statusCode / 100 == 2) {
            return getStreamForSuccessfulRequest(urlConnection);
        } else if (statusCode / 100 == 3) {
            String redirectUrlString = urlConnection.getHeaderField("Location");
            if (TextUtils.isEmpty(redirectUrlString)) {
                throw new IOException("Received empty or null redirect url");
            }
            URL redirectUrl = new URL(url, redirectUrlString);
            return loadDataWithRedirects(redirectUrl, redirects + 1, url, headers);
        } else {
            if (statusCode == -1) {
                throw new IOException("Unable to retrieve response code from HttpUrlConnection.");
            }
            throw new IOException("Request failed " + statusCode + ": " + urlConnection.getResponseMessage());
        }
    }
}

4、engine.load完成圖片加載

engine:異步處理總調度器。EnginJob負責線程管理,EngineRunnable是一個異步處理線程。DecodeJob是真正線程裏獲取和處理圖片的地方。

    public <T, Z, R> LoadStatus load(Key signature, int width, int height, DataFetcher<T> fetcher,
            DataLoadProvider<T, Z> loadProvider, Transformation<Z> transformation, ResourceTranscoder<Z, R> transcoder,
            Priority priority, boolean isMemoryCacheable, DiskCacheStrategy diskCacheStrategy, ResourceCallback cb) {
        Util.assertMainThread();
        long startTime = LogTime.getLogTime();
        // 獲取加載圖片的唯一標示
        final String id = fetcher.getId();
         //緩存中的key
        EngineKey key = keyFactory.buildKey(id, signature, width, height, loadProvider.getCacheDecoder(),
                loadProvider.getSourceDecoder(), transformation, loadProvider.getEncoder(),
                transcoder, loadProvider.getSourceEncoder());
        // 從內存緩存中獲取圖片
        EngineResource<?> cached = loadFromCache(key, isMemoryCacheable);
        if (cached != null) {
            cb.onResourceReady(cached);
            return null;
        }

        EngineResource<?> active = loadFromActiveResources(key, isMemoryCacheable);
        if (active != null) {
            cb.onResourceReady(active);
            return null;
        }

        EngineJob current = jobs.get(key);
        if (current != null) {
            current.addCallback(cb);
            if (Log.isLoggable(TAG, Log.VERBOSE)) {
                logWithTimeAndKey("Added to existing load", startTime, key);
            }
            return new LoadStatus(cb, current);
        }
        // 新建一個job從磁盤或網絡獲取
        EngineJob engineJob = engineJobFactory.build(key, isMemoryCacheable);
        DecodeJob<T, Z, R> decodeJob = new DecodeJob<T, Z, R>(key, width, height, fetcher, loadProvider, transformation,
                transcoder, diskCacheProvider, diskCacheStrategy, priority);
        EngineRunnable runnable = new EngineRunnable(engineJob, decodeJob, priority);
        jobs.put(key, engineJob);
        engineJob.addCallback(cb);
        engineJob.start(runnable);

        return new LoadStatus(cb, engineJob);
    }

五、緩存

1、內存緩存

  1. LruCache:保存已經不再使用的圖片
    private EngineResource<?> loadFromCache(Key key, boolean isMemoryCacheable) {
        if (!isMemoryCacheable) {
            return null;
        }
        EngineResource<?> cached = getEngineResourceFromCache(key);
        if (cached != null) {
            cached.acquire();
            //放到正在使用的緩存中
            activeResources.put(key, new ResourceWeakReference(key, cached, getReferenceQueue()));
        }
        return cached;
    }

    private EngineResource<?> getEngineResourceFromCache(Key key) {
        Resource<?> cached = cache.remove(key);

        final EngineResource result;
        if (cached == null) {
            result = null;
        } else if (cached instanceof EngineResource) {
            // Save an object allocation if we've cached an EngineResource (the typical case).
            result = (EngineResource) cached;
        } else {
            result = new EngineResource(cached, true /*isCacheable*/);
        }
        return result;
    }

public class LruResourceCache extends LruCache<Key, Resource<?>> implements MemoryCache {
    private ResourceRemovedListener listener;

    /**
     * Constructor for LruResourceCache.
     *
     * @param size The maximum size in bytes the in memory cache can use.
     */
    public LruResourceCache(int size) {
        super(size);
    }

    @Override
    public void setResourceRemovedListener(ResourceRemovedListener listener) {
        this.listener = listener;
    }

    @Override
    protected void onItemEvicted(Key key, Resource<?> item) {
        if (listener != null) {
            listener.onResourceRemoved(item);
        }
    }

    @Override
    protected int getSize(Resource<?> item) {
        return item.getSize();
    }

    @SuppressLint("InlinedApi")
    @Override
    public void trimMemory(int level) {
        if (level >= android.content.ComponentCallbacks2.TRIM_MEMORY_MODERATE) {
            // Nearing middle of list of cached background apps
            // Evict our entire bitmap cache
            clearMemory();
        } else if (level >= android.content.ComponentCallbacks2.TRIM_MEMORY_BACKGROUND) {
            // Entering list of cached background apps
            // Evict oldest half of our bitmap cache
            trimToSize(getCurrentSize() / 2);
        }
    }
}
  1. 弱引用:保存正在使用的圖片
    private final Map<Key, WeakReference<EngineResource<?>>> activeResources;

   private EngineResource<?> loadFromActiveResources(Key key, boolean isMemoryCacheable) {
        if (!isMemoryCacheable) {
            return null;
        }

        EngineResource<?> active = null;
        WeakReference<EngineResource<?>> activeRef = activeResources.get(key);
        if (activeRef != null) {
            active = activeRef.get();
            if (active != null) {
                active.acquire();
            } else {
                activeResources.remove(key);
            }
        }

        return active;
    }
  1. 內存緩存寫入
class EngineJob{
    private static final Handler MAIN_THREAD_HANDLER = new Handler(Looper.getMainLooper(), new MainThreadCallback());

       @Override
    public void onResourceReady(final Resource<?> resource) {
        this.resource = resource;
        MAIN_THREAD_HANDLER.obtainMessage(MSG_COMPLETE, this).sendToTarget();
    }
    private static class MainThreadCallback implements Handler.Callback {

        @Override
        public boolean handleMessage(Message message) {
            if (MSG_COMPLETE == message.what || MSG_EXCEPTION == message.what) {
                EngineJob job = (EngineJob) message.obj;
                if (MSG_COMPLETE == message.what) {
                    job.handleResultOnMainThread();
                } else {
                    job.handleExceptionOnMainThread();
                }
                return true;
            }

            return false;
        }
    }

    private void handleResultOnMainThread() {
        if (isCancelled) {
            resource.recycle();
            return;
        } else if (cbs.isEmpty()) {
            throw new IllegalStateException("Received a resource without any callbacks to notify");
        }
        engineResource = engineResourceFactory.build(resource, isCacheable);
        hasResource = true;
        //engineResource中有一個引用計數器,調用acquire加1
        engineResource.acquire();
        //在這裏將引用寫入activeResources緩存
        listener.onEngineJobComplete(key, engineResource);

        for (ResourceCallback cb : cbs) {
            if (!isInIgnoredCallbacks(cb)) {
                engineResource.acquire();
                cb.onResourceReady(engineResource);
            }
        }
        // engineResource中有一個引用計數器,調用release減1,變爲0時放到lru緩存
        engineResource.release();
    }
}

2、磁盤緩存

入口位置是在EngineRunnable的run()方法,run()方法中調用到decode()方法,decode()方法的源碼:

private Resource<?> decode() throws Exception {
    if (isDecodingFromCache()) {
        //從磁盤緩存讀取圖片
        return decodeFromCache();
    } else { 
        //從原始位置讀取圖片
        return decodeFromSource();
    }
}

來看一下decodeFromCache()方法的源碼,如下所示:

private Resource<?> decodeFromCache() throws Exception {
    Resource<?> result = null;
    try {
        //先嚐試讀取處理後的緩存圖
        result = decodeJob.decodeResultFromCache();
    } catch (Exception e) {
        if (Log.isLoggable(TAG, Log.DEBUG)) {
            Log.d(TAG, "Exception decoding result from cache: " + e);
        }
    }
    if (result == null) {
       //再嘗試讀取原圖的緩存圖
        result = decodeJob.decodeSourceFromCache();
    }
    return result;
}

處理後的緩存圖和原圖緩存圖對應的是DiskCacheStrategy.RESULT和DiskCacheStrategy.SOURCE這兩個緩存模式。
到DecodeJob具體看下這兩個讀取磁盤緩存的方法,decodeResultFromCache()和decodeSourceFromCache():

public Resource<Z> decodeResultFromCache() throws Exception {
    if (!diskCacheStrategy.cacheResult()) {
        return null;
    }
    long startTime = LogTime.getLogTime();
    Resource<T> transformed = loadFromCache(resultKey);
    startTime = LogTime.getLogTime();
    Resource<Z> result = transcode(transformed);
    return result;
}

public Resource<Z> decodeSourceFromCache() throws Exception {
    if (!diskCacheStrategy.cacheSource()) {
        return null;
    }
    long startTime = LogTime.getLogTime();
    Resource<T> decoded = loadFromCache(resultKey.getOriginalKey());
    return transformEncodeAndTranscode(decoded);
}

兩個緩存方法都調用到了loadFromCache()方法,只是傳入的key不同。一個是處理後圖片的key,一個是原始圖片的key。

private Resource<T> loadFromCache(Key key) throws IOException {
    File cacheFile = diskCacheProvider.getDiskCache().get(key);
    if (cacheFile == null) {
        return null;
    }
    Resource<T> result = null;
    try {
        result = loadProvider.getCacheDecoder().decode(cacheFile, width, height);
    } finally {
        if (result == null) {
            diskCacheProvider.getDiskCache().delete(key);
        }
    }
    return result;
}

那什麼時候存入的呢?我們回到decodeFromSource()方法

public Resource<Z> decodeFromSource() throws Exception {
    Resource<T> decoded = decodeSource();
    return transformEncodeAndTranscode(decoded);
}
private Resource<T> decodeSource() throws Exception {
    Resource<T> decoded = null;
    try {
        long startTime = LogTime.getLogTime();
        //從網絡獲取圖片
        final A data = fetcher.loadData(priority);
        if (isCancelled) {
            return null;
        }
        decoded = decodeFromSourceData(data);
    } finally {
        fetcher.cleanup();
    }
    return decoded;
}

private Resource<T> decodeFromSourceData(A data) throws IOException {
    final Resource<T> decoded;
    //判斷是否設置了緩存原圖
    if (diskCacheStrategy.cacheSource()) {
        decoded = cacheAndDecodeSourceData(data);
    } else {
        long startTime = LogTime.getLogTime();
        decoded = loadProvider.getSourceDecoder().decode(data, width, height);
    }
    return decoded;
}

private Resource<T> cacheAndDecodeSourceData(A data) throws IOException {
    long startTime = LogTime.getLogTime();
    SourceWriter<A> writer = new SourceWriter<A>(loadProvider.getSourceEncoder(), data);
    diskCacheProvider.getDiskCache().put(resultKey.getOriginalKey(), writer);
    startTime = LogTime.getLogTime();
    Resource<T> result = loadFromCache(resultKey.getOriginalKey());
    return result;
}

decodeSource()方法中獲取圖片後,調用到decodeFromSourceData()方法,然後判斷是否緩存原圖,是的話就調用到cacheAndDecodeSourceData(A data)方法。看進去,還是調用了 diskCacheProvider.getDiskCache()獲取DiskLruCache工具類的實例。然後調用put方法緩存了原圖。

到此我們緩存了原圖,處理後的圖片是什麼時候緩存的?肯定是在圖片處理之後,在transformEncodeAndTranscode()方法中:

private Resource<Z> transformEncodeAndTranscode(Resource<T> decoded) {
    long startTime = LogTime.getLogTime();
    Resource<T> transformed = transform(decoded);
    writeTransformedToCache(transformed);
    startTime = LogTime.getLogTime();
    Resource<Z> result = transcode(transformed);
    return result;
}

private void writeTransformedToCache(Resource<T> transformed) {
    if (transformed == null || !diskCacheStrategy.cacheResult()) {
        return;
    }
    long startTime = LogTime.getLogTime();
    SourceWriter<Resource<T>> writer = new SourceWriter<Resource<T>>(loadProvider.getEncoder(), transformed);
    diskCacheProvider.getDiskCache().put(resultKey, writer);
}

transformEncodeAndTranscode中先對圖片進行了轉換,然後調用writeTransformedToCache(transformed);判斷是否緩存處理後的圖片,是就對處理後的圖片進行了緩存。調用的同樣是DiskLruCache實例的put()方法,不過這裏用的緩存Key是resultKey。

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