點可以理解爲選中態,在Android TV上起很重要的作用。一個視圖控件只有在獲得焦點的狀態下,才能響應按鍵的Click事件。
相對於手機上用手指點擊屏幕產生的Click事件, 在TV中通過點擊遙控器的方向鍵來控制焦點的移動。當焦點移動到目標控件上之後,按下遙控器的確定鍵,纔會觸發一個Click事件,進而去做下一步的處理
在處理焦點的時候,有一些基礎的用法需要知道。
首先,一個控件isFocusable()需要爲true纔有資格可以獲取到焦點。如果想要在觸摸模式下獲取焦點,需要通過setFocusableInTouchMode(boolean)來設置。也可以直接在xml佈局文件中指定:
android:focusable="true",
android:focusableInTouchMode="true"
一、KeyEvent分發
keyEvent 分發過程:
而當按下遙控器的按鍵時,會產生一個按鍵事件,就是KeyEvent,包含“上”,“下”,“左”,“右”,“返回”,“確定”等指令。焦點的處理就在KeyEvent的分發當中完成。
首先,KeyEvent會流轉到ViewRootImpl中開始進行處理,具體方法是內部類ViewPostImeInputStage
中的processKeyEvent
:
private int processKeyEvent(QueuedInputEvent q) {
// 將系統輸入轉爲keyevent事件
final KeyEvent event = (KeyEvent)q.mEvent;
// 1. 先由DecorView進行按鍵事件派發
if (mView.dispatchKeyEvent(event)) {
return FINISH_HANDLED;
}
......
// Handle automatic focus changes.
if (event.getAction() == KeyEvent.ACTION_DOWN) {
if (groupNavigationDirection != 0) {
if (performKeyboardGroupNavigation(groupNavigationDirection)) {
return FINISH_HANDLED;
}
} else {
//2. 處理鍵盤的上下左右的焦點查找
if (performFocusNavigation(event)) {
return FINISH_HANDLED;
}
}
}
return FORWARD;
}
- mView.dispatchKeyEvent 由DecorView進行按鍵事件派發。返回 true事件消耗,不往下執行焦點搜索與請求,返回 false,繼續往下執行。
- 如果事件沒有被view框架消耗,之後會通過focusSearch去找下一個焦點view
接下來先看一下KeyEvent在view框架中的分發:
- DecorView 的 dispatchKeyEvent 函數
public boolean dispatchKeyEvent(KeyEvent event) {
final int keyCode = event.getKeyCode();
final int action = event.getAction();
final boolean isDown = action == KeyEvent.ACTION_DOWN;
......
if (!mWindow.isDestroyed()) {
// 這裏的cb就是activity對象,Activity實現了Window.Callback接口
final Window.Callback cb = mWindow.getCallback();
// cb.dispatchKeyEvent 調用的是 Activity的dispatchKeyEvent
final boolean handled = cb != null && mFeatureId < 0 ? cb.dispatchKeyEvent(event)
: super.dispatchKeyEvent(event);
// 是否消耗事件
if (handled) {
return true;
}
}
return isDown ? mWindow.onKeyDown(mFeatureId, event.getKeyCode(), event)
: mWindow.onKeyUp(mFeatureId, event.getKeyCode(), event);
}
- Activity 的 dispatchKeyEvent 函數
public boolean dispatchKeyEvent(KeyEvent event) {
onUserInteraction();
final int keyCode = event.getKeyCode();
if (keyCode == KeyEvent.KEYCODE_MENU &&
mActionBar != null && mActionBar.onMenuKeyEvent(event)) {
return true;
}
Window win = getWindow();
// 調用 PhoneWindow 的 superDispatchKeyEvent
// 裏面又調用 mDecor.superDispatchKeyEvent(event)
// mDecor爲 DecorView.
if (win.superDispatchKeyEvent(event)) {
return true;
}
View decor = mDecor;
if (decor == null) decor = win.getDecorView();
return event.dispatch(this, decor != null
? decor.getKeyDispatcherState() : null, this);
}
這裏也是可以做焦點控制,最好是在 event.getAction() == KeyEvent.ACTION_DOWN 進行.
因爲android 的 ViewRootlmpl 的 processKeyEvent 焦點搜索與請求的地方 進行了判斷if (event.getAction() == KeyEvent.ACTION_DOWN)
- DecorView 的 superDispatchKeyEvent 函數
public boolean superDispatchKeyEvent(KeyEvent event) {
// Give priority to closing action modes if applicable.
if (event.getKeyCode() == KeyEvent.KEYCODE_BACK) {
final int action = event.getAction();
// Back cancels action modes first.
if (mPrimaryActionMode != null) {
if (action == KeyEvent.ACTION_UP) {
mPrimaryActionMode.finish();
}
return true;
}
}
//DecorView繼承FrameLayout 這裏調用的是 ViewGroup.dispatchKeyEvent
if (super.dispatchKeyEvent(event)) {
return true;
}
return (getViewRootImpl() != null) && getViewRootImpl().dispatchUnhandledKeyEvent(event);
}
- ViewGroup 的 dispatchKeyEvent 函數
public boolean dispatchKeyEvent(KeyEvent event) {
if (mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onKeyEvent(event, 1);
}
if ((mPrivateFlags & (PFLAG_FOCUSED | PFLAG_HAS_BOUNDS))
== (PFLAG_FOCUSED | PFLAG_HAS_BOUNDS)) {
// 調用 view.dispatchKeyEvent
if (super.dispatchKeyEvent(event)) {
return true;
}
} else if (mFocused != null && (mFocused.mPrivateFlags & PFLAG_HAS_BOUNDS)
== PFLAG_HAS_BOUNDS) {
// 調用 focus view 的 dispatchKeyEvent
if (mFocused.dispatchKeyEvent(event)) {
return true;
}
}
if (mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onUnhandledEvent(event, 1);
}
return false;
}
• 首先ViewGroup會一層一層往上執行父類的dispatchKeyEvent方法,如果返回true那麼父類的dispatchKeyEvent方法就會返回true,也就代表父類消費了該焦點事件,那麼焦點事件自然就不會往下進行分發。
• 然後ViewGroup會判斷mFocused這個view是否爲空,如果爲空就會return false,焦點繼續往下傳遞;如果不爲空,那就會return mFocused的dispatchKeyEvent方法返回的結果。這個mFocused其實是ViewGroup中當前獲取焦點的子View
- 最後調用 View 的 dispatchKeyEvent
public boolean dispatchKeyEvent(KeyEvent event) {
if (mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onKeyEvent(event, 0);
}
// 調用 mOnKeyListener onKey回調,如果這裏也沒有消耗事件,繼續往下面執行
ListenerInfo li = mListenerInfo;
if (li != null && li.mOnKeyListener != null && (mViewFlags & ENABLED_MASK) == ENABLED
&& li.mOnKeyListener.onKey(this, event.getKeyCode(), event)) {
return true;
}
// 主要是處理一些回調,比如 onKeyDown,onKeyLongPress,onKeyUp等等
if (event.dispatch(this, mAttachInfo != null
? mAttachInfo.mKeyDispatchState : null, this)) {
return true;
}
if (mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
}
return false;
}
發現執行了onKeyListener中的onKey方法,如果onKey方法返回true,那麼dispatchKeyEvent方法也會返回true
如果想要修改ViewGroup焦點事件的分發
• 重寫view的dispatchKeyEvent方法
• 給某個子view設置onKeyListener監聽
二、第一次獲取焦點
下面再來看一下如果一個頁面第一次進入,系統是如何確定焦點是定位在哪個view上的
- ViewRootImpl中 performTraversals方法發起焦點獲取
if (mFirst) {
if (sAlwaysAssignFocus || !isInTouchMode()) {
// handle first focus request
if (DEBUG_INPUT_RESIZE) {
Log.v(mTag, "First: mView.hasFocus()=" + mView.hasFocus());
}
if (mView != null) {
if (!mView.hasFocus()) {
// 調用 View 的 restoreDefaultFocus
mView.restoreDefaultFocus();
if (DEBUG_INPUT_RESIZE) {
Log.v(mTag, "First: requested focused view=" + mView.findFocus());
}
} else {
if (DEBUG_INPUT_RESIZE) {
Log.v(mTag, "First: existing focused view=" + mView.findFocus());
}
}
}
} else {
// Some views (like ScrollView) won't hand focus to descendants that aren't within
// their viewport. Before layout, there's a good change these views are size 0
// which means no children can get focus. After layout, this view now has size, but
// is not guaranteed to hand-off focus to a focusable child (specifically, the edge-
// case where the child has a size prior to layout and thus won't trigger
// focusableViewAvailable).
View focused = mView.findFocus();
if (focused instanceof ViewGroup
&& ((ViewGroup) focused).getDescendantFocusability()
== ViewGroup.FOCUS_AFTER_DESCENDANTS) {
focused.restoreDefaultFocus();
}
}
}
- View.restoreDefaultFocus
public boolean restoreDefaultFocus() {
return requestFocus(View.FOCUS_DOWN);
}
由於DecorView繼承自FrameLayout,這裏調用的是ViewGroup的requestFocus
- ViewGroup.requestFocus
public boolean requestFocus(int direction, Rect previouslyFocusedRect) {
int descendantFocusability = getDescendantFocusability();
boolean result;
switch (descendantFocusability) {
case FOCUS_BLOCK_DESCENDANTS:
result = super.requestFocus(direction, previouslyFocusedRect);
break;
case FOCUS_BEFORE_DESCENDANTS: {
final boolean took = super.requestFocus(direction, previouslyFocusedRect);
result = took ? took : onRequestFocusInDescendants(direction,
previouslyFocusedRect);
break;
}
case FOCUS_AFTER_DESCENDANTS: {
// 調用 onRequestFocusInDescendants 遍歷子控件進行請求
final boolean took = onRequestFocusInDescendants(direction, previouslyFocusedRect);
result = took ? took : super.requestFocus(direction, previouslyFocusedRect);
break;
}
default:
throw new IllegalStateException("descendant focusability must be "
+ "one of FOCUS_BEFORE_DESCENDANTS, FOCUS_AFTER_DESCENDANTS, FOCUS_BLOCK_DESCENDANTS "
+ "but is " + descendantFocusability);
}
if (result && !isLayoutValid() && ((mPrivateFlags & PFLAG_WANTS_FOCUS) == 0)) {
mPrivateFlags |= PFLAG_WANTS_FOCUS;
}
return result;
}
descendantFocusability:
• FOCUS_AFTER_DESCENDANTS:先分發給Child View進行處理,如果所有的Child View都沒有處理,則自己再處理
• FOCUS_BEFORE_DESCENDANTS:ViewGroup先對焦點進行處理,如果沒有處理則分發給child View進行處理
• FOCUS_BLOCK_DESCENDANTS:ViewGroup本身進行處理,不管是否處理成功,都不會分發給ChildView進行處理
因爲 PhoneWindow 給 DecoreView 初始化時設置 了 setDescendantFocusability(ViewGroup.FOCUS_AFTER_DESCENDANTS),所以這裏默認是FOCUS_AFTER_DESCENDANTS
- ViewGroup.onRequestFocusInDescendants 遍歷子控件
protected boolean onRequestFocusInDescendants(int direction,Rect previouslyFocusedRect) {
int index;
int increment;
int end;
int count = mChildrenCount;
if ((direction & FOCUS_FORWARD) != 0) {
index = 0;
increment = 1;
end = count;
} else {
index = count - 1;
increment = -1;
end = -1;
}
final View[] children = mChildren;
for (int i = index; i != end; i += increment) {
View child = children[i];
if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE) {
// 遍歷子view調用requestFocus
if (child.requestFocus(direction, previouslyFocusedRect)) {
return true;
}
}
}
return false;
}
- 子view爭取焦點
# View.java
public boolean requestFocus(int direction, Rect previouslyFocusedRect) {
return requestFocusNoSearch(direction, previouslyFocusedRect);
}
private boolean requestFocusNoSearch(int direction, Rect previouslyFocusedRect) {
// 如果focusable爲false直接return
if (!canTakeFocus()) {
return false;
}
if (isInTouchMode() &&
(FOCUSABLE_IN_TOUCH_MODE != (mViewFlags & FOCUSABLE_IN_TOUCH_MODE))) {
return false;
}
// need to not have any parents blocking us
if (hasAncestorThatBlocksDescendantFocus()) {
return false;
}
if (!isLayoutValid()) {
mPrivateFlags |= PFLAG_WANTS_FOCUS;
} else {
clearParentsWantFocus();
}
// 關鍵函數
handleFocusGainInternal(direction, previouslyFocusedRect);
return true;
}
void handleFocusGainInternal(@FocusRealDirection int direction, Rect previouslyFocusedRect) {
if ((mPrivateFlags & PFLAG_FOCUSED) == 0) {
mPrivateFlags |= PFLAG_FOCUSED;
// 獲取父佈局的老焦點.
View oldFocus = (mAttachInfo != null) ? getRootView().findFocus() : null;
if (mParent != null) {
// 調用requestChildFocus,告訴上一層父佈局,
mParent.requestChildFocus(this, this);
updateFocusedInCluster(oldFocus, direction);
}
if (mAttachInfo != null) {
//全局焦點監聽的回調.
// 調用方式: View.getViewTreeObserver().addOnGlobalFocusChangeListener
mAttachInfo.mTreeObserver.dispatchOnGlobalFocusChange(oldFocus, this);
}
// 回調處理.
onFocusChanged(true, direction, previouslyFocusedRect);
refreshDrawableState();
}
}
# ViewGroup.java
public void requestChildFocus(View child, View focused) {
if (DBG) {
System.out.println(this + " requestChildFocus()");
}
if (getDescendantFocusability() == FOCUS_BLOCK_DESCENDANTS) {
return;
}
// Unfocus us, if necessary
super.unFocus(focused);
// We had a previous notion of who had focus. Clear it.
if (mFocused != child) {
if (mFocused != null) {
mFocused.unFocus(focused);
}
// 保存焦點
mFocused = child;
}
if (mParent != null) {
// 一層一層的回調父佈局
mParent.requestChildFocus(this, focused);
}
}
到此第一次請求焦點的過程基本告一個段落
三、焦點搜索
焦點移動的時候,默認的情況下,會按照一種算法去找在指定移動方向上最近的鄰居。在一些情況下,焦點的移動可能跟開發者的意圖不符,這時開發者可以在佈局文件中使用下面這些XML屬性來指定下一個焦點對象:
nextFocusDown
nextFocusLeft
nextFocusRight
nextFocusUp
在KeyEvent分發中已經知道如果分發過程中event沒有被消耗,就會根據方向搜索以及請求焦點View
- performFocusNavigation
dispatchKeyEvent過程中沒有view消耗keyEvent,如果event.getAction() == KeyEvent.ACTION_DOWN 則調用performFocusNavigation搜索下一個焦點
private boolean performFocusNavigation(KeyEvent event) {
int direction = 0;
......
if (direction != 0) {
// 一層一層的查找,找到真正的焦點view
View focused = mView.findFocus();
if (focused != null) {
// 調用焦點view的focusSearch進行焦點搜索
View v = focused.focusSearch(direction);
if (v != null && v != focused) {
// do the math the get the interesting rect
// of previous focused into the coord system of
// newly focused view
focused.getFocusedRect(mTempRect);
if (mView instanceof ViewGroup) {
((ViewGroup) mView).offsetDescendantRectToMyCoords(
focused, mTempRect);
((ViewGroup) mView).offsetRectIntoDescendantCoords(
v, mTempRect);
}
// 調用搜索到的view的requestFocus進行焦點獲取,流程同第一次焦點獲取
if (v.requestFocus(direction, mTempRect)) {
playSoundEffect(SoundEffectConstants
.getContantForFocusDirection(direction));
return true;
}
}
// 進行最後的垂死掙扎,
// 這裏可以處理一些焦點問題或者滾動翻頁問題
if (mView.dispatchUnhandledMove(focused, direction)) {
return true;
}
} else {
if (mView.restoreDefaultFocus()) {
return true;
}
}
}
return false;
}
- 調用View的focusSearch開始搜索焦點
View並不會直接去找焦點,而是交給它的parent去找。逐漸調用VIewGroup的focusSearch方法去搜索知道最外層的佈局。最終實際上調用的是FocusFinder.getInstance().findNextFocus
# View
public View focusSearch(@FocusRealDirection int direction) {
if (mParent != null) {
return mParent.focusSearch(this, direction);
} else {
return null;
}
}
# ViewGroup
public View focusSearch(View focused, int direction) {
if (isRootNamespace()) {
// root namespace means we should consider ourselves the top of the
// tree for focus searching; otherwise we could be focus searching
// into other tabs. see LocalActivityManager and TabHost for more info.
return FocusFinder.getInstance().findNextFocus(this, focused, direction);
} else if (mParent != null) {
return mParent.focusSearch(focused, direction);
}
return null;
}
- FocusFinder的indNextFocus方法
private View findNextFocus(ViewGroup root, View focused, Rect focusedRect, int direction) {
View next = null;
ViewGroup effectiveRoot = getEffectiveRoot(root, focused);
// 流程一:
if (focused != null) {
// 尋找用戶指定的下一個焦點
next = findNextUserSpecifiedFocus(effectiveRoot, focused, direction);
}
//如果找到,直接返回用戶指定的焦點
if (next != null) {
return next;
}
// 流程二:
ArrayList<View> focusables = mTempList;
try {
focusables.clear();
// 把當前root下的所有direction方向上可以獲得焦點的view加入列表
effectiveRoot.addFocusables(focusables, direction);
if (!focusables.isEmpty()) {
// 繼續尋找當前root下的焦點
next = findNextFocus(effectiveRoot, focused, focusedRect, direction, focusables);
}
} finally {
focusables.clear();
}
return next;
}
流程一:查找用戶指定的下一個焦點
1. FocusFinder findUserSetNextFocus()找到用戶指定的下一個焦點
private View findNextUserSpecifiedFocus(ViewGroup root, View focused, int direction) {
// check for user specified next focus
View userSetNextFocus = focused.findUserSetNextFocus(root, direction);
View cycleCheck = userSetNextFocus;
boolean cycleStep = true; // we want the first toggle to yield false
while (userSetNextFocus != null) {
// 判斷是否可以獲得焦點
if (userSetNextFocus.isFocusable()
&& userSetNextFocus.getVisibility() == View.VISIBLE
&& (!userSetNextFocus.isInTouchMode()
|| userSetNextFocus.isFocusableInTouchMode())) {
return userSetNextFocus;
}
userSetNextFocus = userSetNextFocus.findUserSetNextFocus(root, direction);
if (cycleStep = !cycleStep) {
cycleCheck = cycleCheck.findUserSetNextFocus(root, direction);
if (cycleCheck == userSetNextFocus) {
// found a cycle, user-specified focus forms a loop and none of the views
// are currently focusable.
break;
}
}
}
return null;
}
2. View.findUserSetNextFocus
View findUserSetNextFocus(View root, @FocusDirection int direction) {
switch (direction) {
case FOCUS_LEFT:
// 如果mNextFocusLeftId == View.NO_ID 即用戶沒有指定下一個焦點直接返回null
if (mNextFocusLeftId == View.NO_ID) return null;
return findViewInsideOutShouldExist(root, mNextFocusLeftId);
case FOCUS_RIGHT:
......
}
}
return null;
}
3. View.findViewInsideOutShouldExist
private View findViewInsideOutShouldExist(View root, int id) {
if (mMatchIdPredicate == null) {
mMatchIdPredicate = new MatchIdPredicate();
}
// 要尋找的下一個焦點的view的id
mMatchIdPredicate.mId = id;
View result = root.findViewByPredicateInsideOut(this, mMatchIdPredicate);
if (result == null) {
Log.w(VIEW_LOG_TAG, "couldn't find view with id " + id);
}
return result;
}
4. View.findViewByPredicateInsideOut
public final <T extends View> T findViewByPredicateInsideOut(
View start, Predicate<View> predicate) {
View childToSkip = null;
for (;;) {
// 判斷一下start跟id指定的view是否是同一個,同一個直接返回
T view = start.findViewByPredicateTraversal(predicate, childToSkip);
if (view != null || start == this) {
return view;
}
// 如果沒有找到,則一層層找到start的父view繼續比較
ViewParent parent = start.getParent();
if (parent == null || !(parent instanceof View)) {
return null;
}
childToSkip = start;
start = (View) parent;
}
}
5. View.findViewByPredicateTraversal 查找子view中是否有對應id的view
protected <T extends View> T findViewByPredicateTraversal(Predicate<View> predicate,View childToSkip) {
if (predicate.test(this)) {
return (T) this;
}
final View[] where = mChildren;
final int len = mChildrenCount;
for (int i = 0; i < len; i++) {
View v = where[i];
if (v != childToSkip && (v.mPrivateFlags & PFLAG_IS_ROOT_NAMESPACE) == 0) {
v = v.findViewByPredicate(predicate);
if (v != null) {
return (T) v;
}
}
}
return null;
}
流程二:獲取搜索方向上所有可以獲取焦點的view,使用算法查找下一個view
addFocusables() 獲取搜索方向上可獲得焦點的view
public void addFocusables(ArrayList<View> views, int direction, int focusableMode) {
final int focusableCount = views.size();
final int descendantFocusability = getDescendantFocusability();
final boolean blockFocusForTouchscreen = shouldBlockFocusForTouchscreen();
final boolean focusSelf = (isFocusableInTouchMode() || !blockFocusForTouchscreen);
// 覆蓋子view,自己獲取焦點
if (descendantFocusability == FOCUS_BLOCK_DESCENDANTS) {
if (focusSelf) {
super.addFocusables(views, direction, focusableMode);
}
return;
}
if (blockFocusForTouchscreen) {
focusableMode |= FOCUSABLES_TOUCH_MODE;
}
// 自己優先獲取焦點
if ((descendantFocusability == FOCUS_BEFORE_DESCENDANTS) && focusSelf) {
super.addFocusables(views, direction, focusableMode);
}
int count = 0;
final View[] children = new View[mChildrenCount];
for (int i = 0; i < mChildrenCount; ++i) {
View child = mChildren[i];
// 判斷view是否可見
if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE) {
children[count++] = child;
}
}
// 根據位置對children進行排序
FocusFinder.sort(children, 0, count, this, isLayoutRtl());
for (int i = 0; i < count; ++i) {
children[i].addFocusables(views, direction, focusableMode);
}
// When set to FOCUS_AFTER_DESCENDANTS, we only add ourselves if
// there aren't any focusable descendants. this is
// to avoid the focus search finding layouts when a more precise search
// among the focusable children would be more interesting.
if ((descendantFocusability == FOCUS_AFTER_DESCENDANTS) && focusSelf
&& focusableCount == views.size()) {
super.addFocusables(views, direction, focusableMode);
}
}
descendantFocusability屬性決定了ViewGroup和其子view的聚焦優先級
• FOCUS_BLOCK_DESCENDANTS:viewgroup會覆蓋子類控件而直接獲得焦點
• FOCUS_BEFORE_DESCENDANTS:viewgroup會覆蓋子類控件而直接獲得焦點
• FOCUS_AFTER_DESCENDANTS:viewgroup只有當其子類控件不需要獲取焦點時才獲取焦點
addFocusables
的第一個參數views是由root決定的。在ViewGroup的focusSearch方法中傳進來的root是DecorView,也可以主動調用FocusFinder的findNextFocus方法,在指定的ViewGroup中查找焦點。
FocusFinder.findNextFocus
查找焦點
private View findNextFocus(ViewGroup root, View focused, Rect focusedRect,
int direction, ArrayList<View> focusables) {
// 1. 焦點不爲空的情況
if (focused != null) {
if (focusedRect == null) {
focusedRect = mFocusedRect;
}
// fill in interesting rect from focused
focused.getFocusedRect(focusedRect);
root.offsetDescendantRectToMyCoords(focused, focusedRect);
} else {
// 2. 焦點爲空的情況
if (focusedRect == null) {
focusedRect = mFocusedRect;
// make up a rect at top left or bottom right of root
switch (direction) {
case View.FOCUS_RIGHT:
case View.FOCUS_DOWN:
setFocusTopLeft(root, focusedRect);
break;
case View.FOCUS_FORWARD:
if (root.isLayoutRtl()) {
setFocusBottomRight(root, focusedRect);
} else {
setFocusTopLeft(root, focusedRect);
}
break;
case View.FOCUS_LEFT:
case View.FOCUS_UP:
setFocusBottomRight(root, focusedRect);
break;
case View.FOCUS_BACKWARD:
if (root.isLayoutRtl()) {
setFocusTopLeft(root, focusedRect);
} else {
setFocusBottomRight(root, focusedRect);
break;
}
}
}
}
switch (direction) {
case View.FOCUS_FORWARD:
case View.FOCUS_BACKWARD:
return findNextFocusInRelativeDirection(focusables, root, focused, focusedRect,
direction);
case View.FOCUS_UP:
case View.FOCUS_DOWN:
case View.FOCUS_LEFT:
case View.FOCUS_RIGHT:
return findNextFocusInAbsoluteDirection(focusables, root, focused,
focusedRect, direction);
default:
throw new IllegalArgumentException("Unknown direction: " + direction);
}
}
View findNextFocusInAbsoluteDirection(ArrayList<View> focusables, ViewGroup root, View focused,
Rect focusedRect, int direction) {
// initialize the best candidate to something impossible
// (so the first plausible view will become the best choice)
mBestCandidateRect.set(focusedRect);
switch(direction) {
case View.FOCUS_LEFT:
// mBestCandidateRect在focusedReact的右邊,並且距離focusedReact的右邊一個像素
mBestCandidateRect.offset(focusedRect.width() + 1, 0);
break;
case View.FOCUS_RIGHT:
mBestCandidateRect.offset(-(focusedRect.width() + 1), 0);
break;
case View.FOCUS_UP:
mBestCandidateRect.offset(0, focusedRect.height() + 1);
break;
case View.FOCUS_DOWN:
mBestCandidateRect.offset(0, -(focusedRect.height() + 1));
}
View closest = null;
//遍歷可獲得焦點的列表
int numFocusables = focusables.size();
for (int i = 0; i < numFocusables; i++) {
View focusable = focusables.get(i);
// only interested in other non-root views
if (focusable == focused || focusable == root) continue;
// get focus bounds of other view in same coordinate system
focusable.getFocusedRect(mOtherRect);
root.offsetDescendantRectToMyCoords(focusable, mOtherRect);
//找到最佳的候選的view,則返回
if (isBetterCandidate(direction, focusedRect, mOtherRect, mBestCandidateRect)) {
mBestCandidateRect.set(mOtherRect);
closest = focusable;
}
}
return closest;
}