You can Solve a Geometry Problem too
Time Limit:1000MS Memory Limit:32768KB 64bit
IO Format:%I64d & %I64u
Description
Many geometry(幾何)problems were designed in the ACM/ICPC. And now, I also prepare a geometry problem for this final exam. According to the experience of many ACMers, geometry problems are always much trouble, but this problem is very easy, after all we are now
attending an exam, not a contest :)
Give you N (1<=N<=100) segments(線段), please output the number of all intersections(交點). You should count repeatedly if M (M>2) segments intersect at the same point.
Note:
You can assume that two segments would not intersect at more than one point.
Output
For each case, print the number of intersections, and one line one case.
題目大意:
有 n 條直線,讓你判斷有多少個交點
分析:
判斷兩直線是否相交
分兩步:
①:快速排斥
設以線段P1P2爲對角線的矩形爲R,以線段Q1Q2爲對角線的矩形爲T,如果R和T不相交,顯然兩線段不會相交。
②:跨立
如果兩直線相交,則兩直線必然相互跨立對方。若P1P2跨立Q1Q2,則矢量(P1-Q1)和(P2-Q1)位於矢量(Q2-Q1)的兩側,
即(P1-Q1)X(Q2-Q1)*(P2-Q1)X(Q2-Q1)<0. 上式可改寫爲(P1-Q1)X(Q2-Q1)*(Q2-Q1)X(P2-Q1)>0.
當(P1-Q1)X(Q2-Q1)=0 時,說明(P1-Q1)和(Q2-Q1)共線,但因爲已經通過快速排斥實驗,所以
P1一定在線段Q1Q2上,同理,(Q2-Q1)X(P2-Q1)=0 說明P2一定在直線Q1Q2上。所以判斷P1P2跨立Q1Q2的依據是:
(P1 - Q1) X (Q2 - Q1) * (Q2 - Q1) X (P2 -Q1)>=0 X 是叉乘的意思
附上一個判斷線段交叉的解題思路:http://blog.csdn.net/xia842655187/article/details/51469130 點擊打開鏈接
附上代碼:
#include <iostream>
#include <cstring>
#include <cstdio>
#include <string>
#include <algorithm>
#include <vector>
#include <cmath>
#define LL long long
#define MAX_N 50000
using namespace std;
struct point
{
double x,y;
};
struct Line
{
point a,b;
};
int Seg(Line a,Line b)
{
double k1=(a.a.x - b.a.x)*(b.b.y - b.b.x)-(a.b.x - b.b.x)*(b.a.y - b.a.x);
double k2=(b.a.y - b.a.x)*(a.b.y - b.b.x)-(b.b.y - b.b.x)*(a.a.y - b.a.x);
if(k1*k2>=0)
return 1;
else
return 0;
}
int main()
{
Line line[110];
int n;
while(cin >> n && n)
{
int ans = 0;
for(int i = 0;i < n;i++)
{
scanf("%lf%lf%lf%lf",&line[i].a.x,&line[i].b.x,&line[i].a.y,&line[i].b.y);
for(int j = 0;j < i;j++)
{
if(Seg(line[i],line[j]) && Seg(line[j],line[i]))
ans++;
}
}
cout << ans << endl;
}
return 0;
}