Chars conversation

 Assign TCHAR Array to CString
============================
CString someString;
TCHAR szValue[MAX_PATH + 1];
someString = szValue;

Assingn CString to TCHAR Array
============================
::_tcsncpy_s(CurrentReminder.m_ptszDateTimeDue, REMINDER_BUFFER_SIZE, CString(item->DateTimeDue), REMINDER_BUFFER_SIZE);

Provider=Microsoft.SQLSERVER.MOBILE.OLEDB.3.0;Persist Security Info=False;Data Source=C:/Program Files/Microsoft SQL Server Compact Edition/v3.1/SDK/Samples/Northwind.sdf

USES_CONVERSION
_bstr_t imageText;
LPSTR srcImage=OLE2A(imageText);
 四、CComBSTR和_bstr_t

  CComBSTR是對BSTR數據類型封裝的一個ATL類,它的操作比較方便。例如:

CComBSTR bstr1;
bstr1 = "Bye"; // 直接賦值
OLECHAR* str = OLESTR("ta ta"); // 長度爲5的寬字符
CComBSTR bstr2(wcslen(str)); // 定義長度爲5
wcscpy(bstr2.m_str, str); // 將寬字符串複製到BSTR中
CComBSTR bstr3(5, OLESTR("Hello World"));
CComBSTR bstr4(5, "Hello World");
CComBSTR bstr5(OLESTR("Hey there"));
CComBSTR bstr6("Hey there");
CComBSTR bstr7(bstr6);
// 構造時複製,內容爲"Hey there"

  _bstr_t是是C++對BSTR的封裝,它的構造和析構函數分別調用SysAllocString和SysFreeString函數,其他操作是借用BSTR API函數。與_variant_t相似,使用時也要添加comutil.h和comsupp.lib。

  五、BSTR、char*和CString轉換

  (1) char*轉換成CString

  若將char*轉換成CString,除了直接賦值外,還可使用CString::Format進行。例如:

char chArray[] = "This is a test";
char * p = "This is a test";

  或

LPSTR p = "This is a test";

  或在已定義Unicode應的用程序中

TCHAR * p = _T("This is a test");

  或

LPTSTR p = _T("This is a test");
CString theString = chArray;
theString.Format(_T("%s"), chArray);
theString = p;

  (2) CString轉換成char*

  若將CString類轉換成char*(LPSTR)類型,常常使用下列三種方法:

  方法一,使用強制轉換。例如:

CString theString( "This is a test" );
LPTSTR lpsz =(LPTSTR)(LPCTSTR)theString;

  方法二,使用strcpy。例如:

CString theString( "This is a test" );
LPTSTR lpsz = new TCHAR[theString.GetLength()+1];
_tcscpy(lpsz, theString);

  需要說明的是,strcpy(或可移值Unicode/MBCS的_tcscpy)的第二個參數是 const wchar_t* (Unicode)或const char* (ANSI),系統編譯器將會自動對其進行轉換。

  方法三,使用CString::GetBuffer。例如:

CString s(_T("This is a test "));
LPTSTR p = s.GetBuffer();
// 在這裏添加使用p的代碼
if(p != NULL) *p = _T('/0');
s.ReleaseBuffer();
// 使用完後及時釋放,以便能使用其它的CString成員函數

  (3) BSTR轉換成char*

  方法一,使用ConvertBSTRToString。例如:

#include
#pragma comment(lib, "comsupp.lib")
int _tmain(int argc, _TCHAR* argv[]){
BSTR bstrText = ::SysAllocString(L"Test");
char* lpszText2 = _com_util::ConvertBSTRToString(bstrText);
SysFreeString(bstrText); // 用完釋放
delete[] lpszText2;
return 0;
}

  方法二,使用_bstr_t的賦值運算符重載。例如:

_bstr_t b = bstrText;
char* lpszText2 = b;

  (4) char*轉換成BSTR

  方法一,使用SysAllocString等API函數。例如:

BSTR bstrText = ::SysAllocString(L"Test");
BSTR bstrText = ::SysAllocStringLen(L"Test",4);
BSTR bstrText = ::SysAllocStringByteLen("Test",4);

  方法二,使用COleVariant或_variant_t。例如:

//COleVariant strVar("This is a test");
_variant_t strVar("This is a test");
BSTR bstrText = strVar.bstrVal;

  方法三,使用_bstr_t,這是一種最簡單的方法。例如:

BSTR bstrText = _bstr_t("This is a test");

  方法四,使用CComBSTR。例如:

BSTR bstrText = CComBSTR("This is a test");

  或

CComBSTR bstr("This is a test");
BSTR bstrText = bstr.m_str;

  方法五,使用ConvertStringToBSTR。例如:

char* lpszText = "Test";
BSTR bstrText = _com_util::ConvertStringToBSTR(lpszText);

  (5) CString轉換成BSTR

  通常是通過使用CStringT::AllocSysString來實現。例如:

CString str("This is a test");
BSTR bstrText = str.AllocSysString();

SysFreeString(bstrText); // 用完釋放

  (6) BSTR轉換成CString

  一般可按下列方法進行:

BSTR bstrText = ::SysAllocString(L"Test");
CStringA str;
str.Empty();
str = bstrText;

  或

CStringA str(bstrText);

  (7) ANSI、Unicode和寬字符之間的轉換

  方法一,使用MultiByteToWideChar將ANSI字符轉換成Unicode字符,使用WideCharToMultiByte將Unicode字符轉換成ANSI字符。

  方法二,使用“_T”將ANSI轉換成“一般”類型字符串,使用“L”將ANSI轉換成Unicode,而在託管C++環境中還可使用S將ANSI字符串轉換成String*對象。例如:

TCHAR tstr[] = _T("this is a test");
wchar_t wszStr[] = L"This is a test";
String* str = S”This is a test”;

  方法三,使用ATL 7.0的轉換宏和類。ATL7.0在原有3.0基礎上完善和增加了許多字符串轉換宏以及提供相應的類,它具有如圖3所示的統一形式:

  其中,第一個C表示“類”,以便於ATL 3.0宏相區別,第二個C表示常量,2表示“to”,EX表示要開闢一定大小的緩衝。SourceType和DestinationType可以是A、 T、W和OLE,其含義分別是ANSI、Unicode、“一般”類型和OLE字符串。例如,CA2CT就是將ANSI轉換成一般類型的字符串常量。下面是一些示例代碼:

LPTSTR tstr= CA2TEX<16>("this is a test");
LPCTSTR tcstr= CA2CT("this is a test");
wchar_t wszStr[] = L"This is a test";
char* chstr = CW2A(wszStr);


   1. Open the application's project file.
   2. Access the application's properties via the Project | HelloWorld Properties file menu.
   3. Select the Debugging category within the Configuration Properties folder in the Properties window.
   4. Change the Debugger Mode setting from Project to Program.
   5. For the Start Application setting, enter the complete path to the HelloWorld.exe file copied to the remote computer. (On my test machine, this is c:/HelloWorld.exe.)
   6. Set Enable Remote Debugging to True.
   7. For the Remote Debug Machine setting, enter the machine name or IP address for the remote machine.
   8. If you want to do mixed-mode debugging of managed and unmanaged code, set Enable Unmanaged Debugging to True.
   9. Click OK to save your changes.

Now you're ready to debug this application. When you choose Debug | Start from the file menu, the application is started on the remote machine. You can set breakpoints in the code within VS.NET, and the remote program will stop execution when it reaches the breakpoint(s). Then, you can step through the code (or whatever debugging action you choose) and try to pinpoint the runtime problems--if there are any. Note: You can use the same approach if you're using another .NET language such as VB.NET.
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