計算二叉樹的深度
/*
struct TreeNode {
int val;
struct TreeNode *left;
struct TreeNode *right;
TreeNode(int x) :
val(x), left(NULL), right(NULL) {
}
};*/
class Solution {
public:
int TreeDepth(TreeNode* pRoot)
{
if(pRoot==NULL)
return 0;
int left = TreeDepth(pRoot->left);
int right = TreeDepth(pRoot->right);
return left>right?left+1:right+1;
}
};
判斷二叉樹是否是平衡二叉樹
class Solution {
public:
int TreeDepth(TreeNode* pRoot){
if(pRoot==NULL)
return 0;
int left = TreeDepth(pRoot->left);
int right = TreeDepth(pRoot->right);
return left>right?left+1:right+1;
}
bool IsBalanced_Solution(TreeNode* pRoot) {
if(pRoot==NULL)
return true;
int left = TreeDepth(pRoot->left);
int right = TreeDepth(pRoot->right);
if(left-right>1||left-right<-1)
return false;
return IsBalanced_Solution(pRoot->left)&&IsBalanced_Solution(pRoot->right);
}
};
//後續遍歷二叉樹,遍歷過程中求子樹高度,判斷是否平衡
class Solution {
public:
bool IsBalanced(TreeNode *root, int & dep){
if(root == NULL){
return true;
}
int left = 0;
int right = 0;
if(IsBalanced(root->left,left) && IsBalanced(root->right, right)){
int dif = left - right;
if(dif<-1 || dif >1)
return false;
dep = (left > right ? left : right) + 1;
return true;
}
return false;
}
bool IsBalanced_Solution(TreeNode* pRoot) {
int dep = 0;
return IsBalanced(pRoot, dep);
}
};