局域網內手機控制開關工作電腦顯示器:
#include <winsock2.h>
#include <stdio.h>
#include <windows.h>
#pragma comment(lib,"ws2_32.lib")
int main(int argc, char* argv[]){
short port=8000;
WSADATA wsa;
init:
//init socket
if(WSAStartup(MAKEWORD(2,2),&wsa)!=0){
printf("init failed\n");
exit(-1);
}
//create sockt
SOCKET serverSocket;
if((serverSocket=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP))==INVALID_SOCKET){
printf("create failed\n");
exit(-1);
}
struct sockaddr_in serverAddress;
memset(&serverAddress,0,sizeof(sockaddr_in));
serverAddress.sin_family=AF_INET;
serverAddress.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
serverAddress.sin_port = htons(port);
if(bind(serverSocket,(sockaddr*)&serverAddress,sizeof(serverAddress))==SOCKET_ERROR){
printf("port: %d\n",port);
exit(-1);
}
if(listen(serverSocket,SOMAXCONN)==SOCKET_ERROR){
printf("listen failed\n");
exit(-1);
}
printf("Server %d is listening......\n",port);
SOCKET clientSocket;
struct sockaddr_in clientAddress;//address
memset(&clientAddress,0,sizeof(clientAddress));
int addrlen = sizeof(clientAddress);
//accept connection
if((clientSocket=accept(serverSocket,(sockaddr*)&clientAddress,&addrlen))==INVALID_SOCKET){
printf("connect failed");
exit(-1);
}
printf("Accept connection from %s\n",inet_ntoa(clientAddress.sin_addr));
char buf[4096];
while(1){
//receive data
int bytes;
if((bytes=recv(clientSocket,buf,sizeof(buf),0))==0){
printf("receive faild\n");
WSACleanup();
goto init;
}
buf[bytes]='\0';
printf("Message from %s %s\n",inet_ntoa(clientAddress.sin_addr),buf);
if(buf[0]=='a')
{
SendMessage(HWND_BROADCAST,WM_SYSCOMMAND,SC_MONITORPOWER,2);//close monitor
}
if(buf[0]=='b')
{
SendMessage(HWND_BROADCAST,WM_SYSCOMMAND,SC_MONITORPOWER,-1);//open monitor
}
if(send(clientSocket,buf,bytes,0)==SOCKET_ERROR){
printf("send faild\n");
WSACleanup();
goto init;
}
}
WSACleanup();
return 0;
}