IOS綁定資源到BitmapData

  

[Embed(source="image.png")]
public var MyEmbed:Class;

private function getBitmapData():BitmapData
{
    var bitmapAsset:BitmapAsset = new MyEmbed();
    return bitmapAsset.bitmapData;
}

 

 

[Embed(source="image.png",mimeType="application/octet-stream")]
public var MyEmbed:Class;

private function getByteArray():ByteArrayAsset
{
    var byteArrayAsset:ByteArrayAsset = new MyEmbed();
    return byteArrayAsset;
}

 

[Embed(source="myTextFile.txt",mimeType="application/octet-stream")]
public var MyEmbed:Class;

private function readEmbeddedTxt():String
{
    var byteArrayAsset:ByteArrayAsset = new MyEmbed();
    return byteArrayAsset.toString();
}

 

[Bindable] [Embed(source="assets/bug_add.png")] private var BugAddIcon:Class; private var diff:BitmapData; private function init():void { var bmd1:BitmapData = new BugIcon().bitmapData; var bmd2:BitmapData = new BugAddIcon().bitmapData; diff = BitmapData(bmd1.compare(bmd2)); img3.source = new Bitmap(diff); }

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