#include "stdafx.h"
#include <malloc.h>
#define OK 1
#define ERROR 0
#define TRUE 1
#define FALSE 0
#define MAXSIZE 20 /* 存儲空間初始分配量 */
typedef int Status;
typedef int SElemType; /* SElemType類型根據實際情況而定,這裏假設爲int */
/* 鏈棧結構 */
typedef struct StackNode
{
SElemType data;
struct StackNode *next;
}StackNode,*LinkStackPtr;
typedef struct LinkStack
{
LinkStackPtr top;
int count;
}LinkStack;
Status visit(SElemType c)
{
printf("%d ",c);
return OK;
}
/* 構造一個空棧S */
Status InitStack(LinkStack *S)
{
S->top = (LinkStackPtr)malloc(sizeof(StackNode));
if(!S->top)
{
return ERROR;
}
S->top = NULL;
S->count = 0;
return OK;
}
/* 把S置爲空棧 */
Status ClearStack(LinkStack *S)
{
LinkStackPtr p,q;
p = S->top;
while(p)
{
q = p; /* "q" is the prev node of node "p"*/
p = p->next;
free(q);
}
S->count=0;
return OK;
}
/* 若棧S爲空棧,則返回TRUE,否則返回FALSE */
Status IsEmptyStack(LinkStack S)
{
if (S.count == 0)
{
return TRUE;
}
else
{
return FALSE;
}
}
/* 返回S的元素個數,即棧的長度 */
int GetStackLength(LinkStack S)
{
return S.count;
}
/* 若棧不空,則用e返回S的棧頂元素,並返回OK;否則返回ERROR */
Status GetTopElem(LinkStack S,SElemType *e)
{
if (S.top == NULL)
{
return ERROR;
}
else
{
*e = S.top->data;
}
return OK;
}
/* 插入元素e爲新的棧頂元素 */
Status Push(LinkStack *S,SElemType e)
{
LinkStackPtr s=(LinkStackPtr)malloc(sizeof(StackNode));
if (!s)
{
return ERROR;
}
s->data = e;
s->next = S->top;/* 把當前的棧頂元素賦值給新結點的直接後繼,見圖中① */
S->top = s; /* 將新的結點s賦值給棧頂指針,見圖中② */
S->count++;
return OK;
}
/* 若棧不空,則刪除S的棧頂元素,用e返回其值,並返回OK;否則返回ERROR */
Status Pop(LinkStack *S,SElemType *e)
{
LinkStackPtr p;
if(IsEmptyStack(*S))
{
return ERROR;
}
*e = S->top->data;
p = S->top; /* 將棧頂結點賦值給p,見圖中③ */
S->top = S->top->next;/* 使得棧頂指針下移一位,指向後一結點,見圖中④ */
free(p); /* 釋放結點p */
S->count--;
return OK;
}
Status StackTraverse(LinkStack S)
{
LinkStackPtr p;
p=S.top;
while(p)
{
visit(p->data);
p=p->next;
}
printf("\n");
return OK;
}
int _tmain(int argc, _TCHAR* argv[])
{
int j;
LinkStack s;
int e;
if(InitStack(&s)==OK)
for(j=1;j<=10;j++)
Push(&s,j);
printf("棧中元素依次爲:");
StackTraverse(s);
Pop(&s,&e);
printf("彈出的棧頂元素 e=%d\n",e);
printf("棧空否:%d(1:空 0:否)\n",IsEmptyStack(s));
GetTopElem(s,&e);
printf("棧頂元素 e=%d 棧的長度爲%d\n",e,GetStackLength(s));
ClearStack(&s);
printf("清空棧後,棧空否:%d(1:空 0:否)\n",IsEmptyStack(s));
return 0;
}
鏈式棧的基本操作——LinkStack(C語言版)
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