Photon教程——建立簡單的Photon服務器(二)

建立簡單的Photon服務器(二)

上一篇博文(Photon教程——建立簡單的Photon服務器(一))的地址:https://blog.csdn.net/ultramansail/article/details/102755901

生成庫文件

一、生成解決方案

  1. 指定解決方案生成的輸出目錄

(1)右擊解決方案,點擊“屬性”

(2)屬性窗口打開後,點擊“生成”,點擊輸出路徑後的瀏覽按鈕,選擇輸出路徑,要記住這個路徑,以後講這個路徑直接用“輸出路徑”表述

2.點擊“生成->生成解決方案”

 

3.我們發現“輸出路徑/netstandard2.0”目錄多了這些文件(有些版本可能直接在“輸出路徑”目錄)

在Photon目錄創建應用

一、新建應用目錄

1.在Photon根目錄下的“deploy”目錄下新建一個文件夾,命名爲“GameServer”,在“GameServer”目錄下新建文件夾“bin”

2.把“輸出路徑/netstandard2.0”(或“輸出路徑”)目錄下的文件全部拷貝到“Photon根目錄/deploy/GameServer/bin”目錄

二、配置PhotonServer.config文件

1.在“Photon根目錄/deploy/bin_Win64”目錄下找到“PhotonServer.config”文件,打開它

2.在最末尾的</Configuration>前追加一下內容

 

 <!-- Instance settings -->

  <GameServer

MaxMessageSize="512000"

MaxQueuedDataPerPeer="512000"

PerPeerMaxReliableDataInTransit="51200"

PerPeerTransmitRateLimitKBSec="256"

PerPeerTransmitRatePeriodMilliseconds="200"

MinimumTimeout="5000"

MaximumTimeout="30000"

DisplayName="Game Server"

>



    <!-- 0.0.0.0 opens listeners on all available IPs. Machines with multiple IPs should define the correct one here. -->

    <!-- Port 5055 is Photon's default for UDP connections. -->

    <UDPListeners>

      <UDPListener

IPAddress="0.0.0.0"

Port="5055"

OverrideApplication="GameServer">

      </UDPListener>

    </UDPListeners>



    <!-- 0.0.0.0 opens listeners on all available IPs. Machines with multiple IPs should define the correct one here. -->

    <!-- Port 4530 is Photon's default for TCP connecttions. -->

    <!-- A Policy application is defined in case that policy requests are sent to this listener (known bug of some some flash clients) -->

    <TCPListeners>

      <TCPListener

IPAddress="0.0.0.0"

Port="4530"

PolicyFile="Policy\assets\socket-policy.xml"

InactivityTimeout="10000"

OverrideApplication="GameServer"

>

      </TCPListener>

    </TCPListeners>



    <!-- Policy request listener for Unity and Flash (port 843) and Silverlight (port 943)  -->

    <PolicyFileListeners>

      <!-- multiple Listeners allowed for different ports -->

      <PolicyFileListener

IPAddress="0.0.0.0"

Port="843"

PolicyFile="Policy\assets\socket-policy.xml"

InactivityTimeout="10000">

      </PolicyFileListener>

      <PolicyFileListener

IPAddress="0.0.0.0"

Port="943"

PolicyFile="Policy\assets\socket-policy-silverlight.xml"

InactivityTimeout="10000">

      </PolicyFileListener>

    </PolicyFileListeners>



    <!-- WebSocket (and Flash-Fallback) compatible listener -->

    <WebSocketListeners>

      <WebSocketListener

IPAddress="0.0.0.0"

Port="9090"

DisableNagle="true"

InactivityTimeout="10000"

OverrideApplication="GameServer">

      </WebSocketListener>

    </WebSocketListeners>



    <!-- Defines the Photon Runtime Assembly to use. -->

    <Runtime

Assembly="PhotonHostRuntime, Culture=neutral"

Type="PhotonHostRuntime.PhotonDomainManager"

UnhandledExceptionPolicy="Ignore">

    </Runtime>





    <!-- Defines which applications are loaded on start and which of them is used by default. Make sure the default application is defined. -->

    <!-- Application-folders must be located in the same folder as the bin_win32 folders. The BaseDirectory must include a "bin" folder. -->

    <Applications Default="GameServer">



      <!-- Game Server Application -->

      <Application

Name="GameServer"

BaseDirectory="GameServer"

Assembly="GameServer"

Type="GameServer.GameServer"

ForceAutoRestart="true"

WatchFiles="dll;config"

ExcludeFiles="log4net.config">

      </Application>



      <!-- CounterPublisher Application -->

      <Application

Name="CounterPublisher"

BaseDirectory="CounterPublisher"

Assembly="CounterPublisher"

Type="Photon.CounterPublisher.Application"

ForceAutoRestart="true"

WatchFiles="dll;config"

ExcludeFiles="log4net.config">

      </Application>



    </Applications>

  </GameServer>

注Application代碼塊中,Name是服務的名稱(應用的名稱),BaseDirectory是應用相對於“Photon根目錄/deploy”的路徑,Assembly是程序集,是主類(繼承自ApplicationBase的類)的名稱,Type是類的類型,一般爲“命名空間.類名”

三、開啓服務器

1.打開主程序“Phton根目錄/deploy/bin_Win64/PhotonControl.exe”

2.右擊PhotonControl的後臺圖標,點擊“Game Instance->Start as application”,啓動服務(如果服務啓動不了,請檢查配置文件),退出應用則點擊“Stop application”

下一篇博文(Photon教程——使用log4net插件在Photon中打印log)的地址:https://blog.csdn.net/ultramansail/article/details/102756662

發表評論
所有評論
還沒有人評論,想成為第一個評論的人麼? 請在上方評論欄輸入並且點擊發布.
相關文章