js canvas 繪圖時位置偏離的問題

使用 canvas 繪圖時,指定的 div 大小一定不要超過該 div 所能獲得的最大範圍,否則繪製的點會跟實際位置發生偏離。

例如

<html> 
<head> 
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 
<title>Untitled 1</title> 
<style type="text/css"> 
.style1 { 
  font-size: x-small; 
} 
</style> 

</head> 
 
<body > 
    <div style="margin:2%">
            <div id="test" style="width:800px;height:800px;background-color:#cbdad0d9">
                    <canvas id="container" onmousemove="mousemove(event)" onmousedown="mousedown()" onmouseup="mouseup()"></canvas>
            </div>
    </div>
    
    <script type="text/javascript"> 
        var paint = false;
        var start = false;
        var canvas = document.getElementById("container");
        canvas.width = 800;
        canvas.height = 800;
        var offsetY = canvas.offsetTop;
        var offsetX = canvas.offsetLeft;
        var y;
        var x;
        var context = canvas.getContext("2d");
    
        function mousemove(e) {
            if (paint == true){
                if (start == false){
                    context.moveTo(0, 0);
                    start = true;
                } else {
                    context.moveTo(x, y);
                }

                x = e.pageX - offsetX;
                y = e.pageY - offsetY;
                context.lineTo(x, y);
                context.stroke();
            }
        }
    
        function mousedown(event) {
            paint = true;
            console.log("down")
        }
    
        function mouseup(event) {
            paint = false;
            console.log("up")
        }
    
    </script>
</body> 
</html>

上例中可以正確的繪製線圖。

如果更改爲:

    <div style="margin:20%">
            <div id="test" style="width:800px;height:800px;background-color:#cbdad0d9">
                    <canvas id="container" onmousemove="mousemove(event)" onmousedown="mousedown()" onmouseup="mouseup()"></canvas>
            </div>
    </div>

由於 canvas 所需 width 800px 無法滿足,因此繪製線圖時,與實際鼠標位置發生偏離。

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