粒子羣優化算法(Particle Swarm Optimization, PSO)是進化計算的一個分支,是一種模擬自然界的生物活動的演化算法。
PSO模擬了自然界鳥羣捕食的過程,通過羣體之間的協作來找到問題的全局最優解。
PSO的主要流程如下:
這裏有一個動態圖模擬粒子羣優化算法的演化過程:
來自WIKIPEDIA
具體代碼如下:
1、定義參數
#define PI 3.14159265358979323846
#define POPSIZE 20 //粒子個數
#define MAXINTERATION 2000 //最大迭代次數
#define NVARS 10 //參數個數
#define WMAX 0.9 //慣量權重最大值
#define WMIN 0.4 //慣量權重最小值
struct particle { //單個粒子
double pBest[NVARS];
double v[NVARS];
double x[NVARS];
double upper[NVARS];
double lower[NVARS];
};
double w; //慣量權重
double c1 = 2.0; //加速因子1
double c2 = 2.0; //加速因子2
double absbound; //上下界絕對值
double vmax; //最大速度
double gBest[NVARS]; //全局最優解
particle particles[POPSIZE]; //粒子羣
2、函數定義
double evalfunc(double[], int); //評估函數
double avg(double[], int); //求平均數
double stddev(double[], int); //求標準差
void initialize(int); //初始化函數
double randval(double, double); //求範圍(lower,upper)之間的隨機數
void evaluate(int); //評估粒子適應值
void update(int, int); //利用更新公式更新每個粒子的速度和位置以及歷史最優位置
void fit(void); //更新羣體歷史最優位置
3、評估函數
double evalfunc(double parameter[], int FUNC = 1) {
/* 10個評估函數 */
/* 通過參數FUNC來選擇想要的評估函數 */
if (FUNC == 1) {
double val = 0;
for (int i = 0; i < NVARS; i++) {
val += parameter[i] * parameter[i];
}
return val;
}
if (FUNC == 2) {
double val1 = 0;
double val2 = 0;
for (int i = 0; i < NVARS; i++) {
val1 += abs(parameter[i]);
val2 = val2*abs(parameter[i]);
}
return (val1 + val2);
}
if (FUNC == 3) {
double val1 = 0;
int i, j;
for (i = 0; i < NVARS; i++) {
double val2 = 0;
for (j = 0; j < i; j++) {
val2 += parameter[j];
}
val1 += val2*val2;
}
return val1;
}
if (FUNC == 4) {
double val = 0;
for (int i = 0; i < NVARS; i++) {
if (abs(parameter[i]) > val)
val = abs(parameter[i]);
}
}
if (FUNC == 5) {
double val = 0;
for (int i = 0; i < NVARS - 1; i++) {
val += 100 * (parameter[i + 1] - parameter[i] * parameter[i])*(parameter[i + 1] - parameter[i] * parameter[i]) + (parameter[i] - 1)*(parameter[i] - 1);
}
return val;
}
if (FUNC == 6) {
double val = 0;
for (int i = 0; i < NVARS; i++) {
val += floor(parameter[i] + 0.5)*floor(parameter[i] + 0.5);
}
return val;
}
if (FUNC == 7) {
double val = 0;
for (int i = 0; i < NVARS; i++) {
val += i*pow(parameter[i], double(i));
}
return (val + randval(0, 1));
}
if (FUNC == 8) {
double val = 0;
for (int i = 0; i < NVARS; i++) {
val += (-(parameter[i] * sin(sqrt(abs(parameter[i])) / 180 * PI)));
}
return val;
}
if (FUNC == 9) {
double val = 0;
for (int i = 0; i < NVARS; i++) {
val += (parameter[i] * parameter[i] - 10 * cos(2 * PI*parameter[i] / 180 * PI) + 10.0);
}
return val;
}
if (FUNC == 10) {
double val1 = 0;
double val2 = 0;
for (int i = 0; i < NVARS; i++) {
val1 += parameter[i] * parameter[i];
val2 += cos(2 * PI*parameter[i] / 180 * PI);
}
return ((-20)*exp((-0.2)*sqrt(val1 / NVARS)) - exp(val2 / NVARS) + 20 + exp(1));
}
}
4、一些計算指標及隨機數函數
double avg(double parameter[], int n) {
double num = 0;
for (int i = 0; i < n; i++) {
num += parameter[i];
}
return num / n;
}
double stddev(double parameter[], int n) {
double num = avg(parameter, n);
double sum = 0.0;
for (int i = 0; i < n; i++) {
sum += (parameter[i] - num)*(parameter[i] - num);
}
return sqrt(sum / n);
}
double randval(double low, double high) {
return (low + (high - low)*rand()*1.0 / RAND_MAX);
}
double num = 0;
for (int i = 0; i < n; i++) {
num += parameter[i];
}
return num / n;
}
double stddev(double parameter[], int n) {
double num = avg(parameter, n);
double sum = 0.0;
for (int i = 0; i < n; i++) {
sum += (parameter[i] - num)*(parameter[i] - num);
}
return sqrt(sum / n);
}
double randval(double low, double high) {
return (low + (high - low)*rand()*1.0 / RAND_MAX);
}
5、初始化函數
void initialize(int FUNC = 1) {
/* 初始化每個粒子的速度、位置並將 */
/* 該位置設定爲當前歷史最優位置找 */
/* 到所有粒子的最優位置並設定爲當 */
/* 前羣體歷史最優位置 */
int i, j;
double lbound[NVARS];
double ubound[NVARS];
for (i = 0; i < NVARS; i++) {
lbound[i] = (-absbound);
ubound[i] = absbound;
}
for (i = 0; i < NVARS; i++) {
for (j = 0; j < POPSIZE; j++) {
particles[j].upper[i] = ubound[i];
particles[j].lower[i] = lbound[i];
particles[j].v[i] = randval(lbound[i], ubound[i]);
particles[j].x[i] = randval(lbound[i], ubound[i]);
particles[j].pBest[i] = particles[j].x[i];
}
}
double pval = evalfunc(particles[0].pBest);
int num;
for (i = 1; i < POPSIZE; i++) {
if (pval > evalfunc(particles[i].pBest)) {
pval = evalfunc(particles[i].pBest);
num = i;
}
else continue;
}
for (j = 0; j < NVARS; j++) {
gBest[j] = particles[num].pBest[j];
}
}
6、評估
void evaluate(int FUNC = 1) {
/* 通過傳入參數FUNC來調用不同的評 */
/* 估函數並對粒子位置進行評估並更 */
/* 新粒子歷史最優位置 */
int i, j;
double pval[POPSIZE], nval[POPSIZE];
for (i = 0; i < POPSIZE; i++) {
pval[i] = evalfunc(particles[i].pBest, FUNC);
nval[i] = evalfunc(particles[i].x, FUNC);
if (pval[i] > nval[i]) {
for (j = 0; j < NVARS; j++) {
particles[i].pBest[j] = particles[i].x[j];
}
}
}
}
7、更新函數
void update(int interation, int w_change_method = 1) {
/* 通過參數w_change_method來選擇不 */
/* 同的慣性權重衡量規則來根據羣體 */
/* 歷史最優位置更新粒子速度以及位置*/
int i, j;
double v, x;
if (w_change_method == 1) {
w = WMAX - (WMAX - WMIN) / MAXINTERATION*(double)interation;
}
else if (w_change_method == 2) {
w = randval(0.4, 0.6);
}
else if (w_change_method == 3) {
w = WMAX - (WMAX - WMIN)*((double)interation / MAXINTERATION)*((double)interation / MAXINTERATION);
}
else if (w_change_method == 4) {
w = WMIN + (WMAX - WMIN)*((double)interation / MAXINTERATION - 1)*((double)interation / MAXINTERATION - 1);
}
else {
cout << "Dont have this weight change method!";
return;
}
for (i = 0; i < NVARS; i++) {
for (j = 0; j < POPSIZE; j++) {
v = w*particles[j].v[i] + c1*randval(0, 1)*(particles[j].pBest[i] - particles[j].x[i]) + c2*randval(0, 1)*(gBest[i] - particles[j].x[i]);
if (v > vmax)particles[j].v[i] = vmax;
else if (v < (-vmax))particles[j].v[i] = (-vmax);
else particles[j].v[i] = v;
x = particles[j].x[i] + particles[j].v[i];
if (x > particles[j].upper[i])particles[j].x[i] = particles[j].upper[i];
else if (x < particles[j].lower[i])particles[j].x[i] = particles[j].lower[i];
else particles[j].x[i] = x;
}
}
}
8、適應函數
void fit(void) {
/* 更新羣體最優位置 */
int i, j;
double gval = evalfunc(gBest);
double pval[POPSIZE];
for (i = 0; i < POPSIZE; i++) {
pval[i] = evalfunc(particles[i].pBest);
if (gval > pval[i]) {
for (j = 0; j < NVARS; j++) {
gBest[j] = particles[i].pBest[j];
}
}
}
}
9、main函數
int main() {
srand(time(NULL));
double all_gBest[100];
int i, j, k;
int FUNC;
int w_change_method;
cout << "*********************************************************************************************************************************" << endl;
cout << "******************************* 十個" << NVARS << "維函數用4種不同的權重控制方法運行一百次的平均結果及標準差" << " *******************************" << endl;
cout << " 線性遞減法" << " 隨機權重法" << " 凹函數遞減法" << " 凸函數遞減法" << endl;
cout << " 函數" << endl;
cout << " 平均值" << " 標準差"
<< " 平均值" << " 標準差"
<< " 平均值" << " 標準差"
<< " 平均值" << " 標準差";
cout << endl << endl;
for (FUNC = 1; FUNC <= 10; FUNC++) {
cout << " " << std::left << "f" << setw(4) << FUNC;
switch (FUNC)
{
case 1:absbound = 100.0; break;
case 2:absbound = 10.0; break;
case 3:absbound = 100.0; break;
case 4:absbound = 100.0; break;
case 5:absbound = 30.0; break;
case 6:absbound = 100.0; break;
case 7:absbound = 1.28; break;
case 8:absbound = 500.0; break;
case 9:absbound = 5.12; break;
case 10:absbound = 32.0; break;
default:
break;
}
vmax = absbound*0.15;
for (w_change_method = 1; w_change_method <= 4; w_change_method++) {
for (j = 0; j < 100; j++) {
initialize();
evaluate(FUNC);
for (int i = 0; i < MAXINTERATION; i++) {
update(i, w_change_method);
evaluate(FUNC);
fit();
}
double evalue = evalfunc(gBest);
if (evalue == 0) {
j--;
continue;
}
all_gBest[j] = evalue;
}
cout << setw(16) << avg(all_gBest, 100);
cout << setw(16) << stddev(all_gBest, 100);
}
cout << endl;
}
cout << "********************************************************* 算法運行結束 ********************************************************" << endl;
cout << "*********************************************************************************************************************************" << endl;
system("pause");
}