python 鼠標鍵盤事件
目標
- 學習使用opencv 處理鼠標事件
- 學會cv2.setMouseCallback()函數的使用方法
- 學會cv2.waitKey()函數的使用方法
打印所有opencv事件
import cv2
events=[i for i in dir(cv2) if 'EVENT'in i]
print(events)
['EVENT_FLAG_ALTKEY', 'EVENT_FLAG_CTRLKEY', 'EVENT_FLAG_LBUTTON', 'EVENT_FLAG_MBUTTON', 'EVENT_FLAG_RBUTTON', 'EVENT_FLAG_SHIFTKEY', 'EVENT_LBUTTONDBLCLK', 'EVENT_LBUTTONDOWN', 'EVENT_LBUTTONUP', 'EVENT_MBUTTONDBLCLK', 'EVENT_MBUTTONDOWN', 'EVENT_MBUTTONUP', 'EVENT_MOUSEHWHEEL', 'EVENT_MOUSEMOVE', 'EVENT_MOUSEWHEEL', 'EVENT_RBUTTONDBLCLK', 'EVENT_RBUTTONDOWN', 'EVENT_RBUTTONUP']
通過鼠標畫圓
- 定義回調函數 draw_circle()
- 設置鼠標回調事件 cv2.setMouseCallback()
- 通過cv2.waitKey檢測鍵盤事件
import cv2
#鼠標回調函數定義
def draw_circle(event,x,y,flags,param):
if event==cv2.EVENT_LBUTTONDBLCLK:
cv2.circle(img,(x,y),10,(255,0,0),1)
# 創建圖像與窗口並將窗口與回調函數綁定
cv2.namedWindow('image')
cv2.setMouseCallback('image',draw_circle)
img = cv2.imread('test.jpg')
while(1):
cv2.imshow('image', img)
if cv2.waitKey(20)&0xFF==27:
break
cv2.destroyAllWindows()
通過鼠標鍵盤畫圓和畫矩形
import cv2
import math
import numpy as np
# 當鼠標按下時變爲 True
drawing=False
# 如果 mode 爲 true 繪製矩形。按下 'm' 變成繪製曲線。
mode=True
ix,iy=-1,-1
l = 10
# 創建回調函數
def draw_circle(event,x,y,flags,param):
global ix,iy,drawing,mode, l
# 當按下左鍵是返回起始位置座標
if event==cv2.EVENT_LBUTTONDOWN:
drawing=True
ix,iy=x,y
elif event==cv2.EVENT_MOUSEMOVE and flags==cv2.EVENT_FLAG_LBUTTON:
lengthX = (x-ix)
lengthY = (y-iy)
l = math.sqrt(lengthX*lengthX + lengthY * lengthY)
# 當鼠標鬆開停止繪畫。
elif event==cv2.EVENT_LBUTTONUP:
if drawing==True:
if mode==True:
cv2.rectangle(img,(ix,iy),(x,y),(0,255,0),1)
else:
l = int(l) ##重點數值類型轉換
cv2.circle(img,(ix,iy),l,(0,0,255),1)
drawing==False
img = cv2.imread('test.jpg')
cv2.namedWindow('image')
cv2.setMouseCallback('image',draw_circle)
while(1):
cv2.imshow('image',img)
k=cv2.waitKey(1)&0xFF
if k==ord('m'):
mode=not mode
elif k&0xFF ==27:
break