UNITY_EDITOR |
Define for calling Unity Editor scripts from your game code. |
UNITY_EDITOR_WIN |
Platform define for editor code on Windows. |
UNITY_EDITOR_OSX |
Platform define for editor code on Mac OSX. |
UNITY_STANDALONE_OSX |
Platform define for compiling/executing code specifically for Mac OS (This includes Universal, PPC and Intel architectures). |
UNITY_STANDALONE_WIN |
Use this when you want to compile/execute code for Windows stand alone applications. |
UNITY_STANDALONE_LINUX |
Use this when you want to compile/execute code for Linux stand alone applications. |
UNITY_STANDALONE |
Use this to compile/execute code for any standalone platform (Mac, Windows or Linux). |
UNITY_WEBPLAYER |
Platform define for web player content (this includes Windows and Mac Web player executables). |
UNITY_WII |
Platform define for compiling/executing code for the Wii console. |
UNITY_IOS |
Platform define for compiling/executing code for the iOS platform. |
UNITY_IPHONE |
Deprecated. Use UNITY_IOS instead. |
UNITY_ANDROID |
Platform define for the Android platform. |
UNITY_PS3 |
Platform define for running PlayStation 3 code. |
UNITY_PS4 |
Platform define for running PlayStation 4 code. |
UNITY_XBOX360 |
Platform define for executing Xbox 360 code. |
UNITY_XBOXONE |
Platform define for executing Xbox One code. |
UNITY_BLACKBERRY |
Platform define for a Blackberry10 device. |
UNITY_TIZEN |
Platform define for the Tizen platform. |
UNITY_WP8 |
Platform define for Windows Phone 8. |
UNITY_WP8_1 |
Platform define for Windows Phone 8.1. |
UNITY_WSA |
Platform define for Windows Store Apps (additionally NETFX_CORE is defined when compiling C# files against .NET Core). |
UNITY_WSA_8_0 |
Platform define for Windows Store Apps when targeting SDK 8.0. |
UNITY_WSA_8_1 |
Platform define for Windows Store Apps when targeting SDK 8.1. |
UNITY_WSA_10_0 |
Platform define for Windows Store Apps when targeting Universal Windows 10 Apps (additionally WINDOWS_UWP and NETFX_CORE is defined when compiling C# files against .NET Core). |
UNITY_WINRT |
Equivalent to UNITY_WP8 | UNITY_WSA. |
UNITY_WINRT_8_0 |
Equivalent to UNITY_WP8 | UNITY_WSA_8_0. |
UNITY_WINRT_8_1 |
Equivalent to UNITY_WP_8_1 | UNITY_WSA_8_1. It’s also defined when compiling
against Universal SDK 8.1. |
UNITY_WINRT_10_0 |
Same as UNITY_WSA_10_0 |
UNITY_WEBGL |
Platform define for WebGL. |