提取Launcher中的WorkSapce,可以左右滑動切換屏幕頁面的類

提取Launcher中的WorkSapce,可以左右滑動切換屏幕頁面的類

By:Yao.GUET 轉載請註明出處。

http://blog.csdn.net/Yao_GUET

對於Launcher的桌面滑動大家應該都比較熟悉了,最好的體驗應該是可以隨着手指的滑動而顯示不同位置的桌面,

比一般用ViewFlinger+動畫所實現的手勢切換頁面感覺良好多了~~~~

分析了一下Launcher中的WorkSpace,裏面有太多的代碼我們用不上了(拖拽,長按,,,),把裏面的冗餘代碼去掉得到實現滑動切換屏幕所必需的。。。。



新建一個ScrollLayout類,繼承自ViewGroup。

重寫onMeasure和onLayout兩個方法:

其中onMeasure方法中,得到ScrollLayout的佈局方式(一般使用FILL_PARENT),然後再枚舉其中所有的子view,設置它們的佈局(FILL_PARENT),這樣在ScrollLayout之中的每一個子view即爲充滿屏幕可以滑動顯示的其中一頁。

在onLayout方法中,橫向畫出每一個子view,這樣所得到的view的高與屏幕高一致,寬度爲getChildCount()-1個屏幕寬度的view。

添加一個Scroller來平滑過渡各個頁面之間的切換,

重寫onInterceptTouchEvent和onTouchEvent來響應手指按下划動時所需要捕獲的消息,例如划動的速度,划動的距離等。再配合使用scrollBy (int x, int y)方法得到慢速滑動小距離的時候,所需要顯示的內容。最後當手指起來時,根據划動的速度與跨度來判斷是向左滑動一頁還是向右滑動一頁,確保每次用戶操作結束之後顯示的都是整體的一個子view.

ScrollLayout源碼:

package com.yao_guet.test;
import android.content.Context;
import android.graphics.Canvas;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.VelocityTracker;
import android.view.View;
import android.view.ViewConfiguration;
import android.view.ViewGroup;
import android.widget.Scroller;
/**
 * 仿Launcher中的WorkSapce,可以左右滑動切換屏幕的類
 * @author Yao.GUET
 * blog: http://blog.csdn.net/Yao_GUET
 * date: 2011-05-04
 */
public class ScrollLayout extends ViewGroup {
    private static final String TAG = "ScrollLayout";
    private Scroller mScroller;
    private VelocityTracker mVelocityTracker;
   
    private int mCurScreen;
    private int mDefaultScreen = 0;
   
    private static final int TOUCH_STATE_REST = 0;
    private static final int TOUCH_STATE_SCROLLING = 1;
   
    private static final int SNAP_VELOCITY = 600;
   
    private int mTouchState = TOUCH_STATE_REST;
    private int mTouchSlop;
    private float mLastMotionX;
    private float mLastMotionY;
    public ScrollLayout(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
        // TODO Auto-generated constructor stub
    }
    public ScrollLayout(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        // TODO Auto-generated constructor stub
        mScroller = new Scroller(context);
       
        mCurScreen = mDefaultScreen;
        mTouchSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop();
    }
    @Override
    protected void onLayout(boolean changed, int l, int t, int r, int b) {
        // TODO Auto-generated method stub
        if (changed) {
            int childLeft = 0;
            final int childCount = getChildCount();
           
            for (int i=0; i<childCount; i++) {
                final View childView = getChildAt(i);
                if (childView.getVisibility() != View.GONE) {
                    final int childWidth = childView.getMeasuredWidth();
                    childView.layout(childLeft, 0,
                            childLeft+childWidth, childView.getMeasuredHeight());
                    childLeft += childWidth;
                }
            }
        }
    }
    @Override 
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {  
        Log.e(TAG, "onMeasure");
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);  
 
        final int width = MeasureSpec.getSize(widthMeasureSpec);  
        final int widthMode = MeasureSpec.getMode(widthMeasureSpec);  
        if (widthMode != MeasureSpec.EXACTLY) {  
            throw new IllegalStateException("ScrollLayout only canmCurScreen run at EXACTLY mode!");
        }  
 
        final int heightMode = MeasureSpec.getMode(heightMeasureSpec);  
        if (heightMode != MeasureSpec.EXACTLY) {  
            throw new IllegalStateException("ScrollLayout only can run at EXACTLY mode!");
        }  
 
        // The children are given the same width and height as the scrollLayout  
        final int count = getChildCount();  
        for (int i = 0; i < count; i++) {  
            getChildAt(i).measure(widthMeasureSpec, heightMeasureSpec);  
        }  
        // Log.e(TAG, "moving to screen "+mCurScreen);  
        scrollTo(mCurScreen * width, 0);        
    } 
   
    /**
     * According to the position of current layout
     * scroll to the destination page.
     */
    public void snapToDestination() {
        final int screenWidth = getWidth();
        final int destScreen = (getScrollX()+ screenWidth/2)/screenWidth;
        snapToScreen(destScreen);
    }
   
    public void snapToScreen(int whichScreen) {
        // get the valid layout page
        whichScreen = Math.max(0, Math.min(whichScreen, getChildCount()-1));
        if (getScrollX() != (whichScreen*getWidth())) {
           
            final int delta = whichScreen*getWidth()-getScrollX();
            mScroller.startScroll(getScrollX(), 0,
                    delta, 0, Math.abs(delta)*2);
            mCurScreen = whichScreen;
            invalidate();        // Redraw the layout
        }
    }
   
    public void setToScreen(int whichScreen) {
        whichScreen = Math.max(0, Math.min(whichScreen, getChildCount()-1));
        mCurScreen = whichScreen;
        scrollTo(whichScreen*getWidth(), 0);
    }
   
    public int getCurScreen() {
        return mCurScreen;
    }
   
    @Override
    public void computeScroll() {
        // TODO Auto-generated method stub
        if (mScroller.computeScrollOffset()) {
            scrollTo(mScroller.getCurrX(), mScroller.getCurrY());
            postInvalidate();
        }
    }
    @Override
    public boolean onTouchEvent(MotionEvent event) {
        // TODO Auto-generated method stub
       
        if (mVelocityTracker == null) {
            mVelocityTracker = VelocityTracker.obtain();
        }
        mVelocityTracker.addMovement(event);
       
        final int action = event.getAction();
        final float x = event.getX();
        final float y = event.getY();
       
        switch (action) {
        case MotionEvent.ACTION_DOWN:
            Log.e(TAG, "event down!");
            if (!mScroller.isFinished()){
                mScroller.abortAnimation();
            }
            mLastMotionX = x;
            break;
           
        case MotionEvent.ACTION_MOVE:
            int deltaX = (int)(mLastMotionX - x);
            mLastMotionX = x;
           
            scrollBy(deltaX, 0);
            break;
           
        case MotionEvent.ACTION_UP:
            Log.e(TAG, "event : up");  
            // if (mTouchState == TOUCH_STATE_SCROLLING) {  
            final VelocityTracker velocityTracker = mVelocityTracker;  
            velocityTracker.computeCurrentVelocity(1000);  
            int velocityX = (int) velocityTracker.getXVelocity();  
            Log.e(TAG, "velocityX:"+velocityX);
           
            if (velocityX > SNAP_VELOCITY && mCurScreen > 0) {  
                // Fling enough to move left  
                Log.e(TAG, "snap left");
                snapToScreen(mCurScreen - 1);  
            } else if (velocityX < -SNAP_VELOCITY  
                    && mCurScreen < getChildCount() - 1) {  
                // Fling enough to move right  
                Log.e(TAG, "snap right");
                snapToScreen(mCurScreen + 1);  
            } else {  
                snapToDestination();  
            }  
            if (mVelocityTracker != null) {  
                mVelocityTracker.recycle();  
                mVelocityTracker = null;  
            }  
            // }  
            mTouchState = TOUCH_STATE_REST;  
            break;
        case MotionEvent.ACTION_CANCEL:
            mTouchState = TOUCH_STATE_REST;
            break;
        }
       
        return true;
    }
    @Override
    public boolean onInterceptTouchEvent(MotionEvent ev) {
        // TODO Auto-generated method stub
        Log.e(TAG, "onInterceptTouchEvent-slop:"+mTouchSlop);
       
        final int action = ev.getAction();
        if ((action == MotionEvent.ACTION_MOVE) &&
                (mTouchState != TOUCH_STATE_REST)) {
            return true;
        }
       
        final float x = ev.getX();
        final float y = ev.getY();
       
        switch (action) {
        case MotionEvent.ACTION_MOVE:
            final int xDiff = (int)Math.abs(mLastMotionX-x);
            if (xDiff>mTouchSlop) {
                mTouchState = TOUCH_STATE_SCROLLING;
               
            }
            break;
           
        case MotionEvent.ACTION_DOWN:
            mLastMotionX = x;
            mLastMotionY = y;
            mTouchState = mScroller.isFinished()? TOUCH_STATE_REST : TOUCH_STATE_SCROLLING;
            break;
           
        case MotionEvent.ACTION_CANCEL:
        case MotionEvent.ACTION_UP:
            mTouchState = TOUCH_STATE_REST;
            break;
        }
       
        return mTouchState != TOUCH_STATE_REST;
    }
   
}
 

測試程序佈局:

<?xml version="1.0" encoding="utf-8"?>
<com.yao_guet.test.ScrollLayout
  xmlns:android="http://schemas.android.com/apk/res/android"
  android:id="@+id/ScrollLayoutTest"
  android:layout_width="fill_parent"
  android:layout_height="fill_parent">
<LinearLayout
  android:background="#FF00"
  android:layout_width="fill_parent"
  android:layout_height="fill_parent"></LinearLayout>
 
<FrameLayout
  android:background="#F0F0"
  android:layout_width="fill_parent"
  android:layout_height="fill_parent"></FrameLayout>
 
<FrameLayout
  android:background="#F00F"
  android:layout_width="fill_parent"
  android:layout_height="fill_parent">
  </FrameLayout>
 
<LinearLayout
  android:background="#FF00"
  android:layout_width="fill_parent"
  android:layout_height="fill_parent">
  <Button
      android:layout_width="wrap_content"
      android:layout_height="wrap_content"
      android:text="Button1" />
  </LinearLayout>
<LinearLayout
  android:layout_width="wrap_content"
  android:layout_height="wrap_content">
  <Button
      android:layout_width="wrap_content"
      android:layout_height="wrap_content"
      android:text="Button2" />
  </LinearLayout>
</com.yao_guet.test.ScrollLayout>


 
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