11.Unity ShaderGraph實例(LWRP+PBRMaster節點製作全息效果的精靈)

Node:Tiling And Offset
Graphic:色彩的形成
ShaderGraph:製作UV動畫
ShaderGraph:基於已有顏色疊加


效果展示和資源

在這裏插入圖片描述
在這裏插入圖片描述
在這裏插入圖片描述


Node:Tiling And Offset

在這裏插入圖片描述
功能定義

平鋪和位移輸入的UV通過Tiling和Offset端口;通常用於UV動畫。

端口介紹
在這裏插入圖片描述
代碼生成

void Unity_TilingAndOffset_float(float2 UV, float2 Tiling, float2 Offset, out float2 Out)
{
    Out = UV * Tiling + Offset;
}

Graphic:色彩的形成

色彩是以色光爲主體的客觀存在,人產生這種視象感覺基於三種因素:光、物體對光的反射、人的視覺器官眼睛。
基礎顏色紅綠藍,人眼可見的七色光譜,赤橙黃綠青藍紫;其他顏色的光則是由這些顏色的光組合而成;
例如,一張灰色的圖片,我們可以取到R、G、B通道的數字,灰色的圖片是由RGB來組合成的
在這裏插入圖片描述

ShaderGraph:製作UV動畫

Thinking in logic
首先要獲取到當前渲染圖片的UV座標,在ShaderGraph中,使用Postion選擇Object下拉選項即可獲取到本身的UV信息
動畫需要一個Update的更新函數來處理,使用Time + 變量來處理,由於是UV座標動畫,需要一個二維度的變量來聲明
最後使用Tiling And Offset來處理和輸出結果
在這裏插入圖片描述


ShaderGraph:基於已有顏色疊加

一般來說,在輸出一個顏色以後,通過Multiply一個數值,如果這個數值是個顏色值可以進行疊加
如果這個數值是一個一維度的數值,則可以進行密度疊加,更亮或更暗

源碼

創建一個ShaderGraph PBR文件,複製黏貼代碼:

{
    "m_SerializedProperties": [
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.Vector2ShaderProperty"
            },
            "JSONnodeData": "{\n    \"m_Value\": {\n        \"x\": 1.0,\n        \"y\": 1.0,\n        \"z\": 0.0,\n        \"w\": 0.0\n    },\n    \"m_Name\": \"Vector2 Tiling\",\n    \"m_GeneratePropertyBlock\": true,\n    \"m_Guid\": {\n        \"m_GuidSerialized\": \"a1f1183c-826f-484d-836a-f47e86be36f3\"\n    },\n    \"m_OverrideReferenceName\": \"\"\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.Vector2ShaderProperty"
            },
            "JSONnodeData": "{\n    \"m_Value\": {\n        \"x\": 0.20000000298023225,\n        \"y\": 0.20000000298023225,\n        \"z\": 0.0,\n        \"w\": 0.0\n    },\n    \"m_Name\": \"OffsetSpeed\",\n    \"m_GeneratePropertyBlock\": true,\n    \"m_Guid\": {\n        \"m_GuidSerialized\": \"643658db-6a67-4d97-a516-a78709f9de91\"\n    },\n    \"m_OverrideReferenceName\": \"\"\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.Vector1ShaderProperty"
            },
            "JSONnodeData": "{\n    \"m_Value\": 2.0,\n    \"m_Name\": \"Intensity\",\n    \"m_GeneratePropertyBlock\": true,\n    \"m_Guid\": {\n        \"m_GuidSerialized\": \"e4b076e7-0989-4113-a99d-c88ff8f58f3a\"\n    },\n    \"m_OverrideReferenceName\": \"\",\n    \"m_FloatType\": 0,\n    \"m_RangeValues\": {\n        \"x\": 0.0,\n        \"y\": 1.0\n    }\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.TextureShaderProperty"
            },
            "JSONnodeData": "{\n    \"m_Value\": {\n        \"m_SerializedTexture\": \"\",\n        \"m_Guid\": \"1285420cb92f0a64595b450d08d0218f\"\n    },\n    \"m_Name\": \"Texture2D\",\n    \"m_GeneratePropertyBlock\": true,\n    \"m_Guid\": {\n        \"m_GuidSerialized\": \"e46356f4-6d02-4ca2-8892-db72f9f92286\"\n    },\n    \"m_OverrideReferenceName\": \"\",\n    \"m_Modifiable\": true,\n    \"m_DefaultType\": 0\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.TextureShaderProperty"
            },
            "JSONnodeData": "{\n    \"m_Value\": {\n        \"m_SerializedTexture\": \"\",\n        \"m_Guid\": \"71252e23924e4491c9cdcfed734fa027\"\n    },\n    \"m_Name\": \"Texture2D Overlay\",\n    \"m_GeneratePropertyBlock\": true,\n    \"m_Guid\": {\n        \"m_GuidSerialized\": \"fd40232b-e0c0-4d9f-aaaf-3c64d7b92ed4\"\n    },\n    \"m_OverrideReferenceName\": \"\",\n    \"m_Modifiable\": true,\n    \"m_DefaultType\": 0\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.ColorShaderProperty"
            },
            "JSONnodeData": "{\n    \"m_Value\": {\n        \"r\": 0.0,\n        \"g\": 0.24705882370471955,\n        \"b\": 1.0,\n        \"a\": 0.0\n    },\n    \"m_Name\": \"OverlayColor\",\n    \"m_GeneratePropertyBlock\": true,\n    \"m_Guid\": {\n        \"m_GuidSerialized\": \"e3e78740-4a5d-41f2-9823-fa786cf111cd\"\n    },\n    \"m_OverrideReferenceName\": \"\",\n    \"m_ColorMode\": 0,\n    \"m_Hidden\": false\n}"
        }
    ],
    "m_GUID": {
        "m_GuidSerialized": "cacf9699-5147-45e5-acb5-f2e368340a09"
    },
    "m_SerializableNodes": [
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.PropertyNode"
            },
            "JSONnodeData": "{\n    \"m_GuidSerialized\": \"6f796af6-7ca6-437b-9ee3-dbe675dfa11c\",\n    \"m_Name\": \"Property\",\n    \"m_DrawState\": {\n        \"m_Expanded\": true,\n        \"m_Position\": {\n            \"serializedVersion\": \"2\",\n            \"x\": -635.9302368164063,\n            \"y\": -140.49493408203126,\n            \"width\": 0.0,\n            \"height\": 0.0\n        }\n    },\n    \"m_SerializableSlots\": [\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 0,\\n    \\\"m_DisplayName\\\": \\\"Intensity\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": 0.0,\\n    \\\"m_DefaultValue\\\": 0.0,\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\"\\n    ]\\n}\"\n        }\n    ],\n    \"m_PreviewExpanded\": true,\n    \"m_PropertyGuidSerialized\": \"e4b076e7-0989-4113-a99d-c88ff8f58f3a\"\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.MultiplyNode"
            },
            "JSONnodeData": "{\n    \"m_GuidSerialized\": \"9c96aa21-e6bf-4e86-8124-8f6f319fb356\",\n    \"m_Name\": \"Multiply\",\n    \"m_DrawState\": {\n        \"m_Expanded\": true,\n        \"m_Position\": {\n            \"serializedVersion\": \"2\",\n            \"x\": -265.74908447265627,\n            \"y\": 129.5364227294922,\n            \"width\": 208.0,\n            \"height\": 302.0\n        }\n    },\n    \"m_SerializableSlots\": [\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 0,\\n    \\\"m_DisplayName\\\": \\\"A\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"A\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"e00\\\": 0.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 0.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 0.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"e00\\\": 1.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 1.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 1.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 1.0\\n    }\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 1,\\n    \\\"m_DisplayName\\\": \\\"B\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"B\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"e00\\\": 2.0,\\n        \\\"e01\\\": 2.0,\\n        \\\"e02\\\": 2.0,\\n        \\\"e03\\\": 2.0,\\n        \\\"e10\\\": 2.0,\\n        \\\"e11\\\": 2.0,\\n        \\\"e12\\\": 2.0,\\n        \\\"e13\\\": 2.0,\\n        \\\"e20\\\": 2.0,\\n        \\\"e21\\\": 2.0,\\n        \\\"e22\\\": 2.0,\\n        \\\"e23\\\": 2.0,\\n        \\\"e30\\\": 2.0,\\n        \\\"e31\\\": 2.0,\\n        \\\"e32\\\": 2.0,\\n        \\\"e33\\\": 2.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"e00\\\": 1.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 1.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 1.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 1.0\\n    }\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 2,\\n    \\\"m_DisplayName\\\": \\\"Out\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"e00\\\": 0.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 0.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 0.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"e00\\\": 1.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 1.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 1.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 1.0\\n    }\\n}\"\n        }\n    ],\n    \"m_PreviewExpanded\": true\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.PropertyNode"
            },
            "JSONnodeData": "{\n    \"m_GuidSerialized\": \"a8186cd4-1368-45c7-bbd2-300181cd4c36\",\n    \"m_Name\": \"Property\",\n    \"m_DrawState\": {\n        \"m_Expanded\": true,\n        \"m_Position\": {\n            \"serializedVersion\": \"2\",\n            \"x\": -884.2890625,\n            \"y\": -68.78567504882813,\n            \"width\": 0.0,\n            \"height\": 0.0\n        }\n    },\n    \"m_SerializableSlots\": [\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector4MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 0,\\n    \\\"m_DisplayName\\\": \\\"OverlayColor\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0,\\n        \\\"z\\\": 0.0,\\n        \\\"w\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0,\\n        \\\"z\\\": 0.0,\\n        \\\"w\\\": 0.0\\n    }\\n}\"\n        }\n    ],\n    \"m_PreviewExpanded\": true,\n    \"m_PropertyGuidSerialized\": \"e3e78740-4a5d-41f2-9823-fa786cf111cd\"\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.MultiplyNode"
            },
            "JSONnodeData": "{\n    \"m_GuidSerialized\": \"32c8f42c-f316-421b-b0ed-c9e4098629bb\",\n    \"m_Name\": \"Multiply\",\n    \"m_DrawState\": {\n        \"m_Expanded\": true,\n        \"m_Position\": {\n            \"serializedVersion\": \"2\",\n            \"x\": -597.2157592773438,\n            \"y\": 93.34278869628906,\n            \"width\": 208.0,\n            \"height\": 302.0\n        }\n    },\n    \"m_SerializableSlots\": [\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 0,\\n    \\\"m_DisplayName\\\": \\\"A\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"A\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"e00\\\": 0.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 0.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 0.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"e00\\\": 1.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 1.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 1.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 1.0\\n    }\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 1,\\n    \\\"m_DisplayName\\\": \\\"B\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"B\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"e00\\\": 2.0,\\n        \\\"e01\\\": 2.0,\\n        \\\"e02\\\": 2.0,\\n        \\\"e03\\\": 2.0,\\n        \\\"e10\\\": 2.0,\\n        \\\"e11\\\": 2.0,\\n        \\\"e12\\\": 2.0,\\n        \\\"e13\\\": 2.0,\\n        \\\"e20\\\": 2.0,\\n        \\\"e21\\\": 2.0,\\n        \\\"e22\\\": 2.0,\\n        \\\"e23\\\": 2.0,\\n        \\\"e30\\\": 2.0,\\n        \\\"e31\\\": 2.0,\\n        \\\"e32\\\": 2.0,\\n        \\\"e33\\\": 2.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"e00\\\": 1.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 1.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 1.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 1.0\\n    }\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 2,\\n    \\\"m_DisplayName\\\": \\\"Out\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"e00\\\": 0.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 0.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 0.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"e00\\\": 1.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 1.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 1.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 1.0\\n    }\\n}\"\n        }\n    ],\n    \"m_PreviewExpanded\": true\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.OneMinusNode"
            },
            "JSONnodeData": "{\n    \"m_GuidSerialized\": \"a7efcd12-856c-454b-9d81-614290f0aca9\",\n    \"m_Name\": \"One Minus\",\n    \"m_DrawState\": {\n        \"m_Expanded\": true,\n        \"m_Position\": {\n            \"serializedVersion\": \"2\",\n            \"x\": -99.32672119140625,\n            \"y\": -263.11126708984377,\n            \"width\": 208.0,\n            \"height\": 278.0\n        }\n    },\n    \"m_SerializableSlots\": [\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 0,\\n    \\\"m_DisplayName\\\": \\\"In\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"In\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"x\\\": 1.0,\\n        \\\"y\\\": 1.0,\\n        \\\"z\\\": 1.0,\\n        \\\"w\\\": 1.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0,\\n        \\\"z\\\": 0.0,\\n        \\\"w\\\": 0.0\\n    }\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.DynamicVectorMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 1,\\n    \\\"m_DisplayName\\\": \\\"Out\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0,\\n        \\\"z\\\": 0.0,\\n        \\\"w\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0,\\n        \\\"z\\\": 0.0,\\n        \\\"w\\\": 0.0\\n    }\\n}\"\n        }\n    ],\n    \"m_PreviewExpanded\": true\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.SampleTexture2DNode"
            },
            "JSONnodeData": "{\n    \"m_GuidSerialized\": \"ac80dd57-e3b4-494d-bb34-9d4dcddf8864\",\n    \"m_Name\": \"Sample Texture 2D\",\n    \"m_DrawState\": {\n        \"m_Expanded\": true,\n        \"m_Position\": {\n            \"serializedVersion\": \"2\",\n            \"x\": -449.8071594238281,\n            \"y\": -508.1400451660156,\n            \"width\": 208.0,\n            \"height\": 431.0\n        }\n    },\n    \"m_SerializableSlots\": [\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector4MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 0,\\n    \\\"m_DisplayName\\\": \\\"RGBA\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"RGBA\\\",\\n    \\\"m_StageCapability\\\": 2,\\n    \\\"m_Value\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0,\\n        \\\"z\\\": 0.0,\\n        \\\"w\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0,\\n        \\\"z\\\": 0.0,\\n        \\\"w\\\": 0.0\\n    }\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 4,\\n    \\\"m_DisplayName\\\": \\\"R\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"R\\\",\\n    \\\"m_StageCapability\\\": 2,\\n    \\\"m_Value\\\": 0.0,\\n    \\\"m_DefaultValue\\\": 0.0,\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\"\\n    ]\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 5,\\n    \\\"m_DisplayName\\\": \\\"G\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"G\\\",\\n    \\\"m_StageCapability\\\": 2,\\n    \\\"m_Value\\\": 0.0,\\n    \\\"m_DefaultValue\\\": 0.0,\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\"\\n    ]\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 6,\\n    \\\"m_DisplayName\\\": \\\"B\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"B\\\",\\n    \\\"m_StageCapability\\\": 2,\\n    \\\"m_Value\\\": 0.0,\\n    \\\"m_DefaultValue\\\": 0.0,\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\"\\n    ]\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 7,\\n    \\\"m_DisplayName\\\": \\\"A\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"A\\\",\\n    \\\"m_StageCapability\\\": 2,\\n    \\\"m_Value\\\": 0.0,\\n    \\\"m_DefaultValue\\\": 0.0,\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\"\\n    ]\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Texture2DInputMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 1,\\n    \\\"m_DisplayName\\\": \\\"Texture\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Texture\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Texture\\\": {\\n        \\\"m_SerializedTexture\\\": \\\"\\\",\\n        \\\"m_Guid\\\": \\\"\\\"\\n    },\\n    \\\"m_DefaultType\\\": 0\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.UVMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 2,\\n    \\\"m_DisplayName\\\": \\\"UV\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"UV\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0\\n    },\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\",\\n        \\\"Y\\\"\\n    ],\\n    \\\"m_Channel\\\": 0\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.SamplerStateMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 3,\\n    \\\"m_DisplayName\\\": \\\"Sampler\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Sampler\\\",\\n    \\\"m_StageCapability\\\": 3\\n}\"\n        }\n    ],\n    \"m_PreviewExpanded\": true,\n    \"m_TextureType\": 0,\n    \"m_NormalMapSpace\": 0\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.PropertyNode"
            },
            "JSONnodeData": "{\n    \"m_GuidSerialized\": \"bb837691-745b-403e-8fdf-c54a804f4c0f\",\n    \"m_Name\": \"Property\",\n    \"m_DrawState\": {\n        \"m_Expanded\": true,\n        \"m_Position\": {\n            \"serializedVersion\": \"2\",\n            \"x\": -731.7686157226563,\n            \"y\": -546.5808715820313,\n            \"width\": 108.0,\n            \"height\": 77.0\n        }\n    },\n    \"m_SerializableSlots\": [\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Texture2DMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 0,\\n    \\\"m_DisplayName\\\": \\\"Texture2D\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n    \\\"m_StageCapability\\\": 3\\n}\"\n        }\n    ],\n    \"m_PreviewExpanded\": true,\n    \"m_PropertyGuidSerialized\": \"e46356f4-6d02-4ca2-8892-db72f9f92286\"\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.SampleTexture2DNode"
            },
            "JSONnodeData": "{\n    \"m_GuidSerialized\": \"96565a41-3faa-4f8f-adf5-ecb8128a421d\",\n    \"m_Name\": \"Sample Texture 2D\",\n    \"m_DrawState\": {\n        \"m_Expanded\": true,\n        \"m_Position\": {\n            \"serializedVersion\": \"2\",\n            \"x\": -1000.0689697265625,\n            \"y\": 198.493896484375,\n            \"width\": 208.0,\n            \"height\": 431.0\n        }\n    },\n    \"m_SerializableSlots\": [\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector4MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 0,\\n    \\\"m_DisplayName\\\": \\\"RGBA\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"RGBA\\\",\\n    \\\"m_StageCapability\\\": 2,\\n    \\\"m_Value\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0,\\n        \\\"z\\\": 0.0,\\n        \\\"w\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0,\\n        \\\"z\\\": 0.0,\\n        \\\"w\\\": 0.0\\n    }\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 4,\\n    \\\"m_DisplayName\\\": \\\"R\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"R\\\",\\n    \\\"m_StageCapability\\\": 2,\\n    \\\"m_Value\\\": 0.0,\\n    \\\"m_DefaultValue\\\": 0.0,\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\"\\n    ]\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 5,\\n    \\\"m_DisplayName\\\": \\\"G\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"G\\\",\\n    \\\"m_StageCapability\\\": 2,\\n    \\\"m_Value\\\": 0.0,\\n    \\\"m_DefaultValue\\\": 0.0,\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\"\\n    ]\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 6,\\n    \\\"m_DisplayName\\\": \\\"B\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"B\\\",\\n    \\\"m_StageCapability\\\": 2,\\n    \\\"m_Value\\\": 0.0,\\n    \\\"m_DefaultValue\\\": 0.0,\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\"\\n    ]\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 7,\\n    \\\"m_DisplayName\\\": \\\"A\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"A\\\",\\n    \\\"m_StageCapability\\\": 2,\\n    \\\"m_Value\\\": 0.0,\\n    \\\"m_DefaultValue\\\": 0.0,\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\"\\n    ]\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Texture2DInputMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 1,\\n    \\\"m_DisplayName\\\": \\\"Texture\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Texture\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Texture\\\": {\\n        \\\"m_SerializedTexture\\\": \\\"\\\",\\n        \\\"m_Guid\\\": \\\"\\\"\\n    },\\n    \\\"m_DefaultType\\\": 0\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.UVMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 2,\\n    \\\"m_DisplayName\\\": \\\"UV\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"UV\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0\\n    },\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\",\\n        \\\"Y\\\"\\n    ],\\n    \\\"m_Channel\\\": 0\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.SamplerStateMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 3,\\n    \\\"m_DisplayName\\\": \\\"Sampler\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Sampler\\\",\\n    \\\"m_StageCapability\\\": 3\\n}\"\n        }\n    ],\n    \"m_PreviewExpanded\": true,\n    \"m_TextureType\": 0,\n    \"m_NormalMapSpace\": 0\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.PropertyNode"
            },
            "JSONnodeData": "{\n    \"m_GuidSerialized\": \"bed67ded-678f-458a-973d-417e5f835176\",\n    \"m_Name\": \"Property\",\n    \"m_DrawState\": {\n        \"m_Expanded\": true,\n        \"m_Position\": {\n            \"serializedVersion\": \"2\",\n            \"x\": -1258.085205078125,\n            \"y\": 75.3072509765625,\n            \"width\": 151.0,\n            \"height\": 77.0\n        }\n    },\n    \"m_SerializableSlots\": [\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Texture2DMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 0,\\n    \\\"m_DisplayName\\\": \\\"Texture2D Overlay\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n    \\\"m_StageCapability\\\": 3\\n}\"\n        }\n    ],\n    \"m_PreviewExpanded\": true,\n    \"m_PropertyGuidSerialized\": \"fd40232b-e0c0-4d9f-aaaf-3c64d7b92ed4\"\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.PropertyNode"
            },
            "JSONnodeData": "{\n    \"m_GuidSerialized\": \"5dac32c8-6538-4afd-a708-a6d2d4f2eb79\",\n    \"m_Name\": \"Property\",\n    \"m_DrawState\": {\n        \"m_Expanded\": true,\n        \"m_Position\": {\n            \"serializedVersion\": \"2\",\n            \"x\": -1588.9708251953125,\n            \"y\": 43.274932861328128,\n            \"width\": 120.0,\n            \"height\": 77.0\n        }\n    },\n    \"m_SerializableSlots\": [\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector2MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 0,\\n    \\\"m_DisplayName\\\": \\\"Vector2 Tiling\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0\\n    },\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\",\\n        \\\"Y\\\"\\n    ]\\n}\"\n        }\n    ],\n    \"m_PreviewExpanded\": true,\n    \"m_PropertyGuidSerialized\": \"a1f1183c-826f-484d-836a-f47e86be36f3\"\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.MultiplyNode"
            },
            "JSONnodeData": "{\n    \"m_GuidSerialized\": \"17d05bf8-dd86-4ac4-a681-0a0ee36e695b\",\n    \"m_Name\": \"Multiply\",\n    \"m_DrawState\": {\n        \"m_Expanded\": true,\n        \"m_Position\": {\n            \"serializedVersion\": \"2\",\n            \"x\": -1651.6683349609375,\n            \"y\": 375.7568359375,\n            \"width\": 208.0,\n            \"height\": 302.0\n        }\n    },\n    \"m_SerializableSlots\": [\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 0,\\n    \\\"m_DisplayName\\\": \\\"A\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"A\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"e00\\\": 0.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 0.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 0.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"e00\\\": 1.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 1.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 1.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 1.0\\n    }\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 1,\\n    \\\"m_DisplayName\\\": \\\"B\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"B\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"e00\\\": 2.0,\\n        \\\"e01\\\": 2.0,\\n        \\\"e02\\\": 2.0,\\n        \\\"e03\\\": 2.0,\\n        \\\"e10\\\": 2.0,\\n        \\\"e11\\\": 2.0,\\n        \\\"e12\\\": 2.0,\\n        \\\"e13\\\": 2.0,\\n        \\\"e20\\\": 2.0,\\n        \\\"e21\\\": 2.0,\\n        \\\"e22\\\": 2.0,\\n        \\\"e23\\\": 2.0,\\n        \\\"e30\\\": 2.0,\\n        \\\"e31\\\": 2.0,\\n        \\\"e32\\\": 2.0,\\n        \\\"e33\\\": 2.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"e00\\\": 1.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 1.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 1.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 1.0\\n    }\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 2,\\n    \\\"m_DisplayName\\\": \\\"Out\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"e00\\\": 0.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 0.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 0.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"e00\\\": 1.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 1.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 1.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 1.0\\n    }\\n}\"\n        }\n    ],\n    \"m_PreviewExpanded\": false\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.PropertyNode"
            },
            "JSONnodeData": "{\n    \"m_GuidSerialized\": \"4bc51fc5-3131-4821-822e-9b89081d5836\",\n    \"m_Name\": \"Property\",\n    \"m_DrawState\": {\n        \"m_Expanded\": true,\n        \"m_Position\": {\n            \"serializedVersion\": \"2\",\n            \"x\": -1842.68017578125,\n            \"y\": 502.1850891113281,\n            \"width\": 121.0,\n            \"height\": 77.0\n        }\n    },\n    \"m_SerializableSlots\": [\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector2MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 0,\\n    \\\"m_DisplayName\\\": \\\"OffsetSpeed\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0\\n    },\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\",\\n        \\\"Y\\\"\\n    ]\\n}\"\n        }\n    ],\n    \"m_PreviewExpanded\": true,\n    \"m_PropertyGuidSerialized\": \"643658db-6a67-4d97-a516-a78709f9de91\"\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.TilingAndOffsetNode"
            },
            "JSONnodeData": "{\n    \"m_GuidSerialized\": \"8807757f-2a61-4104-a1ea-5247a2671dd3\",\n    \"m_Name\": \"Tiling And Offset\",\n    \"m_DrawState\": {\n        \"m_Expanded\": true,\n        \"m_Position\": {\n            \"serializedVersion\": \"2\",\n            \"x\": -1306.09326171875,\n            \"y\": 231.52398681640626,\n            \"width\": 208.0,\n            \"height\": 326.0\n        }\n    },\n    \"m_SerializableSlots\": [\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.UVMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 0,\\n    \\\"m_DisplayName\\\": \\\"UV\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"UV\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0\\n    },\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\",\\n        \\\"Y\\\"\\n    ],\\n    \\\"m_Channel\\\": 0\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector2MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 1,\\n    \\\"m_DisplayName\\\": \\\"Tiling\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Tiling\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"x\\\": 1.0,\\n        \\\"y\\\": 1.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0\\n    },\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\",\\n        \\\"Y\\\"\\n    ]\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector2MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 2,\\n    \\\"m_DisplayName\\\": \\\"Offset\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Offset\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0\\n    },\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\",\\n        \\\"Y\\\"\\n    ]\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector2MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 3,\\n    \\\"m_DisplayName\\\": \\\"Out\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0\\n    },\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\",\\n        \\\"Y\\\"\\n    ]\\n}\"\n        }\n    ],\n    \"m_PreviewExpanded\": false\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.TimeNode"
            },
            "JSONnodeData": "{\n    \"m_GuidSerialized\": \"0991dd96-219f-4c20-bc3f-cb92f4876e4a\",\n    \"m_Name\": \"Time\",\n    \"m_DrawState\": {\n        \"m_Expanded\": true,\n        \"m_Position\": {\n            \"serializedVersion\": \"2\",\n            \"x\": -1825.9683837890625,\n            \"y\": 316.8287048339844,\n            \"width\": 121.0,\n            \"height\": 173.0\n        }\n    },\n    \"m_SerializableSlots\": [\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 0,\\n    \\\"m_DisplayName\\\": \\\"Time\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Time\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": 0.0,\\n    \\\"m_DefaultValue\\\": 0.0,\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\"\\n    ]\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 1,\\n    \\\"m_DisplayName\\\": \\\"Sine Time\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Sine Time\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": 0.0,\\n    \\\"m_DefaultValue\\\": 0.0,\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\"\\n    ]\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 2,\\n    \\\"m_DisplayName\\\": \\\"Cosine Time\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Cosine Time\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": 0.0,\\n    \\\"m_DefaultValue\\\": 0.0,\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\"\\n    ]\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 3,\\n    \\\"m_DisplayName\\\": \\\"Delta Time\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Delta Time\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": 0.0,\\n    \\\"m_DefaultValue\\\": 0.0,\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\"\\n    ]\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 4,\\n    \\\"m_DisplayName\\\": \\\"Smooth Delta\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Smooth Delta\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": 0.0,\\n    \\\"m_DefaultValue\\\": 0.0,\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\"\\n    ]\\n}\"\n        }\n    ],\n    \"m_PreviewExpanded\": true\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.PositionNode"
            },
            "JSONnodeData": "{\n    \"m_GuidSerialized\": \"d904a8d8-90bb-48f9-842e-208521d41434\",\n    \"m_Name\": \"Position\",\n    \"m_DrawState\": {\n        \"m_Expanded\": true,\n        \"m_Position\": {\n            \"serializedVersion\": \"2\",\n            \"x\": -1649.7083740234375,\n            \"y\": 201.6732635498047,\n            \"width\": 206.0,\n            \"height\": 127.0\n        }\n    },\n    \"m_SerializableSlots\": [\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector3MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 0,\\n    \\\"m_DisplayName\\\": \\\"Out\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0,\\n        \\\"z\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0,\\n        \\\"z\\\": 0.0\\n    },\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\",\\n        \\\"Y\\\",\\n        \\\"Z\\\"\\n    ]\\n}\"\n        }\n    ],\n    \"m_PreviewExpanded\": false,\n    \"m_Space\": 0\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.PBRMasterNode"
            },
            "JSONnodeData": "{\n    \"m_GuidSerialized\": \"b5a03f45-3968-4680-b1c0-3d16610b4c88\",\n    \"m_Name\": \"PBR Master\",\n    \"m_DrawState\": {\n        \"m_Expanded\": true,\n        \"m_Position\": {\n            \"serializedVersion\": \"2\",\n            \"x\": 617.0430908203125,\n            \"y\": -323.34857177734377,\n            \"width\": 208.0,\n            \"height\": 470.0\n        }\n    },\n    \"m_SerializableSlots\": [\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.PositionMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 9,\\n    \\\"m_DisplayName\\\": \\\"Position\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Position\\\",\\n    \\\"m_StageCapability\\\": 1,\\n    \\\"m_Value\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0,\\n        \\\"z\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0,\\n        \\\"z\\\": 0.0\\n    },\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\",\\n        \\\"Y\\\",\\n        \\\"Z\\\"\\n    ],\\n    \\\"m_Space\\\": 0\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.ColorRGBMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 0,\\n    \\\"m_DisplayName\\\": \\\"Albedo\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Albedo\\\",\\n    \\\"m_StageCapability\\\": 2,\\n    \\\"m_Value\\\": {\\n        \\\"x\\\": 0.5,\\n        \\\"y\\\": 0.5,\\n        \\\"z\\\": 0.5\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0,\\n        \\\"z\\\": 0.0\\n    },\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\",\\n        \\\"Y\\\",\\n        \\\"Z\\\"\\n    ],\\n    \\\"m_ColorMode\\\": 0\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.NormalMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 1,\\n    \\\"m_DisplayName\\\": \\\"Normal\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Normal\\\",\\n    \\\"m_StageCapability\\\": 2,\\n    \\\"m_Value\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0,\\n        \\\"z\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0,\\n        \\\"z\\\": 0.0\\n    },\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\",\\n        \\\"Y\\\",\\n        \\\"Z\\\"\\n    ],\\n    \\\"m_Space\\\": 3\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.ColorRGBMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 4,\\n    \\\"m_DisplayName\\\": \\\"Emission\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Emission\\\",\\n    \\\"m_StageCapability\\\": 2,\\n    \\\"m_Value\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0,\\n        \\\"z\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"x\\\": 0.0,\\n        \\\"y\\\": 0.0,\\n        \\\"z\\\": 0.0\\n    },\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\",\\n        \\\"Y\\\",\\n        \\\"Z\\\"\\n    ],\\n    \\\"m_ColorMode\\\": 0\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 2,\\n    \\\"m_DisplayName\\\": \\\"Metallic\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Metallic\\\",\\n    \\\"m_StageCapability\\\": 2,\\n    \\\"m_Value\\\": 0.0,\\n    \\\"m_DefaultValue\\\": 0.0,\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\"\\n    ]\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 5,\\n    \\\"m_DisplayName\\\": \\\"Smoothness\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Smoothness\\\",\\n    \\\"m_StageCapability\\\": 2,\\n    \\\"m_Value\\\": 0.0,\\n    \\\"m_DefaultValue\\\": 0.5,\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\"\\n    ]\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 6,\\n    \\\"m_DisplayName\\\": \\\"Occlusion\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Occlusion\\\",\\n    \\\"m_StageCapability\\\": 2,\\n    \\\"m_Value\\\": 1.0,\\n    \\\"m_DefaultValue\\\": 1.0,\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\"\\n    ]\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 7,\\n    \\\"m_DisplayName\\\": \\\"Alpha\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Alpha\\\",\\n    \\\"m_StageCapability\\\": 2,\\n    \\\"m_Value\\\": 1.0,\\n    \\\"m_DefaultValue\\\": 1.0,\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\"\\n    ]\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.Vector1MaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 8,\\n    \\\"m_DisplayName\\\": \\\"AlphaClipThreshold\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"AlphaClipThreshold\\\",\\n    \\\"m_StageCapability\\\": 2,\\n    \\\"m_Value\\\": 0.0,\\n    \\\"m_DefaultValue\\\": 0.0,\\n    \\\"m_Labels\\\": [\\n        \\\"X\\\"\\n    ]\\n}\"\n        }\n    ],\n    \"m_PreviewExpanded\": true,\n    \"m_SerializableSubShaders\": [\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.Experimental.Rendering.LightweightPipeline.LightWeightPBRSubShader\"\n            },\n            \"JSONnodeData\": \"{}\"\n        }\n    ],\n    \"m_Model\": 1,\n    \"m_SurfaceType\": 0,\n    \"m_AlphaMode\": 0,\n    \"m_TwoSided\": false\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.ShaderGraph.MultiplyNode"
            },
            "JSONnodeData": "{\n    \"m_GuidSerialized\": \"1294c02c-ee8c-4c6c-9bf0-602f8830c821\",\n    \"m_Name\": \"Multiply\",\n    \"m_DrawState\": {\n        \"m_Expanded\": true,\n        \"m_Position\": {\n            \"serializedVersion\": \"2\",\n            \"x\": 102.15876770019531,\n            \"y\": -520.9694213867188,\n            \"width\": 208.0,\n            \"height\": 302.0\n        }\n    },\n    \"m_SerializableSlots\": [\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 0,\\n    \\\"m_DisplayName\\\": \\\"A\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"A\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"e00\\\": 0.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 0.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 0.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"e00\\\": 1.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 1.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 1.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 1.0\\n    }\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 1,\\n    \\\"m_DisplayName\\\": \\\"B\\\",\\n    \\\"m_SlotType\\\": 0,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"B\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"e00\\\": 2.0,\\n        \\\"e01\\\": 2.0,\\n        \\\"e02\\\": 2.0,\\n        \\\"e03\\\": 2.0,\\n        \\\"e10\\\": 2.0,\\n        \\\"e11\\\": 2.0,\\n        \\\"e12\\\": 2.0,\\n        \\\"e13\\\": 2.0,\\n        \\\"e20\\\": 2.0,\\n        \\\"e21\\\": 2.0,\\n        \\\"e22\\\": 2.0,\\n        \\\"e23\\\": 2.0,\\n        \\\"e30\\\": 2.0,\\n        \\\"e31\\\": 2.0,\\n        \\\"e32\\\": 2.0,\\n        \\\"e33\\\": 2.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"e00\\\": 1.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 1.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 1.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 1.0\\n    }\\n}\"\n        },\n        {\n            \"typeInfo\": {\n                \"fullName\": \"UnityEditor.ShaderGraph.DynamicValueMaterialSlot\"\n            },\n            \"JSONnodeData\": \"{\\n    \\\"m_Id\\\": 2,\\n    \\\"m_DisplayName\\\": \\\"Out\\\",\\n    \\\"m_SlotType\\\": 1,\\n    \\\"m_Priority\\\": 2147483647,\\n    \\\"m_Hidden\\\": false,\\n    \\\"m_ShaderOutputName\\\": \\\"Out\\\",\\n    \\\"m_StageCapability\\\": 3,\\n    \\\"m_Value\\\": {\\n        \\\"e00\\\": 0.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 0.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 0.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 0.0\\n    },\\n    \\\"m_DefaultValue\\\": {\\n        \\\"e00\\\": 1.0,\\n        \\\"e01\\\": 0.0,\\n        \\\"e02\\\": 0.0,\\n        \\\"e03\\\": 0.0,\\n        \\\"e10\\\": 0.0,\\n        \\\"e11\\\": 1.0,\\n        \\\"e12\\\": 0.0,\\n        \\\"e13\\\": 0.0,\\n        \\\"e20\\\": 0.0,\\n        \\\"e21\\\": 0.0,\\n        \\\"e22\\\": 1.0,\\n        \\\"e23\\\": 0.0,\\n        \\\"e30\\\": 0.0,\\n        \\\"e31\\\": 0.0,\\n        \\\"e32\\\": 0.0,\\n        \\\"e33\\\": 1.0\\n    }\\n}\"\n        }\n    ],\n    \"m_PreviewExpanded\": true\n}"
        }
    ],
    "m_SerializableEdges": [
        {
            "typeInfo": {
                "fullName": "UnityEditor.Graphing.Edge"
            },
            "JSONnodeData": "{\n    \"m_OutputSlot\": {\n        \"m_SlotId\": 0,\n        \"m_NodeGUIDSerialized\": \"d904a8d8-90bb-48f9-842e-208521d41434\"\n    },\n    \"m_InputSlot\": {\n        \"m_SlotId\": 0,\n        \"m_NodeGUIDSerialized\": \"8807757f-2a61-4104-a1ea-5247a2671dd3\"\n    }\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.Graphing.Edge"
            },
            "JSONnodeData": "{\n    \"m_OutputSlot\": {\n        \"m_SlotId\": 0,\n        \"m_NodeGUIDSerialized\": \"0991dd96-219f-4c20-bc3f-cb92f4876e4a\"\n    },\n    \"m_InputSlot\": {\n        \"m_SlotId\": 0,\n        \"m_NodeGUIDSerialized\": \"17d05bf8-dd86-4ac4-a681-0a0ee36e695b\"\n    }\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.Graphing.Edge"
            },
            "JSONnodeData": "{\n    \"m_OutputSlot\": {\n        \"m_SlotId\": 0,\n        \"m_NodeGUIDSerialized\": \"4bc51fc5-3131-4821-822e-9b89081d5836\"\n    },\n    \"m_InputSlot\": {\n        \"m_SlotId\": 1,\n        \"m_NodeGUIDSerialized\": \"17d05bf8-dd86-4ac4-a681-0a0ee36e695b\"\n    }\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.Graphing.Edge"
            },
            "JSONnodeData": "{\n    \"m_OutputSlot\": {\n        \"m_SlotId\": 2,\n        \"m_NodeGUIDSerialized\": \"17d05bf8-dd86-4ac4-a681-0a0ee36e695b\"\n    },\n    \"m_InputSlot\": {\n        \"m_SlotId\": 2,\n        \"m_NodeGUIDSerialized\": \"8807757f-2a61-4104-a1ea-5247a2671dd3\"\n    }\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.Graphing.Edge"
            },
            "JSONnodeData": "{\n    \"m_OutputSlot\": {\n        \"m_SlotId\": 0,\n        \"m_NodeGUIDSerialized\": \"bed67ded-678f-458a-973d-417e5f835176\"\n    },\n    \"m_InputSlot\": {\n        \"m_SlotId\": 1,\n        \"m_NodeGUIDSerialized\": \"96565a41-3faa-4f8f-adf5-ecb8128a421d\"\n    }\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.Graphing.Edge"
            },
            "JSONnodeData": "{\n    \"m_OutputSlot\": {\n        \"m_SlotId\": 3,\n        \"m_NodeGUIDSerialized\": \"8807757f-2a61-4104-a1ea-5247a2671dd3\"\n    },\n    \"m_InputSlot\": {\n        \"m_SlotId\": 2,\n        \"m_NodeGUIDSerialized\": \"96565a41-3faa-4f8f-adf5-ecb8128a421d\"\n    }\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.Graphing.Edge"
            },
            "JSONnodeData": "{\n    \"m_OutputSlot\": {\n        \"m_SlotId\": 0,\n        \"m_NodeGUIDSerialized\": \"bb837691-745b-403e-8fdf-c54a804f4c0f\"\n    },\n    \"m_InputSlot\": {\n        \"m_SlotId\": 1,\n        \"m_NodeGUIDSerialized\": \"ac80dd57-e3b4-494d-bb34-9d4dcddf8864\"\n    }\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.Graphing.Edge"
            },
            "JSONnodeData": "{\n    \"m_OutputSlot\": {\n        \"m_SlotId\": 7,\n        \"m_NodeGUIDSerialized\": \"ac80dd57-e3b4-494d-bb34-9d4dcddf8864\"\n    },\n    \"m_InputSlot\": {\n        \"m_SlotId\": 0,\n        \"m_NodeGUIDSerialized\": \"a7efcd12-856c-454b-9d81-614290f0aca9\"\n    }\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.Graphing.Edge"
            },
            "JSONnodeData": "{\n    \"m_OutputSlot\": {\n        \"m_SlotId\": 1,\n        \"m_NodeGUIDSerialized\": \"a7efcd12-856c-454b-9d81-614290f0aca9\"\n    },\n    \"m_InputSlot\": {\n        \"m_SlotId\": 8,\n        \"m_NodeGUIDSerialized\": \"b5a03f45-3968-4680-b1c0-3d16610b4c88\"\n    }\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.Graphing.Edge"
            },
            "JSONnodeData": "{\n    \"m_OutputSlot\": {\n        \"m_SlotId\": 0,\n        \"m_NodeGUIDSerialized\": \"a8186cd4-1368-45c7-bbd2-300181cd4c36\"\n    },\n    \"m_InputSlot\": {\n        \"m_SlotId\": 0,\n        \"m_NodeGUIDSerialized\": \"32c8f42c-f316-421b-b0ed-c9e4098629bb\"\n    }\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.Graphing.Edge"
            },
            "JSONnodeData": "{\n    \"m_OutputSlot\": {\n        \"m_SlotId\": 0,\n        \"m_NodeGUIDSerialized\": \"96565a41-3faa-4f8f-adf5-ecb8128a421d\"\n    },\n    \"m_InputSlot\": {\n        \"m_SlotId\": 1,\n        \"m_NodeGUIDSerialized\": \"32c8f42c-f316-421b-b0ed-c9e4098629bb\"\n    }\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.Graphing.Edge"
            },
            "JSONnodeData": "{\n    \"m_OutputSlot\": {\n        \"m_SlotId\": 2,\n        \"m_NodeGUIDSerialized\": \"32c8f42c-f316-421b-b0ed-c9e4098629bb\"\n    },\n    \"m_InputSlot\": {\n        \"m_SlotId\": 1,\n        \"m_NodeGUIDSerialized\": \"9c96aa21-e6bf-4e86-8124-8f6f319fb356\"\n    }\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.Graphing.Edge"
            },
            "JSONnodeData": "{\n    \"m_OutputSlot\": {\n        \"m_SlotId\": 0,\n        \"m_NodeGUIDSerialized\": \"6f796af6-7ca6-437b-9ee3-dbe675dfa11c\"\n    },\n    \"m_InputSlot\": {\n        \"m_SlotId\": 0,\n        \"m_NodeGUIDSerialized\": \"9c96aa21-e6bf-4e86-8124-8f6f319fb356\"\n    }\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.Graphing.Edge"
            },
            "JSONnodeData": "{\n    \"m_OutputSlot\": {\n        \"m_SlotId\": 0,\n        \"m_NodeGUIDSerialized\": \"ac80dd57-e3b4-494d-bb34-9d4dcddf8864\"\n    },\n    \"m_InputSlot\": {\n        \"m_SlotId\": 0,\n        \"m_NodeGUIDSerialized\": \"1294c02c-ee8c-4c6c-9bf0-602f8830c821\"\n    }\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.Graphing.Edge"
            },
            "JSONnodeData": "{\n    \"m_OutputSlot\": {\n        \"m_SlotId\": 2,\n        \"m_NodeGUIDSerialized\": \"9c96aa21-e6bf-4e86-8124-8f6f319fb356\"\n    },\n    \"m_InputSlot\": {\n        \"m_SlotId\": 1,\n        \"m_NodeGUIDSerialized\": \"1294c02c-ee8c-4c6c-9bf0-602f8830c821\"\n    }\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.Graphing.Edge"
            },
            "JSONnodeData": "{\n    \"m_OutputSlot\": {\n        \"m_SlotId\": 2,\n        \"m_NodeGUIDSerialized\": \"1294c02c-ee8c-4c6c-9bf0-602f8830c821\"\n    },\n    \"m_InputSlot\": {\n        \"m_SlotId\": 0,\n        \"m_NodeGUIDSerialized\": \"b5a03f45-3968-4680-b1c0-3d16610b4c88\"\n    }\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.Graphing.Edge"
            },
            "JSONnodeData": "{\n    \"m_OutputSlot\": {\n        \"m_SlotId\": 4,\n        \"m_NodeGUIDSerialized\": \"96565a41-3faa-4f8f-adf5-ecb8128a421d\"\n    },\n    \"m_InputSlot\": {\n        \"m_SlotId\": 7,\n        \"m_NodeGUIDSerialized\": \"b5a03f45-3968-4680-b1c0-3d16610b4c88\"\n    }\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.Graphing.Edge"
            },
            "JSONnodeData": "{\n    \"m_OutputSlot\": {\n        \"m_SlotId\": 2,\n        \"m_NodeGUIDSerialized\": \"1294c02c-ee8c-4c6c-9bf0-602f8830c821\"\n    },\n    \"m_InputSlot\": {\n        \"m_SlotId\": 4,\n        \"m_NodeGUIDSerialized\": \"b5a03f45-3968-4680-b1c0-3d16610b4c88\"\n    }\n}"
        },
        {
            "typeInfo": {
                "fullName": "UnityEditor.Graphing.Edge"
            },
            "JSONnodeData": "{\n    \"m_OutputSlot\": {\n        \"m_SlotId\": 0,\n        \"m_NodeGUIDSerialized\": \"5dac32c8-6538-4afd-a708-a6d2d4f2eb79\"\n    },\n    \"m_InputSlot\": {\n        \"m_SlotId\": 1,\n        \"m_NodeGUIDSerialized\": \"8807757f-2a61-4104-a1ea-5247a2671dd3\"\n    }\n}"
        }
    ],
    "m_PreviewData": {
        "serializedMesh": {
            "m_SerializedMesh": "",
            "m_Guid": ""
        }
    },
    "m_Path": "Shader Graphs"
}

發表評論
所有評論
還沒有人評論,想成為第一個評論的人麼? 請在上方評論欄輸入並且點擊發布.
相關文章